Jump to content
Sign in to follow this  
tester9000

Improving the FNX45

Recommended Posts

The pistol is just fine but some adjustments need to be made.

Sound for FNX46 Clip:
· When loading ammo into it's clip, the sound that plays feels unrealistic and sounds like I'm actually loading it into the pistol which im not.

FNX45 with silencer equipped:
· Sound difference feels no different and still attracts nearby zombies when firing.
· The silencer underlaps other items in inventory (picture attached) which is bad and the gun with silencer doesn't display when placing it on a hotbar.
· If loaded with a single bullet, there should be an ability to eject/remove it.

EDIT: (typing error) *When loading ammunition into its magazine.

post-194593-0-56635800-1392258457_thumb.

Edited by tester9000
  • Like 1

Share this post


Link to post
Share on other sites

Sounds assets will be addressed later on down the road. There is a lot of agreement that they do need to work on them.

Share this post


Link to post
Share on other sites

The suppressors don't work for now as there's no SD ammo with proper grain either, yet. It's clipping bug in the inventory is known and tell fix it. As for most sounds, they're gonna change/get fixed. The zombies sound the same as the zombies in the mod when it first came out so there's still lots of work to do.

Share this post


Link to post
Share on other sites

Suppressors are expected to be fixed soonish, along with other pointless attachments like the Muzzle Break for the Mosin and the bayonet (Sorta, can be used on it's own atm).

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×