mercules 1290 Posted February 14, 2014 Yes and that would be all good and fine except it wasn't Sprinting is done by doing X with your hands. There was Sprinting and then Super Sprinting. Mysteriously the Super Sprinting was activated by going into a stance that made you go slower THEN sprinting. I am pointing out how ridiculous it is to try and convince yourself it was intentional. It was a bug and we, meaning you and I, all exploited it while it was around. Sorry if you can't admit you may have used an exploit in a game no matter how trivial and minor it was. Sheeeeeees. :) Share this post Link to post Share on other sites
DarkwaveDomina 1099 Posted February 14, 2014 (edited) Yes and that would be all good and fine except it wasn't Sprinting is done by doing X with your hands. There was Sprinting and then Super Sprinting. Mysteriously the Super Sprinting was activated by going into a stance that made you go slower THEN sprinting. I am pointing out how ridiculous it is to try and convince yourself it was intentional. It was a bug and we, meaning you and I, all exploited it while it was around. Sorry if you can't admit you may have used an exploit in a game no matter how trivial and minor it was. Sheeeeeees. :)I'm not trying to convince myself of anything. Not only did you run faster when "fist-running" but there was also a separate animation and breathing behaviour for it, if they didn't do it intentionally then why add those things? Like I said, they might not have liked the implementation and might have even decided to remove it entirely in the last couple of patches, but I'm simply not convinced it was something we could call an exploit because there is evidence of design elements in it. You can be childish and call me an exploiter all you want, I don't personally care if it's removed. I just think calling it an exploit is a stretch. Edit: You are really 43 years old? Fuck me sideways. Edited February 14, 2014 by DarkwaveDomina Share this post Link to post Share on other sites
Grimey Rick 3417 Posted February 14, 2014 They could have at least waited to fix it until they added fucking vehicles. Share this post Link to post Share on other sites
discipled 63 Posted February 14, 2014 I don't really believe arguing the semantics of whether it is or isn't an exploit are really productive.I am glad that they did change it though, felt really off to do that to make travel the most efficient. Atleast now, as someone pointed out, I won't have to worry about that awkward moment of my fireman axe being in front of my face hacking to my right while a zomb munches on my face. 1 Share this post Link to post Share on other sites
mercules 1290 Posted February 14, 2014 I'm not trying to convince myself of anything. Not only did you run faster when "fist-running" but there was also a separate animation and breathing behaviour for it, if they didn't do it intentionally then why add those things? Like I said, they might not have liked the implementation and might have even decided to remove it entirely in the last couple of patches, but I'm simply not convinced it was something we could call an exploit because there is evidence of design elements in it. You can be childish and call me an exploiter all you want, I don't personally care if it's removed. I just think calling it an exploit is a stretch. Edit: You are really 43 years old? Fuck me sideways. Yes I am really 43, most of my generation that played video games in the 70's, 80's, and 90's still play games today. What I am trying to say is there are a lot of factors in the Fist Sprinting that don't add up and make it appear to be an unintended effect.#1. It's gone - this is a big one. If it was intended it would likely be modified, tweaked, and still around, not just vanished. #2. It was counter intuitive - To get the faster Sprint you do it in the slowest movement stance..... ????? :huh: #3. It acted as though you were not moving for "fatigue". - In a game where every other movement mode could easily leaving you breathing heavy and unable to aim, a super fast run mode actual treated you as not moving and you could actually REGAIN your breath while doing it. That seems intentional? 1 Share this post Link to post Share on other sites
Grimey Rick 3417 Posted February 14, 2014 Fist-running still works to a degree. I've found that after running with my fists out for a minute or two, I begin to slowly speed up. I have proof of this after playing with several friends last night and dusting them on our way from Elektro to Cherno. Perhaps it was intended all along, but their logic is that one simply has to build their momentum before they can reap the benefits of full-out sprinting? Share this post Link to post Share on other sites
mercules 1290 Posted February 14, 2014 ...are really productive. Hello... Internet Forum. :) If I wanted to be productive I would not be conversing with others on the forum inbetween work calls. 1 Share this post Link to post Share on other sites
DarkwaveDomina 1099 Posted February 14, 2014 Yes I am really 43, most of my generation that played video games in the 70's, 80's, and 90's still play games today. Don't worry, that wasn't me being surprised. I just expected a 43 year-old would act their age and not their shoe size. I checked your profile because I suspected I was talking to a kid when you started being petulant and focusing your argument around accusing me of being some cry-baby exploiter stuck in self justification. What I am trying to say is there are a lot of factors in the Fist Sprinting that don't add up and make it appear to be an unintended effect.#1. It's gone - this is a big one. If it was intended it would likely be modified, tweaked, and still around, not just vanished. #2. It was counter intuitive - To get the faster Sprint you do it in the slowest movement stance..... ????? :huh: #3. It acted as though you were not moving for "fatigue". - In a game where every other movement mode could easily leaving you breathing heavy and unable to aim, a super fast run mode actual treated you as not moving and you could actually REGAIN your breath while doing it. That seems intentional? I'll try to respond to these in one paragraph just so that I'm not making really massive posts. It is gone for now, indeed, that suggests the devs didn't like something about it or didn't like it at all and I am fine with either of these but I just think it's a stretch to call it an exploit. It being counter-intuitive I agree with, if they wanted to design a sprinting mode that simulated some form of arm movement that also made you unable to hold a firearm there are probably many better ways. With regards to fatigue you did actually end up with a shaky crosshair if you used sprint/fist-run, one thing I did notice though is that you didn't pant a lot like you do when you regular-run or jog. Share this post Link to post Share on other sites
Grimey Rick 3417 Posted February 14, 2014 Don't worry, that wasn't me being surprised. I just expected a 43 year-old would act their age and not their shoe size. I checked your profile because I suspected I was talking to a kid when you started being petulant and focusing your argument around accusing me of being some cry-baby exploiter stuck in self justification. I'll try to respond to these in one paragraph just so that I'm not making really massive posts. It is gone for now, indeed, that suggests the devs didn't like something about it or didn't like it at all and I am fine with either of these but I just think it's a stretch to call it an exploit. It being counter-intuitive I agree with, if they wanted to design a sprinting mode that simulated some form of arm movement that also made you unable to hold a firearm there are probably many better ways. With regards to fatigue you did actually end up with a shaky crosshair if you used sprint/fist-run, one thing I did notice though is that you didn't pant a lot like you do when you regular-run or jog. WHAT VILE SORCERY IS THIS?! YOU TYPE WITH PROPER SENTENCE STRUCTURE, INTENDED CONTEXT AND TEXTBOOK PUNCTUATION?! EXPLOIT. No but seriously, everything on these forums is a fucking exploit. Don't listen to these kids, sir. 1 Share this post Link to post Share on other sites
DarkwaveDomina 1099 Posted February 14, 2014 No but seriously, everything on these forums is a fucking exploit. Don't listen to these kids, sir.You managed to hit the nail on the head there. :D Words like "cheating" and "exploit" are slung around far too much on this board sometimes. Share this post Link to post Share on other sites
brumey 116 Posted February 14, 2014 Well at least I won't have to put my fists down to walk faster up a 5 degree incline anymore... woot. It also led to you pulling out weapons in the "ready" stance, which got annoying with certain melee weapons such as the axe. The aiming is so wonky with the axes held up to your face that you have to take more time just to put it down that a zombie can get a hit or two in if you forget about it. THIS . have my beans :beans: :beans: :beans: :beans: :beans: :beans: :beans: :beans: Share this post Link to post Share on other sites
mercules 1290 Posted February 14, 2014 Don't worry, that wasn't me being surprised. I just expected a 43 year-old would act their age and not their shoe size. I checked your profile because I suspected I was talking to a kid when you started being petulant and focusing your argument around accusing me of being some cry-baby exploiter stuck in self justification. Actually a 43 year old would understand that saying someone is exploiting something is not calling them a bad person twirling their villainous handlebar mustache and cackling. As stated, it's not a big deal. Exploits come and go and this one was rather minor. I can't imagine someone keeping a straight face while stating that all the advantages this mode of movement had while negating the drawbacks other modes of movement had were not in some way an exploit of something. Because of how it was activated it really looks like a bug or a half completed feature that wasn't removed but had the hooks to fire it up removed and someone missed one. What you need to take away from this is that I am not saying you or anyone else is a bad person. What I am saying is I find it hard to believe anyone could convince themselves there wasn't an issue with this mode of movement, I'll address why in a second. I'll try to respond to these in one paragraph just so that I'm not making really massive posts. It is gone for now, indeed, that suggests the devs didn't like something about it or didn't like it at all and I am fine with either of these but I just think it's a stretch to call it an exploit. It being counter-intuitive I agree with, if they wanted to design a sprinting mode that simulated some form of arm movement that also made you unable to hold a firearm there are probably many better ways. With regards to fatigue you did actually end up with a shaky crosshair if you used sprint/fist-run, one thing I did notice though is that you didn't pant a lot like you do when you regular-run or jog. Actually... sometimes you would end up with shaky crosshair. There were numerous times where I had run normally due to terrain or having a weapon in hands and when I went into the Fist Sprint I lost all the shakiness I had previously. It appeared the game believed I was either not moving, or moving very slowly when I was in fact moving in the fastest way possible and so it gave me REST while running full out. Even if "faster than sprint sprint" was intended the glitches in it were not. Go back to my definition of an Exploit, using something in a manner not intended by the designers. Using it with those glitches... not intended... exploit. Running from Kamenka to the NEAF without taking a break was not intended and this let you do that. Share this post Link to post Share on other sites
gungza 29 Posted February 14, 2014 I don't think it was an exploit, it was intended. When you have your fists up you are ready to fight, so you need to move faster while sprinting if you get into trouble, fight or flight. It isn't the same speed now but it is definately nerfed. On the other hand you walk slower with your gun raised, why? because you are ready to shoot, if you lower your gun you start jogging. Makes perfect sense. Also the quietest way to move next to crawling is with your gun up, this also makes sense. The system makes intuitive sense to me, what also makes sense to me is why it is nerfed now. In the past one mosin shot was a sure kill so people needed to be able to avoid that shot, now that we can tank a few bullets with the proper damage system we don't need to be that fast anymore. Share this post Link to post Share on other sites
twizzm 34 Posted February 14, 2014 Sadly, I miss it and wish it was around til vehicles or at least a bicycle. I did notice you get fist like run speed fully health, energized, and hydrated Share this post Link to post Share on other sites
solodude23 649 Posted February 14, 2014 (edited) Calling it an exploit =/= you're evil for doing it. I don't really care if it was intended or not but I'm happy it's been removed even though I used it regularly when it was available. That's not to say I'm against some sort of temporary fast sprint. BUT.. if something like that is added, it should not have to do with raising your fists first. It's highly awkward and sprinting should not involve your readiness stance. But overall I feel like the existing sprint is fast enough. Edited February 14, 2014 by solodude23 1 Share this post Link to post Share on other sites
attackm0de 38 Posted February 14, 2014 IM so glad it got removed. Its not natural to sprint around the entire map!!!!! Its a big map and not even a marathon/sprint runner could do that kind of thing. Share this post Link to post Share on other sites