phisher34 12 Posted December 23, 2013 Everyone in our group seems to have pristine suppressors, haven't really noticed any change in the zombie aggro distance or how loud the gunshot sounds locally / globally.Anyone know if they do anything yet? Share this post Link to post Share on other sites
fortran 246 Posted December 23, 2013 Don't seem to yet nope. Does nothing to 1p or 3p audio or distance and as you said seems to have no difference with zombies either. Share this post Link to post Share on other sites
schmotto 32 Posted December 23, 2013 Yeah I can't hear gunshots unless you are pretty close at the moment. They said they haven't worked on the audio yet, hope they do soon as im sick of hearing every dragonfly or rabbit making zombie noises!!! 1 Share this post Link to post Share on other sites
burritoman259 593 Posted December 23, 2013 Yeah I can't hear gunshots unless you are pretty close at the moment. They said they haven't worked on the audio yet, hope they do soon as im sick of hearing every dragonfly or rabbit making zombie noises!!!That's pretty funny, I need to go try that, Also gunshot hearing range is around 120M, for the M4 anyways the handgun about 60 I think.On topic:Yeah Phisher suppressors do nothing at this point, better off putting something like an Atlas Bi-pod in their place for the time being. Share this post Link to post Share on other sites
sess130 50 Posted December 23, 2013 The suppressors are definitely bugged atm.That's pretty funny, I need to go try that, Also gunshot hearing range is around 120M, for the M4 anyways the handgun about 60 I think.On topic:Yeah Phisher suppressors do nothing at this point, better off putting something like an Atlas Bi-pod in their place for the time being.Bipods dont take the same slot as the suppressor, fyi. They use the bottom rail slot. However, the bayonet takes the place of the suppressor but that isn't implemented yet :\ IMO you should just go vanilla barrel in case the detrimental effects are implemented. 1 Share this post Link to post Share on other sites
-Gews- 7443 Posted December 23, 2013 Apparently it improves your dispersion by what seems to be a negligible amount (improved by 1/1000 it would seem?) Share this post Link to post Share on other sites
burritoman259 593 Posted December 23, 2013 Bipods dont take the same slot as the suppressor, fyi. They use the bottom rail slot. However, the bayonet takes the place of the suppressor but that isn't implemented yet :\ IMO you should just go vanilla barrel in case the detrimental effects are implemented.My bad, didn't realize there were spots on guns like bottom rails.Guess i'll also drop the atlas or keep it in my assault vest. Share this post Link to post Share on other sites
Etherimp 1323 Posted December 23, 2013 I did some testing with friends last night and it turns out the Suppressors actually reduce the noise of the M4, but they do not reduce zombie aggro range... So, essentially, Suppressors = Good in PVP but useless vs zeds. Share this post Link to post Share on other sites