sav112g 114 Posted January 7, 2014 (edited) Please keep this game as hardcore as you can. Listening to a stream and the guy I was watching one of the lads that plays with him was talking about the way you die and how no matter what you should be able to heal a fellow player within a set time. So basically the guy plays in a squad so has the back up that would mean no matter how poor they played a single player absolutely owning him with multiple hits would not kill him for a set time. So the team mates could deal with the enemy and bandage the players owned. So while catering to the players who are poor losers and cant take a hit or respect the game enough to want it to kill them if they have been surprised,or not taken enough care or just tactically lost out. It penalises the single player while turning squads into more or less infinite life. So you have back up of a squad this leads to less respect for risk as you have the back up to cover up being killed under normal conditions so can push it further. Totally missing the point of the game being high risk and heart pounding and tense in a fight. Please don’t turn the game into a BF instant heal live forever or COD. Alarming some of the crap ideas you hear. Edited January 7, 2014 by sav112 22 Share this post Link to post Share on other sites
Gekkonidae 270 Posted January 7, 2014 Here here! 3 Cheers for this man!! Share this post Link to post Share on other sites
creature 1189 Posted January 7, 2014 It could have been an empty post, I'd give you beans just for the title. :beans: 2 Share this post Link to post Share on other sites
libertine 351 Posted January 7, 2014 I'd like to be able to self-administer saline bags, even if it took 10 minutes. I play alone and it can be a serious pain in the ass to find someone, let alone get someone to do it. 2 Share this post Link to post Share on other sites
lauri7x3 100 Posted January 7, 2014 i have enough trust in rocket that he will make it "hardcore". he showed already in the mod. i think his "dream" is to make it as intense as possible. and yes thats the best way to sort out those noob kiddys Share this post Link to post Share on other sites
sav112g 114 Posted January 7, 2014 (edited) The real problem I know is keeping it as fair a game with people jumping from server to server, logging out while in a fight and even logging back in to take the guy who has been honest to play the right way by surprise. I think Dean needs to sit round a table for an hour with the team and say right how do we beat the cheats. Most of all just hoping they keep it as hardcore as possible. Make death annoying, the Guns realistic and combat the cheats and the rest will take care of itself. Edited January 7, 2014 by sav112 Share this post Link to post Share on other sites
jughedjones 0 Posted January 7, 2014 I'd like to be able to self-administer saline bags, even if it took 10 minutes. I play alone and it can be a serious pain in the ass to find someone, let alone get someone to do it. yup, i'm a loner too and it strikes me as silly that you need someone else to find a vein. that's not hardcore, it's just cumbersome. Share this post Link to post Share on other sites
gibonez 3633 Posted January 7, 2014 Absolutely. Make this game as realistic as possible. Super realistic ballistics and woundsRealistic thirst and hungerNo tpv Share this post Link to post Share on other sites
R.J. 70 Posted January 8, 2014 Absolutely. Make this game as realistic as possible. Super realistic ballistics and woundsRealistic thirst and hungerNo tpv Agreed, hardcore as possible. In keeping with the realism, .50 Cal rifles and HMGs need to be reintroduced and not open for debate. Adaptation to the environment will take the place of whining as there's no time for tears. Share this post Link to post Share on other sites
Zollicoffer 200 Posted January 8, 2014 Server hopping will be taken care of. The system just hasn't been implemented in the SA yet. From the dev blog post today: We didn’t want to compromise on the brutal and unforgiving nature of the early days of the DayZ mod so we’re very surprised to see such interest as this clearly is not a game for everyone, especially considering that there are some radical changes under the hood in comparison to the mod. These changes may be more subtle than when comparing the relatively limited amount of content in the standalone game against the mod in its very mature state itself, but it should be much more valid in the long term for the overall game experience and of course we’re aware how much more work is ahead. We’re already seeing unbelievable player stories happening every day in the game even in its very limited Alpha and we’re focused to make huge progress in 2014 on many areas of the game. In the short term, we’re going to focus on the most critical problems you’re experiencing atm and at the same time we’re going to work on the road to the DayZ Beta. 2 Share this post Link to post Share on other sites
Ineedscoffee 464 Posted January 8, 2014 Absolutely. Make this game as realistic as possible. Super realistic ballistics and woundsRealistic thirst and hungerNo tpvNo to your hate of tpv, unless you come up with a way to see our chars in the world without it giving a tactical advantage. Some of us use it for immersion, not for combat. Share this post Link to post Share on other sites
sav112g 114 Posted January 10, 2014 The Funny thing is with the Third person view I watched streams and the streamer has been working in a team. They find some poor sole and comment something like “ What a scum bag he’s TPV up on the roof to see us, he knew exactly where I was then” Half an hour later the very same streamer is up on another roof TPV reporting “I’ve got a player, yeah running towards us I’ll wait till he’s close before taking the shot” He’s flat on the roof doing the very thing he commented on was such a scum thing to do. Blind to the fact when they do it’s all part of the tactic. You can see removing TPV opens up opportunities when you have players actually blind with suppression fire. Players will move in on a first person view server they will not on a TPV as they know they can be seen on the latter. One thing the game will stand on is if the ballistics and sound are as real as possible. Taking skill to fire a weapon and having the skill to understand the sound is critical but only if its done well in the game. Share this post Link to post Share on other sites