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kilozombie

How to fix the life expectancy (and severely alter banditry)

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When you spawn in DayZ after dying, that general area will remain your spawn-point whenever you die for 24 hours.

Duping won't occur because bandages and painkillers are common enough as it is.

Friends will get together less, meaning interaction will be less common, meetings will be more.

What will this (potentially) do to banditry? I do think personally that having a redundant spawn area for single users would be handy, though it may be difficult to implement.

Or maybe this is a bad idea and you're going to give me shit about it.

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He's talking about having a spawn location dependent on the area you last died.

I don't really think that would be easy to implement, but i think there are not enough spawn locations to begin with ;)

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Wouldn't this just make spawn killing even easier than before?

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Yeah. This will just make spawn killing worse.

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