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Cullis

Loud, 10 Second Sound On Spawning, Hearable Within ~200M Spawn Delayed By 5 Secs

  

21 members have voted

  1. 1. Do you like this idea?

    • Yes, absolutely.
      1
    • Mostly, it's good, needs a little tweaking.
      3
    • Atrocious
      6
    • I hope you die, horribly.
      11


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So, my suggestion is.

When respawning into game, there's going to be a ~10* second loud sound, attenuating with distance. 
More refined variant -  the better equipment the player has, the further would the sound carry. 

Spawning occurs  5 seconds after sound starts. 

Wilhelm scream, slowed 5 times and a bit louder would be appropriate.

______________________________________________

This would force people to log out in forests and the like. 
It'd should also really easy to implement.. 






 

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EVEN BETTER!

 

Have people spawn Thor style! Huge beam of light and a tornado visible for miles, followed by a mild earthquake.

 

Perfect combat logging solution, we can all stop worrying about this now. I will await my Nobel prize while this is implemented.

Edited by Delta426
  • Like 8

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way too much.

 

Maybe Fucking 20 meters, but fucking 200? Holy shit dude, thats the whole town/city knowing your location before you even spawn....Even if you are "out in the woods" 

What, do i need to spend 10 minutes WALKING up the hills to get away from town just to log out?

 

The better the equipment the louder? This is a fucking handicap.

 

Add on the games desync rate and this shit is horrible.

 

Fuck this shit.

Edited by jock360x360
  • Like 2

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There is already a fix in the new exp patch for combat logging and server hopping, this would just be ridiculous.

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this haters hate this idea because they're probably the ones who combat log and ghost.

I am no angel. I've combat logged a couple of times. One time it was because I've logged in what i thought was quiet and covered location only to find someone there ready to kill me. I thought "no, fuck it. Not gonna kill me while i log in. Unfair" and i logged out. Just unfortunate circumstance. The other time I was looking around the NW field at night to see what kind of loot there is. Kind of server hopping there, but for curiosity, as i never had a high geared setup before that. And someone logged almost next to me so i panicked, literally adrenaline rushed, and logged out in a flash.

 

But on a normal basis, I get into the woods or in a house outside town, to log out.

 

The idea of having a loud sound can be a counter for ghosting and server hopping, but just as it is would be a massive handicap for EVERYONE, even the random guy who just happens to log out in a quiet town (at the time), and re-log the next day in the middle of a shoot-out, or right next to a bandit.

If you're going to suggest a loud logging in sound, then i suggest, on top of it, a brief, 10 or 20 seconds timer upon log in, where your character is frozen, and invulnerable, so you can assess your situation, thus preventing an accidental log in into what you thought was a safe place and now is a war zone. 10-20 seconds in which, yes, you give away your position, but also you can decide not to proceed with the login.

If tied to a log out timer, then it wouldnt pose an advantage to ghosters or combat loggers, and server hoppers, well, if one is going to server hops, he/she does it in a quiet server anyway, so it's more down to log-out timer to discourage this practice.

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If tied to a log out timer, then it wouldnt pose an advantage to ghosters or combat loggers, and server hoppers, well, if one is going to server hops, he/she does it in a quiet server anyway, so it's more down to log-out timer to discourage this practice.

 

Read the current exp patch notes, there is a log out timer of 30 seconds.

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I am always constructive when I post a disagreement.. But cmon.. This is ridiculous.

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Cullis.

 

Making killing freshspawns easier since 2014...

 

This must be the worst suggestion evah!

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Are you some kind of sadist? Why would you ever, ever, ever, ever, ever, ever want this?! I read something similar on Reddit I think. I can't tell you who, but the jist of what he was saying was : When a player spawn into the game within about 10-20 meters a message pops up that says something like "Something doesn't feel right". If anything this is a much better idea for anti-ghosting.

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While I think we can all agree this isn't the best idea, you've got too admire the voting option 'I hope you die, horribly."  ^^

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No...for it would scare the living daylights out of the wildlife ; making their meat less tasty/effective due to stress hormones

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