Mikebreyer30992 0 Posted January 3, 2014 Some ideas I had that might improve the game. I understand a lot are already being considered, maybe some aren't. I figure maybe some will agree and/or disagree. Let me know what you think. Environmentl Make the sky move from West to East. l At night time, make the North Star bright and clearly visible. Add constellation.l Change of weather I mention these two ideas because no matter where in the world you see them from, they are seen. The idea of the clouds, sun,etc. moving from West to East is because if you don’t have a map you can still navigate through the world. Same thing with nighttime. People in real life use the stars to travel and adding them would be a huge benefit to those who don’t know how to play or just new. I like snow not just rain and sun. Zombiesl Number of Zombiesn 750 zombies per max server (i.e. 50 max server = 37500 zombies)n 500 zombies per max server - Major City (i.e. 50 max server = 25000 zombies)n 100 zombies per max server - Minor Cityn 50 zombies per max server -small towns/military basesn Killing/Dying (a) player adds 50 zombies to mapl Movementn No fatiguen Run fast up and down hilln Crawlers and Runnersn They run directly at you, not the trail you maken Not phasing through wallsn After dying don’t disappearl Damagen Instead of bleeding you get infected. The idea is simple behind these. I know the numbers seem outrageous, but hear me out. It’s a zombie apocalypse. The idea is to have zombies everywhere not just in towns and cities, but in some of the houses, the woods, vehicles, etc. The numbers I figure would be just starter numbers because I don’t know how far to spread, but you have a 225,000 Kilometer map, use it! Now I’ve been playing for sometime, and everyone is a on sight and kill, and I don’t care if you cry about it, because everyone is doing that. This isn’t a military game, it’s a survival game, and killing everyone you see isn’t the main plot to get across. The idea that killing more players will add more zombies, making it harder to move throughout the map and cities looking for gear. Yes for newbies it will be harder, but that’s the point of this game. There are many kinds of zombies and my favorite are the crawlers. I would love to see them in the game, because they are original and fun. Missing legs and lower body parts crawling at you biting at your ankles would be awesome twist instead of every zombie running. Zombies are dead which means they don’t get tired. Running up hill or down makes them get tired and is a easy get away. Take that aspect out for them, and give the zombies a chance to attack. They follow your trail you run and it’s really sad. If they ran directly at you that would give a more realistic feel of play. Lastly, if a zombie scratch, damage, bite or anything you were fucked. You would slowly die becoming one. I say instead of bleeding add a infection. It slowly kills you and you need to treat as soon as possible. This is where you need to add a medicine or usewhatever is already in the game. Customizationl More clothes (more slots, more colors)l More weapons (attachments too) This is different, but I figured that a more variety of clothes whether its camo or regular everyday clothes would be more appealing to players. The mask are a good touch because I know gangs that use them to distinct themselves. More maskswould be cool just to add. Additionsl Able to open medicine cabinets & fridgesl Animals (deer, boar, bears, dogs, rabbits)(boars, bears, dogs can attack)l Renegation (9000 full)(1% every 10 minutes)(1% = 90 blood)l Logging out takes 10 secondsl Dead bodies surfing across the ground (needs to be fixed) Being able to open the white cabinets you see on some of the walls gives additional to better medical supplies. Whether its just some pain killers, a AED, or first aid bags would help individuals and teams. The fridges could help with food and drinks, and you never know what else you find in one. The animals one would help with the food idea, and being more crafty for survival and the apocalypse at hand. Regenerating blood is a great idea. Like real life we can replenish blood as quick as we lose it. Maybe the idea can be thought of, but something to think about. With the idea of meats being introduced, meats have high amounts of proteins and iron, and both help the production of new blood. Lastly, the logging out time would be fair for everyone. I say this because someone was attacking me, and I fought back, I got him bleeding to the point where they were gonna die and they logged out. Some kind of time would be great, for everyone. I’ve done it truthfully. I'm not fond of vechiles being put into the game because I have the feeling it will ruin the environment and scenario of it. If they were going to be introduced make them bikes. No cars or anything crazy where you lose the traveling aspect of the game. Overall this is my ideas and hopefully they get put into the game. I know some of these were being talked about by the company. I know that this game is earlyalpha,but anything would help. These ideas are something I've been thinking of. If I think of anything else I will try to keep things posted. Please and thank you for reading this life long essay. Share this post Link to post Share on other sites
Color (DayZ) 132 Posted January 3, 2014 This font size hurts my eyes. 2 Share this post Link to post Share on other sites
TangoAlpha 39 Posted January 3, 2014 This font size hurts my eyes.I already have a headache right now. This font size is just making it worse. Share this post Link to post Share on other sites
kovie20@gmail.com 125 Posted January 3, 2014 Some ideas I had that might improve the game. I understand a lot are already being considered, maybe some aren't. I figure maybe some will agree and/or disagree. Let me know what you think. Environmentl Make the sky move from West to East. l At night time, make the North Star bright and clearly visible. Add constellation.l Change of weather I mention these two ideas because no matter where in the world you see them from, they are seen. The idea of the clouds, sun,etc. moving from West to East is because if you don’t have a map you can still navigate through the world. Same thing with nighttime. People in real life use the stars to travel and adding them would be a huge benefit to those who don’t know how to play or just new. I like snow not just rain and sun. Zombiesl Number of Zombiesn 750 zombies per max server (i.e. 50 max server = 37500 zombies)n 500 zombies per max server - Major City (i.e. 50 max server = 25000 zombies)n 100 zombies per max server - Minor Cityn 50 zombies per max server -small towns/military basesn Killing/Dying (a) player adds 50 zombies to mapl Movementn No fatiguen Run fast up and down hilln Crawlers and Runnersn They run directly at you, not the trail you maken Not phasing through wallsn After dying don’t disappearl Damagen Instead of bleeding you get infected. The idea is simple behind these. I know the numbers seem outrageous, but hear me out. It’s a zombie apocalypse. The idea is to have zombies everywhere not just in towns and cities, but in some of the houses, the woods, vehicles, etc. The numbers I figure would be just starter numbers because I don’t know how far to spread, but you have a 225,000 Kilometer map, use it! Now I’ve been playing for sometime, and everyone is a on sight and kill, and I don’t care if you cry about it, because everyone is doing that. This isn’t a military game, it’s a survival game, and killing everyone you see isn’t the main plot to get across. The idea that killing more players will add more zombies, making it harder to move throughout the map and cities looking for gear. Yes for newbies it will be harder, but that’s the point of this game. There are many kinds of zombies and my favorite are the crawlers. I would love to see them in the game, because they are original and fun. Missing legs and lower body parts crawling at you biting at your ankles would be awesome twist instead of every zombie running. Zombies are dead which means they don’t get tired. Running up hill or down makes them get tired and is a easy get away. Take that aspect out for them, and give the zombies a chance to attack. They follow your trail you run and it’s really sad. If they ran directly at you that would give a more realistic feel of play. Lastly, if a zombie scratch, damage, bite or anything you were fucked. You would slowly die becoming one. I say instead of bleeding add a infection. It slowly kills you and you need to treat as soon as possible. This is where you need to add a medicine or usewhatever is already in the game. Customizationl More clothes (more slots, more colors)l More weapons (attachments too) This is different, but I figured that a more variety of clothes whether its camo or regular everyday clothes would be more appealing to players. The mask are a good touch because I know gangs that use them to distinct themselves. More maskswould be cool just to add. Additionsl Able to open medicine cabinets & fridgesl Animals (deer, boar, bears, dogs, rabbits)(boars, bears, dogs can attack)l Renegation (9000 full)(1% every 10 minutes)(1% = 90 blood)l Logging out takes 10 secondsl Dead bodies surfing across the ground (needs to be fixed) Being able to open the white cabinets you see on some of the walls gives additional to better medical supplies. Whether its just some pain killers, a AED, or first aid bags would help individuals and teams. The fridges could help with food and drinks, and you never know what else you find in one. The animals one would help with the food idea, and being more crafty for survival and the apocalypse at hand. Regenerating blood is a great idea. Like real life we can replenish blood as quick as we lose it. Maybe the idea can be thought of, but something to think about. With the idea of meats being introduced, meats have high amounts of proteins and iron, and both help the production of new blood. Lastly, the logging out time would be fair for everyone. I say this because someone was attacking me, and I fought back, I got him bleeding to the point where they were gonna die and they logged out. Some kind of time would be great, for everyone. I’ve done it truthfully. I'm not fond of vechiles being put into the game because I have the feeling it will ruin the environment and scenario of it. If they were going to be introduced make them bikes. No cars or anything crazy where you lose the traveling aspect of the game. Overall this is my ideas and hopefully they get put into the game. I know some of these were being talked about by the company. I know that this game is earlyalpha,but anything would help. These ideas are something I've been thinking of. If I think of anything else I will try to keep things posted. Please and thank you for reading this life long essay. TL;DR all of it but half the stuff I did read is going to be implemented it just so happens that the game is an ALPHA :| :| :| Share this post Link to post Share on other sites
Korsbaek 1778 Posted January 3, 2014 Those zed numbers are insane. 20000 zeds would never fit inside Elektro, Cherno or Berezino. 37500 zeds on the server would cause HUUUUUUGE server lags. There would be zeds everywhere which you couldn't hit because of the lags. That many zeds would take a super computer to run without lags. Also, the map is not 225.000 sq. km. It's 225 sq. km. I've searched for it. And the population density (Not sure what it's called in English) is 130 in Czech Republic. 130*225= 29250, so you're not far off, but the game would just become unplayable. Share this post Link to post Share on other sites
Gerandar 212 Posted January 3, 2014 Some ideas I had that might improve the game. I understand a lot are already being considered, maybe some aren't. I figure maybe some will agree and/or disagree. Let me know what you think. Environmentl Make the sky move from West to East. l At night time, make the North Star bright and clearly visible. Add constellation.l Change of weather I mention these two ideas because no matter where in the world you see them from, they are seen. The idea of the clouds, sun,etc. moving from West to East is because if you don’t have a map you can still navigate through the world. Same thing with nighttime. People in real life use the stars to travel and adding them would be a huge benefit to those who don’t know how to play or just new. I like snow not just rain and sun. Zombiesl Number of Zombiesn 750 zombies per max server (i.e. 50 max server = 37500 zombies)n 500 zombies per max server - Major City (i.e. 50 max server = 25000 zombies)n 100 zombies per max server - Minor Cityn 50 zombies per max server -small towns/military basesn Killing/Dying (a) player adds 50 zombies to mapl Movementn No fatiguen Run fast up and down hilln Crawlers and Runnersn They run directly at you, not the trail you maken Not phasing through wallsn After dying don’t disappearl Damagen Instead of bleeding you get infected. The idea is simple behind these. I know the numbers seem outrageous, but hear me out. It’s a zombie apocalypse. The idea is to have zombies everywhere not just in towns and cities, but in some of the houses, the woods, vehicles, etc. The numbers I figure would be just starter numbers because I don’t know how far to spread, but you have a 225,000 Kilometer map, use it! Now I’ve been playing for sometime, and everyone is a on sight and kill, and I don’t care if you cry about it, because everyone is doing that. This isn’t a military game, it’s a survival game, and killing everyone you see isn’t the main plot to get across. The idea that killing more players will add more zombies, making it harder to move throughout the map and cities looking for gear. Yes for newbies it will be harder, but that’s the point of this game. There are many kinds of zombies and my favorite are the crawlers. I would love to see them in the game, because they are original and fun. Missing legs and lower body parts crawling at you biting at your ankles would be awesome twist instead of every zombie running. Zombies are dead which means they don’t get tired. Running up hill or down makes them get tired and is a easy get away. Take that aspect out for them, and give the zombies a chance to attack. They follow your trail you run and it’s really sad. If they ran directly at you that would give a more realistic feel of play. Lastly, if a zombie scratch, damage, bite or anything you were fucked. You would slowly die becoming one. I say instead of bleeding add a infection. It slowly kills you and you need to treat as soon as possible. This is where you need to add a medicine or usewhatever is already in the game. Customizationl More clothes (more slots, more colors)l More weapons (attachments too) This is different, but I figured that a more variety of clothes whether its camo or regular everyday clothes would be more appealing to players. The mask are a good touch because I know gangs that use them to distinct themselves. More maskswould be cool just to add. Additionsl Able to open medicine cabinets & fridgesl Animals (deer, boar, bears, dogs, rabbits)(boars, bears, dogs can attack)l Renegation (9000 full)(1% every 10 minutes)(1% = 90 blood)l Logging out takes 10 secondsl Dead bodies surfing across the ground (needs to be fixed) Being able to open the white cabinets you see on some of the walls gives additional to better medical supplies. Whether its just some pain killers, a AED, or first aid bags would help individuals and teams. The fridges could help with food and drinks, and you never know what else you find in one. The animals one would help with the food idea, and being more crafty for survival and the apocalypse at hand. Regenerating blood is a great idea. Like real life we can replenish blood as quick as we lose it. Maybe the idea can be thought of, but something to think about. With the idea of meats being introduced, meats have high amounts of proteins and iron, and both help the production of new blood. Lastly, the logging out time would be fair for everyone. I say this because someone was attacking me, and I fought back, I got him bleeding to the point where they were gonna die and they logged out. Some kind of time would be great, for everyone. I’ve done it truthfully. I'm not fond of vechiles being put into the game because I have the feeling it will ruin the environment and scenario of it. If they were going to be introduced make them bikes. No cars or anything crazy where you lose the traveling aspect of the game. Overall this is my ideas and hopefully they get put into the game. I know some of these were being talked about by the company. I know that this game is earlyalpha,but anything would help. These ideas are something I've been thinking of. If I think of anything else I will try to keep things posted. Please and thank you for reading this life long essay. What is this a post for ants? Share this post Link to post Share on other sites