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Hurricane43

1,000,000 DAYZ

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Now we just have to wait 'till we hit 1 million survivors on the DayZ Website. 9k to go.

Edited by AntonioAJC
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To another million we go! Don't spend it all in one piece :P XD

Edited by Kevsta545

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Spawn everyone in balota with fences around it for million man fist fight

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Spawn everyone in balota with fences around it for million man fist fight

Everyone gets either an M4, a stack of bullets or an empty magazine. Ready go.

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Take out Steam's cut.

Sadly Steam won't let the public know how much is their cut of the profit on a single unit sold.

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Congrats to every one! Especially the the Dayz Devs!

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Boy-that-escalated-quickly.jpg

Also

Nice "Soft Launch".

 

44844369.jpg

Edited by Dchil
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So proud of this. I've told everyone I know about this game. This can be THE game

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Bohemia should be on their knees thanking heavens for Dean. There is no way I would bother with this clunky, crappy game with shit controls if it wasn't for DayZ.

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Congrats to team Rocket!

 

Nice "Soft Launch".

 

OLoEAGv.png

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WOOHOO! I always knew I was...

 

 

wait for it....

 

 

wait... for... it...

 

 

One in a million! B)

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This is a day for all modders, indy developers, and hobbyists to be proud that their vision can be every bit if not more potent than the corporate stiffs working long days to remake the same fucking game over and over and over and over. It's nice to have something real get the recognition. Props to Bohemia as well for supporting Dean and company, not that they had much choice after what he did for their sales. 

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Congratz Rocket, I'm happy for you and your team. What you're doing right now is inspiring every indie developers out there. 

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:thumbsup: Congrats guys on hitting the 1 million mark, awesome work, and the game is AMAZING, can't wait watch it grow now. Keep it real and once again, CONGRATULATIONS, well Deserved. :beans:

 

Blur :D

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They haven't hit one mill yet, but pretty damn close. Hopefully they continue working HARD on the game, especially with all the money they have now. 

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