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jamiereid_wow@hotmail.co.uk

A Second Use for the Rope

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How about a metal hook attachment that can individually found around the map; that can be combined with the rope to form an item to absale/climb down from a high building or ledge? Once the player has climbed down they can either...

 

 - unattached the rope, and place it back in their inventory, but lose the metal hook. (unless they choose to go back for it)

 

 - can retrieve both items at the same time; since both parts could be now counted as a single item

 

- lose both items, since technically detaching the rope is impossible without being able to reach the hook

 

You could even allow the player to do this mechanic without the need to a metal hook, and add an animation for tying the rope to a structure. I think this could be a useful ability; since it can allow a tactic retreat, or allow a player to climb a previously hooked rope. I realize the coding for such a mechanic to be used in the "right" places without ability for unintended use; only specific use; may be a long and challenging coding process, but hey, it's an idea.

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Question.

 

If I tied a knot capable of holding the weight of me and my gear as I shimmy down in. How am I going to undo it from the ground?

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Question.

 

If I tied a knot capable of holding the weight of me and my gear as I shimmy down in. How am I going to undo it from the ground?

 

Rope only support your weight while under tension, there are well known knots that will let you slack it and get it back with the hook on it.

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Here ya go - no hook though would be best if you are interested in retrieval.



But guys dont forget this is not military sim... its survival sim and most people wouldnt know how to do something like this without training... Id say best is one use for the entire rope and attachment point (whatever is required gets spent).

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Interesting idea! There was something akin to this in BF2 project reality mod.

You could throw the hook onto just about damn anything and climb it, really a lot of fun and added to the game.

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A good idea, I would like to see it in game. With the video above you don't actually need the carabiner, you could use a large knot that is two large to go through the hole on the hook so one rope will be locked in place by the knot and the other can be used for retrieval. Not as safe, but possible. I'm not a mountaineer / climber in any way and I was able to see this solution so I think that it could be general survivor knowledge.

 

Rocket and devs have talked about more interesting building traversal like jumping from roof top to roof top and stuff like that before on their streams with interest so I think it would be well received.

However such a feature might be very hard to implement and as such I'm not sure the effort is necessarily worth the reward, for them as developers. At least not for now.

Edited by IcyBlade

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