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Slyguy65

The kneecapping pandemic

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So ya if you get shot you go cripple, so gee big surprise thats what geared people are doing now just capping bambis SUPER HAPPY FUN TIME YAAAY

 

I could go around doing the same thing, but unfortunately doing it once or twice actually makes me feel like a bag of dicks so it gets boring fast and since everyone else does it, its not even worth playing the game if you aren't interested in being a griefing jack off, hopefully they allow us to respawn if cripple (LIKE IN THE MOD), but until then playing is just boring, as it becomes more and more of a grief sim than walking sim and survival sim combined.

 

Im pretty sure thats why people like dayz in the first place, so they can shaft people and laugh at their victims to get off, but for people like me who come in hoping for a survival sim not...whatever it is currently IDK just messed up, they should at least advertise the game as what it is and will most likely stay and not BS people by calling it a survival sim.

 

Walking sim- makes sense its what you do 70-90% of the time

Open world shooter- sure since thats what it is

Large area deathmatch- same as above

YOLO sim- yep people say FUKITOL and run around without a care

Camping sim- sure why not the game encourages that people stay at one spot for 30 minutes to an hour in order to get a kill

 

Survival sim- No, nothing at all in this game encourages you to survive its an open world deathmatch game, so hopefully the people making the game cater to that crowd or they make it clear they are not in that crowd cause right now it looks like they are trying to call dayz a survival game like the mod did, and the mod never really changed from a open world death match so I don't see why they dont just label the game OPEN WORLD DEATHMATCH.

 

You sound like someone who gets shot in the knees a lot.

 

and an option to respawn when crippled? that's so freaking lame and weak. If you're gonna off yourself when you're crippled at least make the effort to find a way to kill yourself, you big lazy. Some of us want this game to be a challenge

 

I'm sure if they wanted you to respawn whenever it was inconvenient for you to do otherwise, they would have implemented it by now. 

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best cure for a broken leg? drink disinfectant and respawn.

 

Maybe they should make paint drinkable as well? (as it's much less rare to find)

 

bollocks to crawling for miles to fall roll off a tall building.

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best cure for a broken leg? drink disinfectant and respawn.

 

Maybe they should make paint drinkable as well? (as it's much less rare to find)

 

bollocks to crawling for miles to fall roll off a tall building.

 

or find a splint or morphine and be a man

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crawling across mile upon mile of countryside is less fun in-game than it is in real life. No thanks.

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crawling across mile upon mile of countryside is less fun in-game than it is in real life. No thanks.

 

or get a friend to help you

 

or post in the DayZ medic forum

 

or be a man :P

 

but it's okay, the harsh dynamics of this game just aren't for some people :) i understand

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Depending where I am I adopt a number of approaches. First is if someone has shot me, I approach menacingly threatening to bit their legs off. (Please some get the reference lol)

 

However I mainly end up crippled through desynch or a glitch. In which case find some rotten fruit or disinfectant and down them! Once done I usually crawl round looking for sticks and charcoal on the off chance I may get lucky! Or crawl for a zombie! After all might as well feed the natives!

 

Finally if I'm close to a high building time to suicide off it! On a side not, broken leg means you can't walk, and so far I've not managed to crawl up stairs. However I can climb a ladder. Logical =P (And before someone says it's possible I know, I just meant it would also be possible to drag your ass up some stairs with a broken leg)

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If I were able to crawl to the nearest patch of woodland and find a sturdy branch to act as a crutch, I'd do it. But the way the game is now, I prefer to bypass the 'harsh dynamics'.

 

But my point is, you don't really need the option to respawn if you're still conscious, because you can improvise suicide in-game already if you plan ahead!

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If I were able to crawl to the nearest patch of woodland and find a sturdy branch to act as a crutch, I'd do it. But the way the game is now, I prefer to bypass the 'harsh dynamics'.

 

But my point is, you don't really need the option to respawn if you're still conscious, because you can improvise suicide in-game already if you plan ahead!

 

Okay well by this logic, there are already numerous ways I can die in this game so why not just give me the ability to respawn whenever I want :P

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I'm confused as to why this is a problem? In the mod, I ALWAYS went for the legs first, if you broke someone's leg you basically won the firefight. I understand how annoying it may be if you have no morphine or can't re spawn like in the mod. But if it's that much of an issue, just crawl to a building and jump off.

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So ya if you get shot you go cripple, so gee big surprise thats what geared people are doing now just capping bambis SUPER HAPPY FUN TIME YAAAY

 

I could go around doing the same thing, but unfortunately doing it once or twice actually makes me feel like a bag of dicks so it gets boring fast and since everyone else does it, its not even worth playing the game if you aren't interested in being a griefing jack off, hopefully they allow us to respawn if cripple (LIKE IN THE MOD), but until then playing is just boring, as it becomes more and more of a grief sim than walking sim and survival sim combined.

 

Im pretty sure thats why people like dayz in the first place, so they can shaft people and laugh at their victims to get off, but for people like me who come in hoping for a survival sim not...whatever it is currently IDK just messed up, they should at least advertise the game as what it is and will most likely stay and not BS people by calling it a survival sim.

 

Walking sim- makes sense its what you do 70-90% of the time

Open world shooter- sure since thats what it is

Large area deathmatch- same as above

YOLO sim- yep people say FUKITOL and run around without a care

Camping sim- sure why not the game encourages that people stay at one spot for 30 minutes to an hour in order to get a kill

 

Survival sim- No, nothing at all in this game encourages you to survive its an open world deathmatch game, so hopefully the people making the game cater to that crowd or they make it clear they are not in that crowd cause right now it looks like they are trying to call dayz a survival game like the mod did, and the mod never really changed from a open world death match so I don't see why they dont just label the game OPEN WORLD DEATHMATCH.

 

54e.jpg

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It should always be an option while conscious to turn your gun on yourself. I think Rocket approves this, if I recall.

 

Each time a new animation/action gets implemented, we can expect the folkz will have a field day with it for a few weeks. Right now it's capping guys in the knee. Next week it'll be strangling guyz with a garrote. After that it'll be permanent visual impairment by eye gouging.

 

I hesitate to mention, but this brings up my other idea. It would be fascinating to play as a differently-abled person in the game. You think DayZ is too easy? Well then play as hearing or vision impaired, or wheel-chair bound.

 

You wanna get your full rp on with some serious contextual challenge? Imagine if one of the people in your group was blind? (can access menu to eat food, equip items, but can't see shit) How would that complicate things?

 

Oh, the fear of imminent and likely death is crucial for a survival sim. DayZ is a survival sim, because it is so peculiarly hard to stay alive, lol.

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I loled so hard when i read the title, couldnt even finish reading the rest of the OP msg, this has happened way more than I have seen it in the past is a blast, me and my friend have had to help each other a lot more lately giving us something to do which is always fun.

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So ya if you get shot you go cripple, so gee big surprise thats what geared people are doing now just capping bambis SUPER HAPPY FUN TIME YAAAY

 

I could go around doing the same thing, but unfortunately doing it once or twice actually makes me feel like a bag of dicks so it gets boring fast and since everyone else does it, its not even worth playing the game if you aren't interested in being a griefing jack off, hopefully they allow us to respawn if cripple (LIKE IN THE MOD), but until then playing is just boring, as it becomes more and more of a grief sim than walking sim and survival sim combined.

 

Im pretty sure thats why people like dayz in the first place, so they can shaft people and laugh at their victims to get off, but for people like me who come in hoping for a survival sim not...whatever it is currently IDK just messed up, they should at least advertise the game as what it is and will most likely stay and not BS people by calling it a survival sim.

 

Walking sim- makes sense its what you do 70-90% of the time

Open world shooter- sure since thats what it is

Large area deathmatch- same as above

YOLO sim- yep people say FUKITOL and run around without a care

Camping sim- sure why not the game encourages that people stay at one spot for 30 minutes to an hour in order to get a kill

 

Survival sim- No, nothing at all in this game encourages you to survive its an open world deathmatch game, so hopefully the people making the game cater to that crowd or they make it clear they are not in that crowd cause right now it looks like they are trying to call dayz a survival game like the mod did, and the mod never really changed from a open world death match so I don't see why they dont just label the game OPEN WORLD DEATHMATCH.

 

 

Its alpha and about 20% of the content this game will have has been added.  80% left to be put in the game.  The game will change a lot from now till then.  

Edited by Dorner

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A suicide option, or a re-spawning option, will probably be added. But I would really like to know where he got this pistol and amo information.

 

You will need a weapon of some sort to suicide according to Dean, who mentioned pistols and knifes but I am guessing there will be other items you can do this with.

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Its alpha and about 20% of the content this game will have has been added.  80% left to be put in the game.  The game will change a lot from now till then.  

 

really? thanks for that. None of us had ANY idea this was an alpha. 

 

Thank you for your generous insight. it has really changed the way I view this game, completely

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It is not hard to keep your friends close and fight for survival.

 

Retribution is the call of the day. If they are harder, you must play harder.

 

Kneecapping is a long term way to put you out of commission. No matter the single fancy newborn shirt you wear, as soon as you get yourself the power to change the "status quo" on a town, road, building, you will be threat to any individual or group.

 

Any future mechanics introduced into the game will affect EVERYONE... think about it. There will be no hug blanket, only more disease, infection, fractures, and yes more good stuff, transportation, crafting, chances to evolve.

 

Crippling someone is not a definition of the offenders, but more a result of the attitude of the offended. I say this because we had our share of banditry bambi runs and damn, the guys that played it cool walked away healthy... after some interesting conditions... but survived the ordeal. The ones that were plainly whiney or boring ? nope. But being merciful is giving the lost and new to the game a chance to respawn. If we saw you'd be a grudgy bastard against the game and the players, yes, you'd crawl for miles...

 

If you play the game you'll walk away, dead or alive and well, come what may, KoS or Kidnappers. Give them a entertaining time and you'll even walk away with a Magnun and one single bullet...

 

Playing the game proper is very entertaining on both sides of the fence and IF you are always on on side of it something is not right with the way you play the game.

Edited by Hethwill_Khan

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y'know i find it funny everyone was still is bitching about "KOS THIS" and "KOS THAT", now people are immobilizing players in a non lethal fashion and people are whining because they left you alive lmao. 

 

*smh*

 

edit: for factual accuracy

Edited by DeatHTaX

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Crippling someone is not a definition of the offenders, but more a result of the attitude of the offended. I say this because we had our share of banditry bambi runs and damn, the guys that played it cool walked away healthy... after some interesting conditions... but survived the ordeal. The ones that were plainly whiney or boring ? nope. But being merciful is giving the lost and new to the game a chance to respawn. If we saw you'd be a grudgy bastard against the game and the players, yes, you'd crawl for miles...

I may of misread this, and sorry if it's out of order. But from the sounds of it, you and possibly your group have held people up in the past. And all that comes to mind is that if you held me up, I'd ask straight " Do you want me to wriggle for you? After all, to understand the power of the wriggle you must first see it!" 

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I do want that hug blanket, though.

 

Disease, infection, and more ways to die will be put in. Also more mechanics to help you strive and be a successful survivor.

 

All of it won't change the fact other player WILL torture, cripple, kill and maim and steal.

 

That or private hives ... if it ever comes to happen... hope not. Game is very challenging and damn rewarding to walk out of any situation alive to tell the tale.

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I may of misread this, and sorry if it's out of order. But from the sounds of it, you and possibly your group have held people up in the past. And all that comes to mind is that if you held me up, I'd ask straight " Do you want me to wriggle for you? After all, to understand the power of the wriggle you must first see it!" 

 

We had a dude that read poetry like a pro reader. He sung a song IIRC as well. Was a good moment. Crew let him go unmolested, just a few wrist marks from the handcuffs and we still remember his name, or at least the name we gave him...

 

Other times we just hunt dudes that have firearms... you know, the ones who really have lethal power to interfere with the normal state of affairs.

 

Not everyday is the same and there's a fine line between being a hero or being a murderer. Anyone carrying guns deserves to be hunted. There's always good fun in a firefight.

Edited by Hethwill_Khan

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private hives will spell the absolute death of half of this game, as if they are granted to the ability to do whatever they want, they will potentially be able to ban and kick for legitimate game play such as banditry. (I will gladly accept info of the contrary)

 

idk about you, but the idea of a "omg no bandits/kos/GIVE EVERYONE SALINE AND HUGS AND BANDAGES!" is about as exciting as watching "The last airbender" movie

Edited by DeatHTaX
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