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koNtenT

Reflection of Experimental 33.114782

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Just a couple points from my opinion.

 

1. New SKS Rifle

So cool, very authentic.The reload is amazing. Only issue I have is the ammo which is extremely similar to the mosin. The mosin uses a 7.62, where the SKS uses a 7.62 x 39mm. Kind of confusing when you only have Mosin ammo and trying to put a 7.62 ammo into the SKS. Visually its very distinctive between the two (SKS has black ammo where mosin is still the same, Mosin still has a white box of ammo where the SKS ammo box has a green box with bears). As of now, haven't found any attatchments for it either, which means the SKS will most likely be stuck with the iron sights. Same damage as the mosin though with a 10 bullet internal magazine. 

 

2.  Stomach / Hunger / Thirst

WTF happened to this? I'm so confused what the new patch. Firstly, you don't spawn in as "Thirsty" any longer (yay), takes about 5 minutes of gameplay before it shows up that you need a drink. As far as I can tell, the stomach capacity is still the same, However, you can't get "stuffed" anymore without throwing up. The usual adventure as a fresh spawn is; run to a town, find a well, drink till full, continue adventure. But you can't do that anymore without throwing up after you are "Stuffed" which leaves you extremely hungry. >.<

 

The new status's are also alittle offputting. The sizes of the status bars are getting obnoxiously long. Stop !@#!ing around and just put the bars of stomach, thirst, hunger.

 

i7r4.jpg

 

Notice the difference in shades between "energized" and "hydrated". I would assume this is supposed to be the differentiation between being able to heal. The brighter green of course showing that healing will occur if both "energized" and "hydrated" are at those stages. This was after throwing up by the way which happened almost right after I got "stuffed" 

 

pvej.jpg

 

3. Strange ammo bug

So I had 1 stack of 8ammo 7.62, another stack of 20ammo 7.62, and another box of 20ammo 7.62. After opening the 20ammo box of 7.62, I now had a stack of 0ammo 7.62, another stack 20ammo 7.62, and another stack of 20ammo 7.62.

 

I lost 8 bullets after opening the 20ammo box of 7.62. 

 

I also noticed a bug with the magnum where it put a stack of magnum ammo in my inventory after reloading. I couldn't replicate the bug though. I had 2 speed loaders , a stack of 30ammo magnum ammo and the magnum. 

 

4. No real optimization yet.

FPS dropped by 15 for me in some areas from the stable version to experimental. Every setting in game was the same. 

 

5. Can drink / eat things not in your inventory

Finally fixed this, thank you. You can now drink/eat items not in your inventory but in the vicinity. It now correctly puts things into your hands and consumes it. 

 

6. New dialogue pop up. 

Something about the consumable/matchbox. Same popup as the barets were coming up

 

7. Random Death?

I just logged into a server, ran for ~30 seconds then it shows that I died. This was while I was desynced, I was nowhere near any town or anyone else, I also stayed there waiting for someone to loot my body, which didn't happen for about 10 minutes. 

 

After my random death I figured that would be a good end to this list. DayZ is going in the right direction, and this is all just my opinion. Again thanks devs and community for taking the time to read this. And to the unfortunate person that I KoS'd to get the SKS, I do humbly apologize, but without your "contribution" I wouldn't have gained the experience I did. Thanks <3 

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4. No real optimization yet.

FPS dropped by 15 for me in some areas from the stable version to experimental. Every setting in game was the same. 

 

They haven't announced they were doing any optimisation work either.

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2. Sprinting about the place on a stuffed stomach is never a good idea in real life. It may need a bit of tweaking but it is certainly authentic, and does not let you drink a pond of water and then sprint 5 miles, no trouble.

Theres much more to the fod/drink system than just water, stomach and hunger. Please read up on it.

Otherwise pretty much agree although I have not noticed any fps differences or random deaths yet. 

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They really should add Hunger-Thirst-Health bars, top left of the character in inventory. Or something of the sort. If not bars, then a percentage.

 

  • Health - 42%
  • Hydration - 11%
  • Hunger - 56%

 

  • Health - 10%
  • Hydration - 8%
  • Hunger - 6 %

 

  • Health - 5%
  • Hydration - 4%
  • Hunger - 2%
Edited by AsHawkins

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Spawned in near Berezino and ran into an office building, walked up to the top floor and an SKS was sitting on a shelf. Picked it up, then the server reset and i lost it  :(

Other than that, I'm having a ton of fun on the experimental servers

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snip

 That is deffinately something they will not add. Bars/% etc and gamey stuff like that, are not for DayZ. They will improve the text messages and I expect the inventory icons. R wants the in game screen to be clear of UI appart from the hotbar. IRL you don't say "Oh now that I am 57,2% hydrated I must wait a little to drink more" 

Edited by Zarniwoop
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I have not experienced the 'puking when stuffed' issue yet, though I've only played for a short duration. Today when I spawned in I first ate 2 cans of beans, then drank water from the well until I was stuffed. Did not puke anything up.

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They really should add Hunger-Thirst-Health bars, top left of the character in inventory. Or something of the sort. If not bars, then a percentage.

 

  • Health - 42%
  • Hydration - 11%
  • Hunger - 56%

 

  • Health - 10%
  • Hydration - 8%
  • Hunger - 6 %

 

  • Health - 5%
  • Hydration - 4%
  • Hunger - 2%

 

No. There's enough meta-gaming already. Stomachs don't come with guages, and there shouldn't be one in DayZ! The statuses should be a tad smaller, IMHO, but definately better than what you're suggesting.

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That is deffinately something they will not add. Bars/% etc and gamey stuff like that, are not for DayZ. They will improve the text messages and I expect the inventory icons. R wants the in game screen to be clear of UI appart from the hotbar. IRL you don't say "Oh now that I am 57,2% hydrated I must wait a little to drink more"

You can however tell when your stomach is getting full. I agree with not having bars, but there should be a better way than this to feel how full you are.

I think there should be a "full" status that comes before "stuffed", or rather stuffed should appear much sooner before throwing up.

I don't think I have ever eaten until I threw up.

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You can however tell when your stomach is getting full. I agree with not having bars, but there should be a better way than this to feel how full you are.

I think there should be a "full" status that comes before "stuffed", or rather stuffed should appear much sooner before throwing up.

I don't think I have ever eaten until I threw up.

 

Indeed, good point. A full sign would be good. Although throwing up does not happen if you stay idle after having eaten, or walking. It only happens when you sprint or jog. 

I IRL have done the silly thing of eating a lot and then having to sprint to get to a lecture in time, making me throw everything up.. :rolleyes:

Edited by Zarniwoop

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 Threw up in Berezino after overdrinking, freaked my partner out and then i think a zed smelled it because whilst puking i started getting raped from behind. Fun times.

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I've looked quite extensively into hunger / thirst / blood / health / stomach capacities. They are obviously meddling with it. I just wish there was a more exact way to see what is going to cause you to throw up. Btw, its not like its a 0.01% of puking if you are "stuffed". I literally threw up within a minute of two seperate times I was "stuffed" (the ONLY 2 times mind you, didn't dare trying again). 

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