Tizzle 90 Posted February 1, 2014 Personally, I don't like a morality or psychology system. If you walk up to someone and see then wearing a red bandana (in this case being something that would signify a bandit), sure you know to avoid them and keep away from them. But when you take away that aspect of the game (not knowing what you're walking into, always being on edge around people), you basically remove the core of DayZ Share this post Link to post Share on other sites
Deathlove 2286 Posted February 1, 2014 The more ppl you kill the more blood you should get on your clothing. The more blood you have the stronger your presence will be known to surrounding zombies. It will make ppl think allot about KOSing if they dont want to deal with a tone of zombies after them. The debuff should last for 10 minutes at the very least or until you can jump in a pond or ocean to get ride of the scent. But even than there should be a 50% chance that the smell will stick with you to an extent it just wont be that potent. The more players you kill the higher the debuff stacks and the longer the time it takes for the smell to wear off. Its a harsh penalty but it would make players think. "Gee do i REALLY need to kill this guy for that equipment and gear that i need badly or should i just risk letting this guy go because i don't have enough bullets to deal with the hordes it may attract?" In a real situation like this with many zombies around would you actually fire off your gun or swinging the axe and risk getting blood on your body and alerting them through sound and smell to your presence? Share this post Link to post Share on other sites
altimor 10 Posted February 1, 2014 (edited) lol. I guess that's just were we differ as people then my friend. Dayz is very interesting if you look at it the right way. Take today for example on the experimental server. I joined a US one -I'm from Liverpool- and spawned in, in Svetloyarsk where I was immediately shot at by a Mosin, starving and on my wits end I ran away down to the Berezino boat, whilst looting I seen a guy in a yellow raincoat heading over I say hello and he does too. We talk a little bit about how the servers aren't restarting and that we're starving, he tells me he has a can of beans but noway to open it, fortunately I have knife! I drop it and he opens it. I tell him he can eat the whole tin if he likes but he shares 50% with me, we part ways and as I'm going I think to myself how fucking amazing friendly encounters are in Dayz. Now I couldn't have had this encounter if I just pulled out my wrench and whacked him for no reason. I hope you bothered reading my post.Did you just change font mid-post? If you had pulled out your wrench and whacked him for no reason you could've gotten 100% of those beans. The more ppl you kill the more blood you should get on your clothing. The more blood you have the stronger your presence will be known to surrounding zombies. It will make ppl think allot about KOSing if they dont want to deal with a tone of zombies after them. The debuff should last for 10 minutes at the very least or until you can jump in a pond or ocean to get ride of the scent. But even than there should be a 50% chance that the smell will stick with you to an extent it just wont be that potent. The more players you kill the higher the debuff stacks and the longer the time it takes for the smell to wear off. Its a harsh penalty but it would make players think. "Gee do i REALLY need to kill this guy for that equipment and gear that i need badly or should i just risk letting this guy go because i don't have enough bullets to deal with the hordes it may attract?" In a real situation like this with many zombies around would you actually fire off your gun or swinging the axe and risk getting blood on your body and alerting them through sound and smell to your presence?I kill someone from a distance and I get blood on me? What? Edited February 1, 2014 by Altimor Share this post Link to post Share on other sites
skyline-gtr 130 Posted February 1, 2014 The more ppl you kill the more blood you should get on your clothing. The more blood you have the stronger your presence will be known to surrounding zombies. It will make ppl think allot about KOSing if they dont want to deal with a tone of zombies after them. The debuff should last for 10 minutes at the very least or until you can jump in a pond or ocean to get ride of the scent. But even than there should be a 50% chance that the smell will stick with you to an extent it just wont be that potent. The more players you kill the higher the debuff stacks and the longer the time it takes for the smell to wear off. Its a harsh penalty but it would make players think. "Gee do i REALLY need to kill this guy for that equipment and gear that i need badly or should i just risk letting this guy go because i don't have enough bullets to deal with the hordes it may attract?" In a real situation like this with many zombies around would you actually fire off your gun or swinging the axe and risk getting blood on your body and alerting them through sound and smell to your presence? In a real situation I have to question whether you would get blood on your clothes from shooting a person, especially from afar using a sniper rifle. Share this post Link to post Share on other sites
victusmortuus 1074 Posted February 1, 2014 Did you just change font mid-post? If you had pulled out your wrench and whacked him for no reason you could've gotten 100% of those beans. I kill someone from a distance and I get blood on me? What? The forum messed up, I dunno man I'm not Ghandi. You're just being stubborn to my point now :( Share this post Link to post Share on other sites
Deathlove 2286 Posted February 1, 2014 (edited) In a real situation I have to question whether you would get blood on your clothes from shooting a person, especially from afar using a sniper rifle.Well if its far enough away i would think you wouldnt. It should be for like maybe short ranged at best but most of the times ppl are right up in your face. So if you got a sniper or a mosin or whatever else comes out you should be cool. Or maybe picking up certain gear and what not can have blood traces that are fresh and can easily stain your clothing to attract zombies.Disinfectant spray can have a HUGE play and use into this factor. I would love to see this maybe. Edited February 1, 2014 by Deathlove Share this post Link to post Share on other sites
Deathlove 2286 Posted February 1, 2014 (edited) Blah double post crap. Edited February 1, 2014 by Deathlove Share this post Link to post Share on other sites
Martmital 436 Posted February 1, 2014 A bandit does not necessarily KoS, he fucks with people in a variety of manners and a hero needs to perform heroic acts, killing an armed player because you suspect him to be a bit of a git does not make you a hero. Share this post Link to post Share on other sites
ZedsDeadBaby 2287 Posted February 1, 2014 Wow an honest bandit admitting that KOS is too easy a play style! I'm genuinely impressed with how effectively you manage to find a different excuse every day to complain about KoS and then whore out "your" humanity system (which is basically just the bandit skin from the mod with an armband instead of a hat, but you can keep taking credit for the brilliant idea if you want). If you put half as much effort into improving your behavior and tactics in game as you do into moaning about KoS on the forums, you wouldn't have to worry about bandits at all. OP: There are already consequences for your actions. If you engage in violent behavior, violence is very often visited upon you in return. You can Google "dayz bandit kill" and spend quite a number of hours on Youtube watching this play out in various ways. 1 Share this post Link to post Share on other sites
Loafy 46 Posted February 1, 2014 You get nothing for helping players, beyond a friend that you may or may not trust. You kill on sight you can loot a bunch of ruined gear. Share this post Link to post Share on other sites
ZedsDeadBaby 2287 Posted February 1, 2014 (edited) You get nothing for helping players, beyond a friend Which is basically the single most effective survival tool in the entire game, and always will be. Here's a group of like 5 Bandits suffering "no consequences" for their actions. My advice is to spend a little bit less time complaining and a little bit more time being a badass like the dude in this clip. http://www.youtube.com/watch?v=nZzX2K3I1Hc Edited February 1, 2014 by ZedsDeadBaby Share this post Link to post Share on other sites
ZedsDeadBaby 2287 Posted February 1, 2014 (edited) More bandits "playing on easy mode." If only there was a humanity system! Except the guy in this video knew these people were bandits by observing their behavior. He didn't need to see them wearing a goofy hat (or even a special armband). He knew they were bandits because, shocker, he saw them doing bandit-like things. Edited February 1, 2014 by ZedsDeadBaby Share this post Link to post Share on other sites
Syphax4Ever 15 Posted February 1, 2014 (edited) I have seen Dean mention that chugging a lot of soda may be bad for your character in the long term. A lot of people are in favor of beards and stubble growing as you survive.It would be interesting if poor nutrition and hydration caused unhealthy pallor and bags under the eyes and repeated vomiting caused bloodshot eyes from burst vessels. The description on the morphine injector does say it may be "habit forming", too.As for actual changes based on your actions? Rocket has said he doesn't want the humanity system, and any sort of insanity system or something imposed for killing players is just a different implementation of that. Yea but I'm a girl so what do I get instead of a beard? Unshaven legs? I agree on the sanity system though. Lots of murderers like in WW2 killed uncountable people by shooting them and though I don't doubt they're insane it doesn't influence their physical abilities. Edited February 1, 2014 by Syphax4Ever Share this post Link to post Share on other sites
Deathlove 2286 Posted February 1, 2014 (edited) Yea but I'm a girl so what do I get instead of a beard? Unshaven legs?I could tell you what could be bearded but its a bit inappropriate lmao. Lol sorry Maybe longer hair like what i have. But see im male so i would like the option to grow longer hair and not just a beard. Edited February 1, 2014 by Deathlove Share this post Link to post Share on other sites
Syphax4Ever 15 Posted February 1, 2014 (edited) I could tell you what could be bearded but its a bit inappropriate lmao. Lol sorry xD Trust me, thats the least of your worries. Imagine going in the same clothes ALL the time and the time of the month comes. >.> Edited February 1, 2014 by Syphax4Ever Share this post Link to post Share on other sites
[frl]myke 68 Posted February 1, 2014 I know you're being sarcastic and all but there really are no consequences for killing someone with no law enforcement and no witnesses.Oh so wrong. The guy you killed yesterday could have had the knowledge and skills to save your life tomorrow. Bad luck i guess. Share this post Link to post Share on other sites
frosti 2165 Posted February 1, 2014 Oh so wrong. The guy you killed yesterday could have had the knowledge and skills to save your life tomorrow. Bad luck i guess. Too bad that my in-game life is worth only my gear that I can get back within ~30 minutes after spawn. Not worthy risking no KoSing people as it is now. Share this post Link to post Share on other sites
shadowjack 254 Posted February 1, 2014 I have seen Dean mention that chugging a lot of soda may be bad for your character in the long term. A lot of people are in favor of beards and stubble growing as you survive.It would be interesting if poor nutrition and hydration caused unhealthy pallor and bags under the eyes and repeated vomiting caused bloodshot eyes from burst vessels. The description on the morphine injector does say it may be "habit forming", too.As for actual changes based on your actions? Rocket has said he doesn't want the humanity system, and any sort of insanity system or something imposed for killing players is just a different implementation of that. I would favor that, problem is i doubt anyone lives long enough to suffer long term affects. Way back when SA was first announced I had proposed that players who ride in vehicles all the time, then lay in the brush and snipe all day long get fatter and slower than those that carry all they own on their backs and hoof it everywhere. Course then you could say the more athletic types might develop back and knee issues from wear and tear. Share this post Link to post Share on other sites
[frl]myke 68 Posted February 1, 2014 Too bad that my in-game life is worth only my gear that I can get back within ~30 minutes after spawn. Not worthy risking no KoSing people as it is now.That's exactly what is missing in DayZ actually. Not a crude morality system or something similar, just that a player is worth more than just the gear he has. What every human has in some sort: skills and knowledge. A bit OT but a good joke which fits pretty well: 2 buddies in africa on safari when suddenly they face a lion. One starts immediately to take off his heavy shoes:"Why the hell are you taking your shoes off right now?""Without these heavy boots i can run faster!""But no way that you can be faster than a lion!""I don't have to be faster than the lion, i just have to be faster than you." If you can be faster than your buddy, it might save your life. 1 Share this post Link to post Share on other sites
Syphax4Ever 15 Posted February 1, 2014 I would favor that, problem is i doubt anyone lives long enough to suffer long term affects. Way back when SA was first announced I had proposed that players who ride in vehicles all the time, then lay in the brush and snipe all day long get fatter and slower than those that carry all they own on their backs and hoof it everywhere. Course then you could say the more athletic types might develop back and knee issues from wear and tear. Yea I think sustained survivalist life isn't going to positivily influence longevity anyway, whatever you do. There'll always be malnutrition, worsening hygene and of course lacking medical attention. All in all, everything you do is straining yourself/breaking yourself down to squeeze in a few more days of being alive. So if campers are going to grow fat (which takes years by the way, not days) then those always on the move will develop atritis. Lets not forget, we don't ever brush our teeth but we're still drinking soda's and eating canned food stuffed with sugars; in a couple of years we wont have any teeth. 1 Share this post Link to post Share on other sites
wild_man 4442 Posted February 1, 2014 there is consequences for action exist already is CONSCIENCE ;) if you don't have is ok don't worry you are psychopath/sociopath and nature don't give to you this burden :thumbsup: :rolleyes: also we need you guys here to give game its famous fear factor :o so thankyou for being born without curse of normal human mind 'empathy' 1 Share this post Link to post Share on other sites
fundan@gmx.de 82 Posted February 1, 2014 ...not again. Share this post Link to post Share on other sites
altimor 10 Posted February 1, 2014 there is consequences for action exist already is CONSCIENCE ;) if you don't have is ok don't worry you are psychopath/sociopath and nature don't give to you this burden :thumbsup: :rolleyes: also we need you guys here to give game its famous fear factor :o so thankyou for being born without curse of normal human mind 'empathy'Killing someone in a video game is clearly very mentally disturbing! what are you on Share this post Link to post Share on other sites
wild_man 4442 Posted February 1, 2014 Killing someone in a video game is clearly very mentally disturbing! what are you on listen me one time I kill guy he have no weapon :| I was feel bad for this and I never make repeat ;) this is consequence for action in action no fantasy game mechanic do this there is infinity of reason why guys kill self defence defence of friend of property from fear for fun for profit list going on for ever :D from rage because they just die same way this is bullshit carebear QQ topic try like always to STOP THE VIOLENCE :o but violence and dayz are one and same thing ;) get used to it or get out of it >:( 1 Share this post Link to post Share on other sites
altimor 10 Posted February 1, 2014 If not feeling bad for shooting people in a video game makes me a sociopath then being a sociopath is great. Share this post Link to post Share on other sites