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Kintaro (DayZ)

Zombies - getting infected

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The zombies in Dayz are not undead, but living infected people and all players are inmune to the virus.

Dont think I exaggerate when I say that this has been suggested 100+ times the 18 months I have played Dayz

this

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okay let me just clarify this, a dead player is a dead zombie. a player is dead for a reason, and it will stay dead for reason. plus we're immune

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Bob, I agree that the zombies are an important part of the background. They are the explanation for the setting but the star of this little party is still decision making. I don't think the zombies should be ignored because they are important but I do feel like some people may have some confusion thinking this is a game about killing zombies when in fact the goal of the game is surviving and interacting with other people.

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Having no infection in this game is both unrealistic(you are immune! and you are immune! everybody's immune!) and keeping the game from being a "zombie" survival game.

 

Thing is, infection would be based on RNG right? So you have maybe a let's say 5% chance of getting infected on hit.

 

I seriously don't know why people would be against this since we all are quite accustomed to dying out of various reasons pretty quickly.

Many of our characters didn't last long anyway so this wouldn't make much of a difference on that side but one hell of a difference when it comes to atmosphere and gameplay. Once the survival aspect has been build up and we are able to barricade, being infected would add a lot of situations to the game that add to the gameplay.

 

It also would turn zombies somehow significant. Right now they're nothing more than a trash mob you can axe/gun away like nothing. And that will never change unless people have a reason to avoid them. And with dayz's military focus this probably won't ever happen. My worst fear is that it will stay a PvP arena with npc mobs that are a nuisance and not a threat.

 

It's about potential and creating new situations for players. And infection is just the thing to do that.

 

Edit: the fact that so many people suggest it shows that many people want it and I don't think It's easy to say "it's never going to happen". Things will get implemented and the state of the game will shift and old ideas/things that are still being suggested are going to be considered then that are not being considered now. 

Edited by Einhaender

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I think players should turn into zombies after a random time after they ve been hit by a zombie. I don t mean they should control the zombie, but they should die and then get replaced by a zombie. Maybe with a low chance of not turning into one.

This is like the biggest threat in every zombie movie : getting hit by a zombie. Do you kill you friend then ? Do you wait ?

What do you think ?

(sorry if this has been discussed already, couldnt find )

This is just stupid. Go play PZ.

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Bob, I agree that the zombies are an important part of the background. They are the explanation for the setting but the star of this little party is still decision making. I don't think the zombies should be ignored because they are important but I do feel like some people may have some confusion thinking this is a game about killing zombies when in fact the goal of the game is surviving and interacting with other people.

 

You're right and everyone who read the description of the game on steam before buying won't argue with that.

But one thing seems to be ignored by many people who also have your opinion: that an infection would only enhance the factor of survival and interacting with other people.

 

"Survivial and interaction" are determined by what? The game's eviroment creating certain situations. Now I don't need to tell you about the impact an infection would have on those two since it's pretty clear. The capabilites and eventualities would add immensly to the gameplay.

 

 

I'm not saying you do that but many people use that as a shield ("it's not about zombies") while in fact an infection would greatly improve the part of interaction and survival.

 

On the other hand, almost every game with zombies is not about killing them but surviving in the long run and to assume that the team won't eventually come around to do that right is pretty ridiculous.

 

As said in another post, without proper zombies (and they'll never be with dayz's military focus unless you have a reason to fear them[infection])this game will never be a true suvival game but remain a huge pvp arena with a survival aspect.  The latter is obvously not their intention, so it remains to be seen how this will turn out once it's considered finished or a "stable release".

 

In the end it's called dayZ and not dayS

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This is just stupid. Go play PZ.

 

"Flaming" is not tolerated here. Not a very good first post.

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