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Cap'n (DayZ)

Loving the new CDF zombies.

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In a way, I think it's a very appreciative way to recognize that if there was no ArmA, there would be no DayZ.

 

In addition to looking cool and making it feel like an apocalypse (y'know, soldiers that tried and failed to contain the infection), they are a pain in the ass to kill. Cannot headshot the fuckers with my axe for the life of me- actually had to use my handgun. Hell, they even have the Chernarussian Military Ensign (it's a very nerdy thing to know that, but I do-)

 

Anyways, loving the new military/CDF zombies. Keep up the good work, dev team!

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I actually thought they're the same zombies, just with different skins. Didn't really feel any change at all, they were as easy to kill as normal zombies with an axe

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There very welcome but for me same health as normal zombies and seem to spawn less in military areas

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I've found them everywhere and as easy to kill .. I like the fact we have a slight bit more variety mind.

 

Mo Zombies is better in my opinion no matter what.

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In a way, I think it's a very appreciative way to recognize that if there was no ArmA, there would be no DayZ.

 

In addition to looking cool and making it feel like an apocalypse (y'know, soldiers that tried and failed to contain the infection), they are a pain in the ass to kill. Cannot headshot the fuckers with my axe for the life of me- actually had to use my handgun. Hell, they even have the Chernarussian Military Ensign (it's a very nerdy thing to know that, but I do-)

 

Anyways, loving the new military/CDF zombies. Keep up the good work, dev team!

Iv killed them with melee but its body and not head with axe. Most of the time i prefer pelting them from afar to avoid conflict.

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I actually thought they're the same zombies, just with different skins. Didn't really feel any change at all, they were as easy to kill as normal zombies with an axe

This. I'm sure that later there will be some meaning to the variety (body armour, &c.) but for now, they're just in different clothes.

I hate that the bodies are not lootable, though. In the mod, many is the time some random item on a dead zombie saved my bacon.

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Not like they should have more health, anyway. Or, way more than one would expect.

 

The only benefit they should get, perhaps, is ballistic protection due to gear they might wear. Other than that, same infected person.

 

One could still argue that soldiers would be in better condition, thus infected ones would also be stronger, but Rocket ruled out "special infected". Thus, I'd only expect some ballistic / melee prot at best.

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Yeah, I finally noticed.

 

But I found a Chernarussian Movement of The Red Star beret.

 

FAN SERVICE!

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