exetick 11 Posted June 22, 2012 I think it would be great if you could use a vest pouch when you already have a backpack on you. you have the vest with all the loot possible items you want on your stomach/chest. and in the backpack on your back. would be cool if you could use a vest pouch at the same time you had a backpack. Share this post Link to post Share on other sites
Noodle! 0 Posted June 22, 2012 I'd rather say start with the vest pouch or start completely without a backpack. Share this post Link to post Share on other sites
DemonGroover 8836 Posted June 22, 2012 I dont see the point of the vest pouch - who would swap with it to get less room.Start with no backpack then it becomes a useful item. Share this post Link to post Share on other sites
Soldier of Failure 14 Posted June 22, 2012 Make ghille suit show your back pack.Now that small vest pouch became 100x more useful to snipers, as it will be less visible. Share this post Link to post Share on other sites
exetick 11 Posted June 22, 2012 what I mean is that you should be able to use backpacks and vest pouch at the same time. I dont talk about swapping it with the backpack.and Im not talking about when you are spawning. Share this post Link to post Share on other sites
Zeromentor 169 Posted June 22, 2012 That'd be roughly the same thing as having three inventory sections, or the ability to get a bigger backpack, either way it isn't worth coding. Sorry. Share this post Link to post Share on other sites
exetick 11 Posted June 22, 2012 worth coding? rocket can easily code it. the thing is you get extra space for items. Share this post Link to post Share on other sites
Zeromentor 169 Posted June 22, 2012 But there wouldn't be a point to forcing players to use another mini-version of a backpack. And if all it did was increase capacity and not add another layer of inventory spaces to mess with, it would be nothing more than a better backpack, only in pieces instead of all at once. More to add, for little gain.I'd rather have a helmet. Share this post Link to post Share on other sites
striker75 3 Posted June 22, 2012 worth coding? rocket can easily code it. the thing is you get extra space for items.Which is the problem. It reduces the emphasis on inventory management.More slots = less thinking what is essential to survival = just bring it all!I like the idea of backpacks on ghilles. making vests worth it. Share this post Link to post Share on other sites
Duckman404 37 Posted June 22, 2012 worth coding? rocket can easily code it. I doubt that's true. For one thing, he'd need to re-do the current inventory screen. He'd also need to add a whole new section for things going in the vest pouch, which I suspect would increase server strain as well, which would require time spent optimizing the system.While I like the idea in some respects, it would indeed take the focus off careful selection of survival equipment, or making a base, and instead turn you into a walking camping tent. Share this post Link to post Share on other sites
I_AM_DANIEL 0 Posted June 22, 2012 i like the idea. its not as these vest pouchs are super common and when i come across them i look at them and say what the fuck would i use you for? lol. but to able to use bot would be nice. Share this post Link to post Share on other sites
Publik 404 Posted June 22, 2012 So instead of something like...slots = backpack.NumberOfSlots;...it's...slots = backpack.NumberOfSlots + vestpack.NumberOfSlots;...Also, I'd love to be able to store some ammo in a vest pouch. What about making it so a vest pouch gives you 12 slots of main inventory, whereas you start with 6? Or 9/12? Share this post Link to post Share on other sites
Duckman404 37 Posted June 22, 2012 So instead of something like...slots = backpack.NumberOfSlots;...it's...slots = backpack.NumberOfSlots + vestpack.NumberOfSlots;...Also' date=' I'd love to be able to store some ammo in a vest pouch. What about making it so a vest pouch gives you 12 slots of main inventory, whereas you start with 6? Or 9/12?[/quote']Rocket would still need to modify the UI to include the second backpack, which is a significant task.Not to mention it'd still have plenty of opportunities for bugs! Share this post Link to post Share on other sites
1.7.4sucks 0 Posted June 22, 2012 Make the hatchet selectable (and deselectable) as a weapon from the tool belt, that way you'd have no worries about dropping random stuff from the backpack when you reach for your primary weapon. I know it would make things easier, but if I were a survivor I wouldn't dump an AK and its ammo on the ground to make room for a hatchet!Survivors should be able to drink from lakes without a bottle (imo) Share this post Link to post Share on other sites
cal (DayZ) 1 Posted July 5, 2012 I like this idea. Specifically, I would like to be able to use a backpack and a vest at the same time. It would make organizing my inventory a bit better. I also think that you should not start with a backpack. Share this post Link to post Share on other sites
Ag3nt Richt3r 19 Posted July 5, 2012 This idea has been suggested multiple times already, once by myself a few weeks ago. We need to keep this all on one thread, that would make it alot easier for the devs to see our collective ideas.http://dayzmod.com/forum/showthread.php?tid=19358http://dayzmod.com/forum/showthread.php?tid=23920 Share this post Link to post Share on other sites
brubaker 0 Posted July 6, 2012 I'd rather say start with the vest pouch or start completely without a backpack. Share this post Link to post Share on other sites