GrumpyGat (DayZ) 497 Posted December 29, 2013 As the title states, allow the character to consume the entire container or bottle of food/drink. 3 Share this post Link to post Share on other sites
bensticles 75 Posted December 29, 2013 I agree. Kinda lame sitting there clickin "eat" 3-4 times. Share this post Link to post Share on other sites
Korsbaek 1778 Posted December 29, 2013 Yeah. Especially when, most of the times, you actually need to eat the whole thing, and not just a quarter of it... Who even eats just when they get the "I feel hungry" message? Share this post Link to post Share on other sites
serenityrick 218 Posted December 29, 2013 I actually like it how it is. It should take time to sit down and eat. Not just right click, eat an entire can in 3 seconds and be on your way. So the next solution would be "well, it can take the same amount of time, just require one click".. I still prefer the former method because if you hear someone or something coming around the corner, you can ready yourself rather quickly whereas with the latter, you'd have to wait out the ~30 seconds. Unless they implement some sort of "cancel action" button but I think that would cause some issues as it might be difficult for the game/server to recognize when you stopped eating and how much food is left in the container. Just stick with what we have. It's fine. The only issue I have with it is that it takes a few seconds too long from the time you stop eating to when you can put the can back in your hands. It's a little irritating. 3 Share this post Link to post Share on other sites
Day Unit 18 Posted December 29, 2013 I actually like it how it is. It should take time to sit down and eat. Not just right click, eat an entire can in 3 seconds and be on your way. So the next solution would be "well, it can take the same amount of time, just require one click".. I still prefer the former method because if you hear someone or something coming around the corner, you can ready yourself rather quickly whereas with the latter, you'd have to wait out the ~30 seconds. Unless they implement some sort of "cancel action" button but I think that would cause some issues as it might be difficult for the game/server to recognize when you stopped eating and how much food is left in the container. Just stick with what we have. It's fine. The only issue I have with it is that it takes a few seconds too long from the time you stop eating to when you can put the can back in your hands. It's a little irritating.This Share this post Link to post Share on other sites
GrumpyGat (DayZ) 497 Posted December 29, 2013 (edited) I actually like it how it is. It should take time to sit down and eat. Not just right click, eat an entire can in 3 seconds and be on your way.So the next solution would be "well, it can take the same amount of time, just require one click".. I still prefer the former method because if you hear someone or something coming around the corner, you can ready yourself rather quickly whereas with the latter, you'd have to wait out the ~30 seconds. Unless they implement some sort of "cancel action" button but I think that would cause some issues as it might be difficult for the game/server to recognize when you stopped eating and how much food is left in the container. Just stick with what we have. It's fine. The only issue I have with it is that it takes a few seconds too long from the time you stop eating to when you can put the can back in your hands. It's a little irritating.that's a fair compromise, as long as the time between feedings is greatly reduced. Edited December 29, 2013 by GrumpyGat Share this post Link to post Share on other sites
Target Practice (DayZ) 1335 Posted December 29, 2013 I actually like it how it is. It should take time to sit down and eat. Not just right click, eat an entire can in 3 seconds and be on your way. So the next solution would be "well, it can take the same amount of time, just require one click".. I still prefer the former method because if you hear someone or something coming around the corner, you can ready yourself rather quickly whereas with the latter, you'd have to wait out the ~30 seconds. Unless they implement some sort of "cancel action" button but I think that would cause some issues as it might be difficult for the game/server to recognize when you stopped eating and how much food is left in the container. Just stick with what we have. It's fine. The only issue I have with it is that it takes a few seconds too long from the time you stop eating to when you can put the can back in your hands. It's a little irritating. Yeah, pretty much this. I think the delay between 'meals' is probably down to clunky placeholder animations as much as anything though - hopefully that'll get sorted sooner rather than later. :) Share this post Link to post Share on other sites