PySHD 17 Posted February 26, 2014 Why is it that we always spawn with a flashlight, and battery, and always on the coast (someone covers spawning other places in the topic of "Inland Spawns")? Why can't we spawn in different situations, with different gear? Maybe you're the crazy guy with 400 rounds, and full military gear because you already thought the apocalypse was coming, or maybe a Military official with a rifle and camo, or a civilian with plenty of food, a can opener, pistol, and a backack. Thoughts? Share this post Link to post Share on other sites
slider (DayZ) 26 Posted February 26, 2014 Interesting idea. Although, I always imagined the story starts at the coast because we are some sort of survivor of a boat accident or something. Also would you have a lot more people trying to kill themself after spawning because they are not happy with their new char. And most likely, most of the time that won't be the ones playing heroes. In the end you would have a lot of overpowered bandits. 2 Share this post Link to post Share on other sites
IkaikaKekai 1957 Posted February 26, 2014 Exactly above, people will just kill themselves till they get a military loadout. 2 Share this post Link to post Share on other sites
olin 26 Posted February 26, 2014 I'm sure once private hives are implemented, there'll be servers where you can spawn with a Harrier, 4000 tins of beans and a sewing kit, but until then, I duno, maybe just play the game?I think (hope) that for a majority of players, gearing up is a really enjoyable thing to do, and is quintessential to almost all player contact. Not to mention that spawning as a premade character would destroy every ounce of role playing available to whoever taps away at the keyboard like the stinky nerds we all are. Share this post Link to post Share on other sites
Hrki 94 Posted February 26, 2014 http://forums.dayzgame.com/index.php?/topic/173176-why-loot-is-not-full-random/#entry1767573 why open another same topic ? use search Share this post Link to post Share on other sites
Wolfguarde 108 Posted February 26, 2014 It'll happen once private hives come in - there's always been deathmatch servers, and it wouldn't surprise me to see them start springing up literally within a day or two of the hive update when it comes. Share this post Link to post Share on other sites
PySHD 17 Posted March 18, 2014 What about implementing a system where if you die extremely often you get the better gear, and if you survive longer you spawn with less due to your extreme survivalness? Share this post Link to post Share on other sites
Zuulass 45 Posted March 18, 2014 (edited) i was thinking of spawning with 3 items alwaysjust 3 small useful, useful not itemslike: bandage, battery, screwdrier :rotten fruit, rags, pen and it changes every-timebut its never guns or ammo or anythingthat's just an over powered start Edited March 18, 2014 by Zuulass Share this post Link to post Share on other sites
PySHD 17 Posted March 18, 2014 That seems like a really good idea. Maybe some more items or more useful items, though. Like you said maybe not a gun, but a bow and/or arrows, Crowbar, boat paddle, rock, etc. Share this post Link to post Share on other sites