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Tarrin

Biohazard and chemical zones in Chernorus

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Now the game has respirators and gasmasks.
 
Maybe it is already in development, but still wish to chemical and biohazard areas (labs, factories) with rare loot.
 
Also need replacement filters and with damaged masks there could not be located.

 

Dear Santa ... oh I think I write wrong

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Absolutely, we need some dangerous areas where you are unable to go without protective gear. Kinda like in stalker where in some areas the radiation is to high.
The zombies must come from somewhere right? :)

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BIS have technology for underground buildings (hello VBS2!) Image is clickable

 

maxresdefault.jpg

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Well i would assume there is a reason for gasmasks apart from looking like a STALKER.

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May i hope, that in DayZ SA will be improved interior lighting (whithout rays though walls), underground objects (ok, may be instaces) and MOAR sweet feachures, as in VBS3 demo? :thumbsup:  :D

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The only sense for a radiation zone would be collapsed/abandoned old soviet type Nuclear plant, or crashed plane with some old nuclear bomb onboard.

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Doesn't have to be radiation, could be chemical spill or biohazard from a secret lab where they "created" patient zero. But some place with rare loot where you have to have certain gear to be able to enter. like hazmat suite 'n shit.  

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