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daringd

Official terrain and object creation support forum on BIS site?

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I copied and pasted this over from the BIS forums because I want more coverage, I think it is important enough..

 

the original topic is here

 

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H All,
 
So I've been putting in some work on a new terrain specifically for DayZ SA. I know that people will read this and say "but there is no support for new maps and objects yet!" so please, if you read this and want to reply with something like that, don't.
 
We need a forum for those of us who are, have and will want to create content for future release when the game is complete and had a full release, I have been working on a terrain for over 16 months now (you can see my progress here)and I am starting to wonder about testing in the DayZ specific engine, I have even played around with getting DayZ to work as a buldozer a few times (to no avail). 
 
I really would love a DayZ specific forum so all of us who are ready to start putting in work for new content can begin getting to work, we all know that this stuff takes a long time to make, and as with any new game, there is a lot of trail and error involved, not to mention the pains you have to go to in the normal process of creating objects and terrains.
 
I read a thread that is now closed about using the new models, and it was closed for good reason (it eluded to modifying existing BIS content), but I'm not wanting to use BIS models and objects, I am creating it myself and there are lots of others out there doing the same.
 
DayZ has a different file Structure to Arma, slightly, there is no CA folder, now it is a DZ folder, and the new models will not work in the old engine, I'm not sure exactly why yet but I suspect there will be diferences in config files and probably within the models themslves, but it raises questions I want to find answers to, and a forum is exactly the way we can find these answers and organise ourselves in our pursuit of making good quality content for DayZ. 
 
Lastly, I don't expect that we will be able to release any of this content for use in DayZ any time soon, but this is a great thing, the more time it takes, the more time there is to refine, perfect and streamline whatever it is we are doing, so please BIS, please give us the means to find our community in plain sight of BIS where you have the opportunity to guide and keep an eye on what were are doing!
 
I hope this isn't too much to ask
 
Daring
 
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The more people we get behind this (showing BIS that we are serious about wanting to EVENTUALLY create content for our favourite game in a organised and respectful way) the more chance we wil have of getting some decent support, either from each other, or with a little help from BIS, it doesn't matter which.
Edited by daringd
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good luck mate i have never done terrains but i have done alot of object 3d modeling i got excited though when watching an interview with rocket and he expressed a want to actually help modders for SA out .

 

Maybe it was one of his good days and he might go through with it but lets hope......

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Fuck heinz you can have my branston beans!!

 

Loving the work, hope it pays off for you.

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Beans for sharing this. I fully support giving modders the tools they need to pump out great content. Hell without a modding community we wouldnt have dayz.

 

P.S. That map looks reall really nice, hope its avalible to download for arma 2/3 aswell as dayz when its finished :)

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The way things are going right now, I might have to release it to the Arma 2 and 3 community first anyway to shoot out some of the bugs, then begin the task of getting it adapted for DayZ....

 

D

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The way things are going right now, I might have to release it to the Arma 2 and 3 community first anyway to shoot out some of the bugs, then begin the task of getting it adapted for DayZ....

 

D

 

Thats fine by me lol, carnt wait to get exploring that map with some Sec Opps missions :D

 

Planning on support for ambient civs?

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no idea!  I'm more preoccupied with trying to get it finished..  though the way around these issues is to release it with a license that allows people to adapt it (with my permission only) for any of these applications, that way, i can concetrate on my branch of things and someone else can concentrate on theirs.... but I need to finish it first!

 

The other things to consider is that I would like to swap out all of the buildings that have interiors for the newer DayZ models, but that would mean that the version of the terrain with those models would only be for use in DayZ, the rest would have to live with the normal Arma models and anything I create myself...

D

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