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CreepySalad

Rarity, Weapons, and Inventory

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TOPIC RAMPAGEEEEEE

Different things should be rare rather than the things that are rare now.

Cars should be more common, ammo should be less.

Fuel should be what is rare to regulate vehical usage. Ammo and guns I feel are a bit too common. It's very easy to find a pistol in a hotel or something, and it shouldn't be I think. You should find maybe a few hunting rifles out in the forested areas, but things like pistols and assault rifles should be very uncommon compared to low-level shotguns and rifles. In order to bring balance to the combat, what we should do is allow more things to be used as melee weapons. I know we're not going to be able to make EVERYTHING to be a weapon, but maybe be able to pick up a broom and smack zombies with it. Or a frying pan or whatever. Knives are probably quite common. In order to make THAT part cool enough to engage players, we should add a better combat system. But that's in the works if I remember correctly, so I'll skip that. To adapt to the change of the "improvised weapon" mechanic, the inventory and how you pick things up have to be way more simple. Like, WAY more simple. You know how in L4D, you look at something, press E, and BAM, it's in your hands? That's how easy it should be. Make items more individual rather than in piles, and add a pick up and drop button. With the addition of the new hotbar, you should allow players to choose a slot to put the picked up item in. So...for example, a player's being chased by a dude who wants to kill him. He dashes into the nearest house and his pursuer is right on his tail. He walks right to the stove, presses 8, then E, and picks up a pan. Bashes the dude's head a few times, then presses Z to drop his temporary used weapon, as he doesn't want to keep it. This will add flow to the game, and provide a more streamlined experience. Sounds great to me.

RECAP:

-WEAPONS SHOULD BE MORE RARE

-FUEL SHOULD BE MORE RARE

-CARS SHOULD BE MORE COMMON

-PANS AND OTHER REGULAR ITEMS SHOULD BE ABLE TO BE USED AS WEAPONS

-PLAYERS SHOULD HAVE THE ABILITY TO QUICKLY PICK THINGS UP AND USE THEM, THEN DROP THEM.

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just edit your other one rather than create two topics with the same theme next time

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Agreed one topic is enough mate. On topic, decent suggestions but nothing new matey. 

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You forgot some things...

 

-loot/fuel/water source drying up. no endless supplies for a certain amount of time.

-KoSers should be more rare

-need more complex ballistics regarding long shots

-Douchebag filter

-placeholder for things i forgot

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