Aureus Percussor 0 Posted January 15, 2014 This was just an idea I was thinking, what if they brought back the humanity system but instead of just a change of outfit, what if their was a system in place where if your humanity became too low, you would start to become mentally unstable. Paranoia would cause your character to make slight noises that could give away your position in the earlier stages. Then as humanity continues to lower, schizophrenia could set in where things could spawn in and vision blurs. Then ultimately, if this does not stop someone from dropping their humanity, it could ultimately lead to an animation where someone kills themselves or lead someone to complete inability to survive. What do you all think? Share this post Link to post Share on other sites
[email protected] 228 Posted January 15, 2014 A sanity system.Such a new idea. Share this post Link to post Share on other sites
creature 1189 Posted January 15, 2014 I think this has been brought up before. Share this post Link to post Share on other sites
kichilron 8550 Posted January 15, 2014 if your humanity became too low, you would start to become mentally unstable. What do you all think? I think it'S been suggested about a million times. :) http://forums.dayzgame.com/index.php?/topic/163475-i-have-an-idea-for-helping-with-the-kos-problem-rocket-should-read/?hl=sanity Share this post Link to post Share on other sites
Aureus Percussor 0 Posted January 15, 2014 Didn't see the original post XD Sorry about that Share this post Link to post Share on other sites
ZedsDeadBaby 2287 Posted January 16, 2014 Didn't see the original post XD Sorry about that "The" post. You're cute. http://forums.dayzgame.com/index.php?/topic/102332-sanity/ http://forums.dayzgame.com/index.php?/topic/41084-loss-of-sanity/ http://forums.dayzgame.com/index.php?/topic/23131-sanity-meter-re-envisioned-long-post/http://forums.dayzgame.com/index.php?/topic/102575-counter-bandit-measures-in-game-sanity/http://forums.dayzgame.com/index.php?/topic/136645-sanity-meter/http://forums.dayzgame.com/index.php?/topic/130461-sa-should-have-sanity/http://forums.dayzgame.com/index.php?/topic/165401-two-simple-kos-resolutions/http://forums.dayzgame.com/index.php?/topic/164880-a-suggestion-that-could-change-the-way-everyone-plays-dayz-and-add-more-realism/http://forums.dayzgame.com/index.php?/topic/163475-i-have-an-idea-for-helping-with-the-kos-problem-rocket-should-read/http://forums.dayzgame.com/index.php?/topic/162089-the-kos-conundrum-problemsolution/http://forums.dayzgame.com/index.php?/topic/162490-mental-constitution-socialsurvival-mechanic-for-immersion/http://forums.dayzgame.com/index.php?/topic/162496-sanity-punish-for-kos/http://forums.dayzgame.com/index.php?/topic/161417-my-ideassuggestions-on-kos-sanity-humanity-combat-loggers/http://forums.dayzgame.com/index.php?/topic/157599-sanity-system-instead-of-humanity-system/http://forums.dayzgame.com/index.php?/topic/36776-sanity-systemnew-animals-pets-and-more-intersting-hunting-mechanic/http://forums.dayzgame.com/index.php?/topic/25064-sanity-as-a-stat/http://forums.dayzgame.com/index.php?/topic/13811-sanity-turning-dayz-from-a-ffa-shooter-to-a-survival-game/http://forums.dayzgame.com/index.php?/topic/10297-the-sanity-system-a-more-balanced-approach-to-humanitypvp/http://forums.dayzgame.com/index.php?/topic/8630-encouraging-direct-communication-sanity-meter/http://forums.dayzgame.com/index.php?/topic/3635-rocket-humanity-sanity-issues/http://forums.dayzgame.com/index.php?/topic/155747-mental-health-modelling-and-potential-hacking-solution/http://forums.dayzgame.com/index.php?/topic/142235-mental-system-sa/http://forums.dayzgame.com/index.php?/topic/133956-players-should-develop-mental-illness/http://forums.dayzgame.com/index.php?/topic/117323-mental-health/http://forums.dayzgame.com/index.php?/topic/91464-suggestions-for-a-mental-health-system-in-dayz/http://forums.dayzgame.com/index.php?/topic/89759-hunamity-group-play-and-mental-illness/http://forums.dayzgame.com/index.php?/topic/23192-mental-health-system/http://forums.dayzgame.com/index.php?/topic/22500-dayz-needs-to-continue-to-have-freedom-but-fully-depict-a-persons-mental-state/http://forums.dayzgame.com/index.php?/topic/11719-mental-state-statistic/http://www.reddit.com/r/dayz/comments/1unfyz/suggestion_sanity/http://www.reddit.com/r/dayz/comments/ulrx1/sanity_meter_idea/http://www.reddit.com/r/dayz/comments/vfg5e/sanity_anti_griefing_mechanic/http://www.reddit.com/r/dayz/comments/1ghoa3/insanity/http://www.reddit.com/r/dayz/comments/1gdmxh/shoot_on_sight_and_how_i_think_we_can_solve_it/http://www.reddit.com/r/dayz/comments/1th6lm/possible_cure_to_kos_mentality_credit_to/http://www.reddit.com/r/dayz/comments/1ua735/suggestion_a_sanity_level/http://www.reddit.com/r/dayz/comments/1jxr2a/sa_penalty_for_killing_other_players/http://www.reddit.com/r/dayz/comments/1vasbr/humanity_in_the_mod_kind_of_sucked_here_is_an/http://www.reddit.com/r/dayz/comments/1udjsd/idea_would_like_to_see_some_creative_ways_to/http://www.reddit.com/r/dayz/comments/1iab57/sa_humanity_revised/http://www.reddit.com/r/dayz/comments/1var2g/suggestion_mental_health_and_you_to_end_kos_and/http://www.reddit.com/r/dayz/comments/1rpy8r/solving_kos_with_mental_state/http://www.reddit.com/r/dayz/comments/1o6djk/i_have_said_it_before_and_i_will_say_it_once_more/http://www.reddit.com/r/dayz/comments/1tgtxs/psychological_effect_of_killing_someone/http://www.reddit.com/r/dayz/comments/1t8aw1/an_idea_for_the_people_who_kill_on_sight/http://www.reddit.com/r/dayz/comments/1i1vz0/sa_suggestion_low_humanity_effects/http://www.reddit.com/r/dayz/comments/1t7p1o/suggestion_insanity_level/http://www.reddit.com/r/dayz/comments/vqd1d/adding_psychosis_cooperative_buffs_and_character/http://www.reddit.com/r/dayz/comments/1thg9k/how_to_reduce_kos_combat_logging_hostage_ideas/ Share this post Link to post Share on other sites
Immersive 121 Posted January 16, 2014 "The" post. You're cute.http://forums.dayzgame.com/index.php?/topic/102332-sanity/ http://forums.dayzgame.com/index.php?/topic/41084-loss-of-sanity/ http://forums.dayzgame.com/index.php?/topic/23131-sanity-meter-re-envisioned-long-post/http://forums.dayzgame.com/index.php?/topic/102575-counter-bandit-measures-in-game-sanity/http://forums.dayzgame.com/index.php?/topic/136645-sanity-meter/http://forums.dayzgame.com/index.php?/topic/130461-sa-should-have-sanity/http://forums.dayzgame.com/index.php?/topic/165401-two-simple-kos-resolutions/http://forums.dayzgame.com/index.php?/topic/164880-a-suggestion-that-could-change-the-way-everyone-plays-dayz-and-add-more-realism/http://forums.dayzgame.com/index.php?/topic/163475-i-have-an-idea-for-helping-with-the-kos-problem-rocket-should-read/http://forums.dayzgame.com/index.php?/topic/162089-the-kos-conundrum-problemsolution/http://forums.dayzgame.com/index.php?/topic/162490-mental-constitution-socialsurvival-mechanic-for-immersion/http://forums.dayzgame.com/index.php?/topic/162496-sanity-punish-for-kos/http://forums.dayzgame.com/index.php?/topic/161417-my-ideassuggestions-on-kos-sanity-humanity-combat-loggers/http://forums.dayzgame.com/index.php?/topic/157599-sanity-system-instead-of-humanity-system/http://forums.dayzgame.com/index.php?/topic/36776-sanity-systemnew-animals-pets-and-more-intersting-hunting-mechanic/http://forums.dayzgame.com/index.php?/topic/25064-sanity-as-a-stat/http://forums.dayzgame.com/index.php?/topic/13811-sanity-turning-dayz-from-a-ffa-shooter-to-a-survival-game/http://forums.dayzgame.com/index.php?/topic/10297-the-sanity-system-a-more-balanced-approach-to-humanitypvp/http://forums.dayzgame.com/index.php?/topic/8630-encouraging-direct-communication-sanity-meter/http://forums.dayzgame.com/index.php?/topic/3635-rocket-humanity-sanity-issues/http://forums.dayzgame.com/index.php?/topic/155747-mental-health-modelling-and-potential-hacking-solution/http://forums.dayzgame.com/index.php?/topic/142235-mental-system-sa/http://forums.dayzgame.com/index.php?/topic/133956-players-should-develop-mental-illness/http://forums.dayzgame.com/index.php?/topic/117323-mental-health/http://forums.dayzgame.com/index.php?/topic/91464-suggestions-for-a-mental-health-system-in-dayz/http://forums.dayzgame.com/index.php?/topic/89759-hunamity-group-play-and-mental-illness/http://forums.dayzgame.com/index.php?/topic/23192-mental-health-system/http://forums.dayzgame.com/index.php?/topic/22500-dayz-needs-to-continue-to-have-freedom-but-fully-depict-a-persons-mental-state/http://forums.dayzgame.com/index.php?/topic/11719-mental-state-statistic/http://www.reddit.com/r/dayz/comments/1unfyz/suggestion_sanity/http://www.reddit.com/r/dayz/comments/ulrx1/sanity_meter_idea/http://www.reddit.com/r/dayz/comments/vfg5e/sanity_anti_griefing_mechanic/http://www.reddit.com/r/dayz/comments/1ghoa3/insanity/http://www.reddit.com/r/dayz/comments/1gdmxh/shoot_on_sight_and_how_i_think_we_can_solve_it/http://www.reddit.com/r/dayz/comments/1th6lm/possible_cure_to_kos_mentality_credit_to/http://www.reddit.com/r/dayz/comments/1ua735/suggestion_a_sanity_level/http://www.reddit.com/r/dayz/comments/1jxr2a/sa_penalty_for_killing_other_players/http://www.reddit.com/r/dayz/comments/1vasbr/humanity_in_the_mod_kind_of_sucked_here_is_an/http://www.reddit.com/r/dayz/comments/1udjsd/idea_would_like_to_see_some_creative_ways_to/http://www.reddit.com/r/dayz/comments/1iab57/sa_humanity_revised/http://www.reddit.com/r/dayz/comments/1var2g/suggestion_mental_health_and_you_to_end_kos_and/http://www.reddit.com/r/dayz/comments/1rpy8r/solving_kos_with_mental_state/http://www.reddit.com/r/dayz/comments/1o6djk/i_have_said_it_before_and_i_will_say_it_once_more/http://www.reddit.com/r/dayz/comments/1tgtxs/psychological_effect_of_killing_someone/http://www.reddit.com/r/dayz/comments/1t8aw1/an_idea_for_the_people_who_kill_on_sight/http://www.reddit.com/r/dayz/comments/1i1vz0/sa_suggestion_low_humanity_effects/http://www.reddit.com/r/dayz/comments/1t7p1o/suggestion_insanity_level/http://www.reddit.com/r/dayz/comments/vqd1d/adding_psychosis_cooperative_buffs_and_character/http://www.reddit.com/r/dayz/comments/1thg9k/how_to_reduce_kos_combat_logging_hostage_ideas/Stop doing my job. Anyway OP I like the way you described it better than most of the guys who came up with the same idea. But I especially like the seeing things/suicide part very dark. Share this post Link to post Share on other sites