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Borges (DayZ)

Fix the loot.

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Oh okay. Thanks guys. I'm still new

Enjoy the stay and enjoy the game.  Lot's of ironing out to do so please post feedback whenever you can.  Oh and I'll tell you this before you do anything to get flamed.  The search function is your friend so try to use it before making a post that has already been made 100 times :P

 

........ but sometimes it doesn't work

Edited by Caboose187

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I just died from starvation because I couldn't find 1 can of food in the whole city of berezino. As it is now it's just a loot race if one person is in front of you you're totally screwed.

 

You stayed on the coast, what the hell did you expect? You can literally sprint inland or to the more northern towns immediately after spawning and be completely fine. Learn to play the game before complaining that its broken.

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**shrugs**

There are two types of gamers, duckling:

1. Gamers who gripe, whine, blame the game. Blame everyone and ANYTHING but themselves when they lose. This type of gamer loses valuable knowledge and experience for the sake of protecting his/her own ego from acknowledge that defeat came from a series of mistakes or even a singular flaw in how they played. This is the rage gamer. It is also a path of least resistance. Unlearning habits and learning new ones are hard, so it's easier to blame the numbers call "OP" than it is to grow and evolve.

2. Gamers who blame no one, but review that experience over and over to pinpoint what they did wrong so they can habitualize behavior that will not lead to the same scenario that lead to their defeat. This type of gamer chooses not to rage and absorbs that knowledge instead of throwing it away.

Advice and experience has been granted to you in both your own actions and the advice we've extended to you.

You are clearly type 1.

..i'd like to elaborate... the first one is a noob, the second is initially a newbe who over time will become a veteran.

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I just died from starvation because I couldn't find 1 can of food in the whole city of berezino. As it is now it's just a loot race if one person is in front of you you're totally screwed.

So you went to a city that about 15 other newspawns probably went to

When all it takes is 1-2 people to clear the city of loot

Do you see the problem yet?

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I had that issue yesterday when trying out the new experimental. I was in Novy and Stary and couldn't find jack shit. I mean, not even rotten fruit. So, something was propably wrong..

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I had that issue yesterday when trying out the new experimental. I was in Novy and Stary and couldn't find jack shit. I mean, not even rotten fruit. So, something was propably wrong..

Sadly, server hopping is stall rampant on the experimentals

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Sadly, server hopping is stall rampant on the experimentals

 

I bet it is.. but even all the rotten fruit? I don't think so.

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1. Join empty server/near empty server.

2. Go north.

3. ???

4. Profit $$$

 

The loot spawning is just fine, you're looking in overlooted areas. 

 

1. Join 39/40 server.

2. Head at least 2 towns inland.

3. ?????

4. Profit

 

I only play on populated servers and it's very rare that I'll have problems, unless of course you count the experimental servers which it seems like are forgotten about sometimes and don't restart for far too long.

Edited by Mos1ey
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1. Join 39/40 server.

2. Head at least 2 towns inland.

3. ?????

4. Profit

That really depends on the server restarts. Sometimes I used to go on a full experimental that had been up for many hours and there'd be nothing to be found, on servers that reset every 2-4 hours obviously it's a lot easier to find loot.

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That really depends on the server restarts. Sometimes I used to go on a full experimental that had been up for many hours and there'd be nothing to be found, on servers that reset every 2-4 hours obviously it's a lot easier to find loot.

 

I rarely play experimental for that very reason. I switch to experimental to check out the new features when a patch goes live, then it's back to stable for me.

 

When loot is respawning I'll probably stay opted into the experimental build the whole time, but for now it's just not worth it IMO.

Edited by Mos1ey

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I rarely play experimental for that very reason. I switch to experimental to check out the new features when a patch goes live, then it's back to stable for me.

 

It might be worth checking back now they have added 40 more servers, they tend not to be completely full all the time now. :D

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It might be worth checking back now they have added 40 more servers, they tend not to be completely full all the time now. :D

 

I prefer to play in as close to full servers as possible. I rarely see anyone up north in 40 or 50 player servers as it is. It's the fact that they aren't restarted often enough that's the problem for me, not the playercount.

Edited by Mos1ey

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OP has a point although he misses something. You can be very unlucky, be on a server that is already running quite some time and had a fair amount of players in this time. You spawn and you can instantly go inland. Often enough, players before you did the same and (almost) every town inland is already looted. On such servers, diying from starvation isn't that uncommon.

 

However, like a lot already mentioned it: it is alpha, loot respawn is worked on.

 

If you're in such a unlucky position, consider switching server once (not promoting server hopping though) to get on a server that isn't already completely looted. Once the loot respawn is implemented, things will be easier.

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Berezinos usually quite good for loot, dont listen to them. The next town north below Airfield is also great, kachotab or whatever.

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I just died from starvation because I couldn't find 1 can of food in the whole city of berezino. As it is now it's just a loot race if one person is in front of you you're totally screwed.

Look harder...People are terrible at looting.

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i have never had any trouble finding food but....

 

zombies have just started to respawn in latest patch so loot probably is soon to follow

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A couple of weeks ago I joined the experimental branch for the first time and experienced the no-loot wasteland.  2 hours desperately searching for food, which I eventually found.  Honestly this was one of the most tense and entertaining sessions of DayZ SA I've had.  

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This is not the experience my friend and I are having. We're sticking to low pop servers right now because we're trying to learn the game but we're both stocked up and have been on every life to the point where we're energized and hydrated and have more food than we'll ever need because it's everywhere. 

 

My only gripe with the spawn so far is the with the repeat items - where a school bag spawns and then every bag you find is a school bag. You have a table, you make it random - is it really that hard to get right?

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A couple of weeks ago I joined the experimental branch for the first time and experienced the no-loot wasteland.  2 hours desperately searching for food, which I eventually found.  Honestly this was one of the most tense and entertaining sessions of DayZ SA I've had.  

 

Yes and the amount of stuff spawned is too high, or at least for food which is the type of thing you'd expect least of over other items.

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Yes and the amount of stuff spawned is too high, or at least for food which is the type of thing you'd expect least of over other items.

I don't understand, you agreed and then disagreed. Loot currently spawns in a few places per house and a good deal of houses don't spawn anything at all.

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1. Join 39/40 server.

2. Head at least 2 towns inland.

3. ?????

4. Profit

 

I only play on populated servers and it's very rare that I'll have problems, unless of course you count the experimental servers which it seems like are forgotten about sometimes and don't restart for far too long.

Lately they have been running from 08:00 - about 16:30 so 8 1/2 hours and survival still isn't too much of an issue in fact the challenge is heap's fun, still haven't starved to death!!!

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**shrugs**

There are two types of gamers, duckling:

1. Gamers who gripe, whine, blame the game. Blame everyone and ANYTHING but themselves when they lose. This type of gamer loses valuable knowledge and experience for the sake of protecting his/her own ego from acknowledge that defeat came from a series of mistakes or even a singular flaw in how they played. This is the rage gamer. It is also a path of least resistance. Unlearning habits and learning new ones are hard, so it's easier to blame the numbers call "OP" than it is to grow and evolve.

2. Gamers who blame no one, but review that experience over and over to pinpoint what they did wrong so they can habitualize behavior that will not lead to the same scenario that lead to their defeat. This type of gamer chooses not to rage and absorbs that knowledge instead of throwing it away.

Advice and experience has been granted to you in both your own actions and the advice we've extended to you.

You are clearly type 1.

DayZ is the best example.

 

In 99% of all cases you lose in, you were to hasty. 

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I just died from starvation because I couldn't find 1 can of food in the whole city of berezino. As it is now it's just a loot race if one person is in front of you you're totally screwed.

 

You are not the only one that plays on that server buddy. If you cannot find food in multiple places, it might be a clear sign that someone has already been there. An even easier way of ensuring you do not waste time, is by looking what doors are open / are not. The chance you will find food in a building is much higher if the door is not open (99% of the time. Some buildings have fence / door open by default).

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Berry bushes are everywhere and have unlimited amounts of berries........not sure how you starve.

 

 

 

I would prefer no loot respawn tbh or maybe respawn every hour or something. The MOD loot system was terrible and loot was way too plentiful and exploitable.

Edited by Chucknorris405

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