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Aureus Percussor

New Humanity and Banditing system?

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This was just an idea I was thinking, what if they brought back the humanity system but instead of just a change of outfit, what if their was a system in place where if your humanity became too low, you would start to become mentally unstable. Paranoia would cause your character to make slight noises that could give away your position in the earlier stages. Then as humanity continues to lower, schizophrenia could set in where things could spawn in and vision blurs. Then ultimately, if this does not stop someone from dropping their humanity, it could ultimately lead to an animation where someone kills themselves or lead someone to complete inability to survive.

 

What do you all think? 

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 if your humanity became too low, you would start to become mentally unstable. 

 

What do you all think? 

 

 

I think it'S been suggested about a million times. :)

 

http://forums.dayzgame.com/index.php?/topic/163475-i-have-an-idea-for-helping-with-the-kos-problem-rocket-should-read/?hl=sanity

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Didn't see the original post XD Sorry about that

 

"The" post. You're cute.

 

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"The" post. You're cute.

http://forums.dayzgame.com/index.php?/topic/102332-sanity/

http://forums.dayzgame.com/index.php?/topic/41084-loss-of-sanity/

http://forums.dayzgame.com/index.php?/topic/23131-sanity-meter-re-envisioned-long-post/

http://forums.dayzgame.com/index.php?/topic/102575-counter-bandit-measures-in-game-sanity/

http://forums.dayzgame.com/index.php?/topic/136645-sanity-meter/

http://forums.dayzgame.com/index.php?/topic/130461-sa-should-have-sanity/

http://forums.dayzgame.com/index.php?/topic/165401-two-simple-kos-resolutions/

http://forums.dayzgame.com/index.php?/topic/164880-a-suggestion-that-could-change-the-way-everyone-plays-dayz-and-add-more-realism/

http://forums.dayzgame.com/index.php?/topic/163475-i-have-an-idea-for-helping-with-the-kos-problem-rocket-should-read/

http://forums.dayzgame.com/index.php?/topic/162089-the-kos-conundrum-problemsolution/

http://forums.dayzgame.com/index.php?/topic/162490-mental-constitution-socialsurvival-mechanic-for-immersion/

http://forums.dayzgame.com/index.php?/topic/162496-sanity-punish-for-kos/

http://forums.dayzgame.com/index.php?/topic/161417-my-ideassuggestions-on-kos-sanity-humanity-combat-loggers/

http://forums.dayzgame.com/index.php?/topic/157599-sanity-system-instead-of-humanity-system/

http://forums.dayzgame.com/index.php?/topic/36776-sanity-systemnew-animals-pets-and-more-intersting-hunting-mechanic/

http://forums.dayzgame.com/index.php?/topic/25064-sanity-as-a-stat/

http://forums.dayzgame.com/index.php?/topic/13811-sanity-turning-dayz-from-a-ffa-shooter-to-a-survival-game/

http://forums.dayzgame.com/index.php?/topic/10297-the-sanity-system-a-more-balanced-approach-to-humanitypvp/

http://forums.dayzgame.com/index.php?/topic/8630-encouraging-direct-communication-sanity-meter/

http://forums.dayzgame.com/index.php?/topic/3635-rocket-humanity-sanity-issues/

http://forums.dayzgame.com/index.php?/topic/155747-mental-health-modelling-and-potential-hacking-solution/

http://forums.dayzgame.com/index.php?/topic/142235-mental-system-sa/

http://forums.dayzgame.com/index.php?/topic/133956-players-should-develop-mental-illness/

http://forums.dayzgame.com/index.php?/topic/117323-mental-health/

http://forums.dayzgame.com/index.php?/topic/91464-suggestions-for-a-mental-health-system-in-dayz/

http://forums.dayzgame.com/index.php?/topic/89759-hunamity-group-play-and-mental-illness/

http://forums.dayzgame.com/index.php?/topic/23192-mental-health-system/

http://forums.dayzgame.com/index.php?/topic/22500-dayz-needs-to-continue-to-have-freedom-but-fully-depict-a-persons-mental-state/

http://forums.dayzgame.com/index.php?/topic/11719-mental-state-statistic/

http://www.reddit.com/r/dayz/comments/1unfyz/suggestion_sanity/

http://www.reddit.com/r/dayz/comments/ulrx1/sanity_meter_idea/

http://www.reddit.com/r/dayz/comments/vfg5e/sanity_anti_griefing_mechanic/

http://www.reddit.com/r/dayz/comments/1ghoa3/insanity/

http://www.reddit.com/r/dayz/comments/1gdmxh/shoot_on_sight_and_how_i_think_we_can_solve_it/

http://www.reddit.com/r/dayz/comments/1th6lm/possible_cure_to_kos_mentality_credit_to/

http://www.reddit.com/r/dayz/comments/1ua735/suggestion_a_sanity_level/

http://www.reddit.com/r/dayz/comments/1jxr2a/sa_penalty_for_killing_other_players/

http://www.reddit.com/r/dayz/comments/1vasbr/humanity_in_the_mod_kind_of_sucked_here_is_an/

http://www.reddit.com/r/dayz/comments/1udjsd/idea_would_like_to_see_some_creative_ways_to/

http://www.reddit.com/r/dayz/comments/1iab57/sa_humanity_revised/

http://www.reddit.com/r/dayz/comments/1var2g/suggestion_mental_health_and_you_to_end_kos_and/

http://www.reddit.com/r/dayz/comments/1rpy8r/solving_kos_with_mental_state/

http://www.reddit.com/r/dayz/comments/1o6djk/i_have_said_it_before_and_i_will_say_it_once_more/

http://www.reddit.com/r/dayz/comments/1tgtxs/psychological_effect_of_killing_someone/

http://www.reddit.com/r/dayz/comments/1t8aw1/an_idea_for_the_people_who_kill_on_sight/

http://www.reddit.com/r/dayz/comments/1i1vz0/sa_suggestion_low_humanity_effects/

http://www.reddit.com/r/dayz/comments/1t7p1o/suggestion_insanity_level/

http://www.reddit.com/r/dayz/comments/vqd1d/adding_psychosis_cooperative_buffs_and_character/

http://www.reddit.com/r/dayz/comments/1thg9k/how_to_reduce_kos_combat_logging_hostage_ideas/

Stop doing my job. Anyway OP I like the way you described it better than most of the guys who came up with the same idea. But I especially like the seeing things/suicide part very dark.

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