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commanderbash

sks mods wishlist

what do you want to see as sks mods?(multiple choice)  

63 members have voted

  1. 1. what do you want to see as sks mods?(multiple choices allowed)

    • rear weaver adaptor(allows m4 style sights)
      29
    • long range scope added back on
      29
    • extended mag
      37
    • compensator
      34
    • supressor
      31
    • front weaver rail(for weapon light and/or bipod)
      34
    • other (explain in comments)
      9
    • paintable (like mosin)
      48


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oh shiet.

GRO is loosing players.

and DayZ is winning some.

:)

Yep and if Ubi does nuffin about it it'll stay like that. Wonder what ith will be like on the Release

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Grenade Launcher

The SKS ingame is a Yogoslavian M59. The long thing on the end is a Rifle Grenade launcher.

Unfortunately, grenades for this were exclusive to it i believe, and haven't been used in a long time.

It also means the rifle cannot mount Suppressors, or compensators.

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Im sure you can expect 30 round box mags for the sks soon enough, Project CDF mod in arma 2 had em, patience.

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rail kits are a big no rail kits are more of an american thing and wouldn't fit in the games setting bipods should be attachable without a rail kit, the gun already has a massive compensater in game and if you want some kind of sight a side mount would work a suppressor would be ok, a long range scope doesn't make sense because this rifle is a carbine which really isn't designed for 1000 meter shots

the sks below is similar to the one in game i believe it's a yugoslavian one it has a bipod with no rail kit

sks1.jpg

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I quite like that bipod. Hope the Devs are gonna put that in the game at some point

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