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FatboyTim

Doors - randomly open / closed on server reset

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Having all doors across the maps set randomly open / closed on server reset would stop a lot of server hopping.

 

People wouldn't be able to simply jump in and out of servers to check whether a particular airfield or town is looted, without having to go in and actually and check out the loot spots.

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Nah. That's just how the game works. This won't stop server-hopping, there will be different systems for anti-server hop. You're basicly trying to remove part of realistic knowledge your character would have. ''All the doors are left open, somebody has probably went trough here, I best move on''.

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I don't care if all the doors are open, I check.  I just check more carefully, never know what someone missed, doesn't want, doesn't have room for, or left behind.

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''All the doors are left open, somebody has probably went trough here, I best move on''.

 

Ya think in the event of a zombie apocalypse, everyone would have made sure to close all doors before expiring, getting eaten or bugging out?

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Servers are not supposed to restart. Not worth a temporary fix.

(nice idea if servers supposed to restart, but this is not the case)

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Servers HAVE to restart eventually, even if everything works perfectly (which it wont), It'd just be a mater of maybe one scheduled restart a day vs 1 every 4 hours to redo loot and zombies.

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It would be nice if many exterior doors in urban and industrial area would have the door closers (Soviet-style) and the door springs. Although without proper interaction this seems too difficult to be implemented.

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