rubberman 8 Posted February 6, 2014 Digging the lack of decay! Is it set to 60 days or infinity now? Share this post Link to post Share on other sites
Baker. 1484 Posted February 6, 2014 60, but will be infinite. Share this post Link to post Share on other sites
Baker. 1484 Posted February 7, 2014 Added -=Bakerland Panthera=- 192.31.185.213:3306 Currently Vannila! Share this post Link to post Share on other sites
Baker. 1484 Posted February 11, 2014 Removed sarge ai from Epoch, very, very bad for server performance.... Share this post Link to post Share on other sites
kichilron 8550 Posted February 12, 2014 Removed sarge ai from Epoch, very, very bad for server performance.... You shouldn't use those. You know there are better variants. ;) 1 Share this post Link to post Share on other sites
Baker. 1484 Posted February 12, 2014 (edited) You shouldn't use those. You know there are better variants. ;) You know how stubborn i can be. Plus i was waiting for that email that had x9 attached to it. Edited February 12, 2014 by Bakermensch Share this post Link to post Share on other sites
Baker. 1484 Posted February 12, 2014 New*Expanded Zapad KamenkaAdded chainsaws to mission boxesProperly terminated the west end on the rail tracks (so you cannot crawl underneath) *Fixed.Proper M249 SAW at missions. Share this post Link to post Share on other sites
Baker. 1484 Posted February 13, 2014 New Vault Clue Posted Share this post Link to post Share on other sites
Death_Dealer 3155 Posted February 13, 2014 I've been looking for a new epoch home server, will give this a try :thumbsup: is it decently-well populated often? Share this post Link to post Share on other sites
Baker. 1484 Posted February 13, 2014 (edited) I've been looking for a new epoch home server, will give this a try :thumbsup: is it decently-well populated often?Its not bad, we range from 2-15 people depending on the day/time. Come join the forums! www.bakerland.ca Edited February 13, 2014 by Bakermensch Share this post Link to post Share on other sites
Baker. 1484 Posted February 14, 2014 Updated Epoch to 1.04.2 Share this post Link to post Share on other sites
Baker. 1484 Posted February 17, 2014 Added new mission system now with 26 different missions! Share this post Link to post Share on other sites
Baker. 1484 Posted February 17, 2014 Shameless bump Share this post Link to post Share on other sites
Baker. 1484 Posted February 18, 2014 Added Stryker (None weaponized), M1126 Ambulance, and BAF Merlin Helicopter Share this post Link to post Share on other sites
Baker. 1484 Posted February 19, 2014 New Vault Clue! Share this post Link to post Share on other sites
Baker. 1484 Posted February 19, 2014 Fixed Server title to not be grayed out in commander Share this post Link to post Share on other sites
Baker. 1484 Posted February 19, 2014 Edited to missions to include chainsaws, and made the ai slightly easier. Hatchet-man mission ai now wield chainsaws and sledgehammers in addition to just the hatchets. Share this post Link to post Share on other sites
Baker. 1484 Posted February 20, 2014 Adjusted backups to every 20 min Share this post Link to post Share on other sites
Baker. 1484 Posted February 20, 2014 Added take skins Share this post Link to post Share on other sites
Baker. 1484 Posted February 21, 2014 Added two new custom missions. Both very similar to each other. No map markers are placed to make it harder to loot (each mission has a briefcase of gold). "The Demon" and "The Banshee". The first iteration has them both spawning as undead priests, with gold AKS's and grenades. They have differing ammo crates that are meant to house the souls of their victims. You can hear the tortured screams of the souls trapped inside. I encourage you to destroy the boxes to free the damned souls trapped within. To do:1. Develop separate loot tables for each mission.2.Find a suitable second skin. 3.Have the AI trigger ranging damage when within their vicinity (damage getting higher the closer to get). Share this post Link to post Share on other sites
Baker. 1484 Posted February 21, 2014 Added two new custom missions. Both very similar to each other. No map markers are placed to make it harder to loot (each mission has a briefcase of gold). "The Demon" and "The Banshee". The first iteration has them both spawning as undead priests, with gold AKS's and grenades. They have differing ammo crates that are meant to house the souls of their victims. You can hear the tortured screams of the souls trapped inside. I encourage you to destroy the boxes to free the damned souls trapped within. To do:1. Develop separate loot tables for each mission.2.Find a suitable second skin. 3.Have the AI trigger ranging damage when within their vicinity (damage getting higher the closer to get). 1. Develop separate loot tables for each mission. Done2.Find a suitable second skin. Done Share this post Link to post Share on other sites
Baker. 1484 Posted February 24, 2014 Officially added in the Satanic priest, Banshee and Satanic sacrifice missions. Share this post Link to post Share on other sites
Baker. 1484 Posted February 27, 2014 Touched up Zapad Kamenka Share this post Link to post Share on other sites
Zero Cool 35 Posted March 6, 2014 Love the Bakerland servers! Good job! Share this post Link to post Share on other sites
Baker. 1484 Posted March 14, 2014 Migrated to a dedicated box. Quad core Xeon with HT 8gb EEC Ram 100mbs uplink all for DayZ Share this post Link to post Share on other sites