Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Cavalrus

Melee weapons clumsy?

Recommended Posts

The bat's useless, zombies can't pitch

And their fielders keep crowding the plates. But with bases loaded and bottom of the 9th, I'd rather have the bat than the ball.

Share this post


Link to post
Share on other sites

Exactly. Melee weapons should be difficult to use, but do massive damage when they hit, especially the larger ones, like the shovel and the pipe wrench. A shovel in full swing is a hell of a sight, and can remove limbs if used with the proper force and angle of attack. I have a WW2 issue E-tool that (I have been told by the previous user) has easily removed Japanese heads in CQC.

Share this post


Link to post
Share on other sites

Also, the ax works best from the "lowered" position. Gets on my nerves when I've got my gun out, switch to the ax for a zed and my character is holding it straight up in front of him like a goof.

Share this post


Link to post
Share on other sites

The axe's range seems way too short, you have to be hump the zombie before you swing to get a hit.

Share this post


Link to post
Share on other sites

×