paradogz 19 Posted February 18, 2014 (edited) Hi guyz,Was doing a bit of sniping, I realised I've taken out someone with my moisin zeroe'd @ 100m whereas DayzDb says the distance was 300m.I then shot @ 300m, to practice and it seemed that the bullets were going too high. Is Daydb not really accurate or is it because I'm shooting from a hill ? I don't think any of these explanations are true, so help me out fellow snipers ! PS : I was shooting with iron sights. Edited February 18, 2014 by paradogz Share this post Link to post Share on other sites
BadAsh (DayZ) 1513 Posted February 18, 2014 I have somewhat of the same experience. Direct hits with mosin, b95 and even the m4 (bipod and ACOG) on 200-300 distances with zeroing on 100, while changing zeroing seems to offset the aim considerably. I have yet to hit anything on longer distances with the SKS, regardless of zeroing. Share this post Link to post Share on other sites
Martmital 436 Posted February 18, 2014 Hill. Shooting downhill lessens the distance or is it the other way round... I can never remember. Share this post Link to post Share on other sites
crazyandlazy 376 Posted February 18, 2014 Do not know for sure in-game but in real life, if you shoot from an incline you have to zero down to get the the cosine slope distance for both uphill and downhill shooting. Share this post Link to post Share on other sites
real meatshield 424 Posted February 18, 2014 Gravity, man. Shooting downhill reduces zeroing range, while shooting uphill increases it. Ever so slightly, of course, but the change is there. I am not sure how the ballistics in game would accurately reflect that however. It could very well be the effects of dispersion. Share this post Link to post Share on other sites
paradogz 19 Posted February 18, 2014 Ok thank you for your messages, I'll stick to 100m when I'm on a hill ! Share this post Link to post Share on other sites
crazyandlazy 376 Posted February 18, 2014 Gravity, man. Shooting downhill reduces zeroing range, while shooting uphill increases it. Ever so slightly, of course, but the change is there. I am not sure how the ballistics in game would accurately reflect that however. It could very well be the effects of dispersion. lol you have to decrease zeroing for both uphill and downhill buddy 1 Share this post Link to post Share on other sites
soulfirez 901 Posted February 18, 2014 lol you have to decrease zeroing for both uphill and downhill buddycorrect Share this post Link to post Share on other sites
real meatshield 424 Posted February 18, 2014 i stand corrected. been a long time since i had to deal with it irl. Share this post Link to post Share on other sites
soulfirez 901 Posted February 18, 2014 i stand corrected. been a long time since i had to deal with it irl.easy mistake to make and i believe the effect of gravity is properly modeled on balistics (ps is if you have forgotten why its because the flatter your bullets flys in relation to the earths gravitational pull the more effect it has on pulling it down thats why even firing up hill lowers zeroing... Share this post Link to post Share on other sites