Magodark22 31 Posted February 21, 2014 Wooow, really nice job, thank you a LOT ! 1 Share this post Link to post Share on other sites
cj14 189 Posted February 21, 2014 I really hope Dean makes zombie children and some kind of friend ID in-game...oh and beards! Share this post Link to post Share on other sites
Crooked Hauser 258 Posted February 21, 2014 I really hope Dean makes zombie children and some kind of friend ID in-game...oh and beards!But... That... He... You... Don't... BEANS to you. Share this post Link to post Share on other sites
Phineas 56 Posted February 21, 2014 I'd like to see zombie animals and rabid dogs too. Rabies is a particularly scary disease in that it makes you stark raving mad before you die. Any kind of hallucinations would be neat, especially scary ones. Sounds, things that are not there, involuntary movement, and running away no matter what. Share this post Link to post Share on other sites
timedance 120 Posted February 21, 2014 (edited) I REALLY DON´T KNOW WHY DEAN WANTS TO MAKE BARRICADING BEFORE COOKING&HUNTING ??...nonsense... - why should I barricade(for example in a house) ? When I log out, barricade disappear? I look into the future of dayz....barns, office building, hospital, firestations etc. - all will be barricaded by loot-keepers...This is the tactical way to hord loot - making a building unaccessable for other players... I think I will make the electro-firestation to my home,sweet home :D Anyone here have played DAYZ-AFTERMATH-MOD? - Than you know what I am talking about... Edited February 21, 2014 by TiMEDANCE Share this post Link to post Share on other sites
iBane 381 Posted February 21, 2014 As awesome as they would be, I can understand them not adding in the beards that grow the longer you live. But does that mean they won't be adding in just regular beards (like ones that don't grow over time, just are whatever you have your default character set to) to your character customization? Dean said they were working on a lot of new character model heads so I'd expect there to be options in character customization with facial hair. Just not going to have the dynamic beards that, let's be honest, we true DayZ fanatics really want. Share this post Link to post Share on other sites
iBane 381 Posted February 21, 2014 I REALLY DON´T KNOW WHY DEAN WANTS TO MAKE BARRICADING BEFORE COOKING&HUNTING ??...nonsense... - why should I barricade(for example in a house) ? When I log out, barricade disappear? I look into the future of dayz....barns, office building, hospital, firestations etc. - all will be barricaded by loot-keepers...This is the tactical way to hord loot - making a building unaccessable for other players... I think I will make the electro-firestation to my home,sweet home :D Anyone here have played DAYZ-AFTERMATH-MOD? - Than you know what I am talking about... It sounded like all would be coming fairly close together. Dean was not specific, but it sounded as though barricading system was maybe more complex work and they wanted to get that done first...I can tell you that Dean was impatient to get hunting, fishing, and cooking implemented as well. Share this post Link to post Share on other sites
Ugly (DayZ) 79 Posted February 21, 2014 melee system is a disgrace, and a rather important mechanic. As long as he acknowledges that it is abysmal, and SOMEtime before Gold release it gets fixed, Im ok with it bing on back-burner. But I mean really, Doom has a comparable melee mechanic... 1 Share this post Link to post Share on other sites
Barokker 30 Posted February 21, 2014 and everything is super fine, but a lot of weapons will not, that's sad (I thought Bohemia can convert some of arma3 weapons and modules to him on the day Z) sorry for my english_) Share this post Link to post Share on other sites
iBane 381 Posted February 21, 2014 (edited) and everything is super fine, but a lot of weapons will not, that's sad (I thought Bohemia can convert some of arma3 weapons and modules to him on the day Z) sorry for my english_) Dean didn't talk about importing weapons from Arma specifically, but I have seen other devs suggest that the weapons in DayZ and Arma are too different and they cannot just import/convert Arma weapons for DayZ. Edited February 21, 2014 by iBane 1 Share this post Link to post Share on other sites
sdry 2 Posted February 21, 2014 (edited) Friend Identification System (to ID Steam Friends in-game) - not planned. Would likely be left to the modding community and only for non-hardcore servers dawww.... Noticed this rare online game where you probably won't make any new (online) friends. I have met several peaceful gamers, who I have traded and traveled whit. It's bit sad you will never see them again, unless having long conversation about steam account names and crap. It's not helping that player list on game is bit fucky not showing steam names, but computer user account name instead. (or something like that.) Perhaps you could see other players name when really close and have other interactions to choose from. (trade, send steam friend sequest, brofist, lol) Edited February 21, 2014 by sdry Share this post Link to post Share on other sites
iBane 381 Posted February 21, 2014 Edit: Added a link to LaughingJack's development info thread. Great detail there. Share this post Link to post Share on other sites
pacific_coast 632 Posted February 21, 2014 instead of pathing, animating and retexturing the 10000 or so zombies the game will eventually have... WE'RE GONNA GIVE YOU HEART ATTACKSAND DOGSAND HORSES forget cooking! you're gonna... BUILD A BASE TO KEEP YOUR DOGS AND HORSES IN! YOU GET A HORSEAND YOU GET A HORSEAND YOU GET A HORSE *rocket logs off stream and dayz community climaxes en masse* Share this post Link to post Share on other sites
iBane 381 Posted February 21, 2014 (edited) instead of pathing, animating and retexturing the 10000 or so zombies the game will eventually have... WE'RE GONNA GIVE YOU HEART ATTACKSAND DOGSAND HORSES forget cooking! you're gonna... BUILD A BASE TO KEEP YOUR DOGS AND HORSES IN! YOU GET A HORSEAND YOU GET A HORSEAND YOU GET A HORSE *rocket logs off stream and dayz community climaxes en masse* Damn it Conspiracy Brother! This is why no one wants to hangout with you after work! Edited February 21, 2014 by iBane Share this post Link to post Share on other sites
iBane 381 Posted February 21, 2014 (edited) We need these: Edited February 21, 2014 by iBane Share this post Link to post Share on other sites
hannibaldaplaya 1095 Posted February 21, 2014 melee is terrible and should be a priority Share this post Link to post Share on other sites
iBane 381 Posted February 26, 2014 melee is terrible and should be a priority They have made some changes to the melee system in the latest experimental patch. Looks like Dean must have meant beyond what's planned/in-the-works when he said he's content with the melee system. I've only used the new melee a few times, but I will say that movement with the ax raised (ready to strike) is normal, whereas before when you had the machete raised (which was required to strike pre-patch) you're character moved like they do when aiming down sights with a rifle...slow and choppy...which was very annoying...I'll test the machete today. Share this post Link to post Share on other sites
DonDude 9 Posted February 27, 2014 Friend Identification System? Really? Damn!! This sucks Share this post Link to post Share on other sites
iBane 381 Posted February 27, 2014 Friend Identification System? Really? Damn!! This sucks Why? People manage to play in groups with their steam friends all of the time. Share this post Link to post Share on other sites
woots 82 Posted February 27, 2014 Morality system made the game worse in the mod. Its pretty much what the nazis did with the jews in the 30's and 40s. Made them wear something that distinguished them from others. So if you get a bandit skin, you were labelled and pretty much forced to shoot people because they would automatically think you were a bandit. I think it would make this KoS situation worse. Share this post Link to post Share on other sites
Daemonkid 493 Posted February 27, 2014 Dean admits the pipe wrench is terrible... at the 28:00 min mark What is this? Pipe wrench is the weapon sent from the heavens. I have knocked many a player out with it's godlyness.The range is a little short, but god damn, when that thing hits, you go down, helmet or no. Share this post Link to post Share on other sites
Snowball (DayZ) 115 Posted March 2, 2014 Late response, but thanks for the information! Didn't really care that much to watch the 2 hour interview. Excited for planned changes though (REALLY looking forward to hunting/cooking)Little dissapointed though I don't see anything about bug fixes forFalling from top of ladders & causing death/broken legsZombies phasing through wallsZombies being stuck into wallsRuined items still useableCan be under water eternallyPoor melee systemetc. Also, kids + chainsaws + cannibalism = https://i.chzbgr.com/maxW500/4303303936/hDFCFEDA0/ Share this post Link to post Share on other sites