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robrogamer

What Do You Want to see Dayz SA?

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It on the steam early access page. That's what I wanna see the most 

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re spawning with what you already spent 5 dayz collecting would be nice :)

 

Just... no. You've completely missed what DayZ is.

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I want to see the new features along with the performance gains comparing to the mod.

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More Gunz

 

Crafting syztem

 

ChernarusPlus

 

Less KoS pl0x

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I want the standalone to make players value their characters life over gear, or at the very least prevent players from just running back to their body when they die.

Edited by Fluxley
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i would like to see wepon damage so it would prevent KOS and also a mental system so if one person kills to many people for KOS than they would go mentally insane and have no control over their person or the person suicides also i would like to see more of a infection get attack too many times an than it says 'you are infected' and that th only way to fix that was to have a lot of medicine i don't know but i like the hand cuffs they are putting in

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i would like to see wepon damage so it would prevent KOS and also a mental system so if one person kills to many people for KOS than they would go mentally insane and have no control over their person or the person suicides also i would like to see more of a infection get attack too many times an than it says 'you are infected' and that th only way to fix that was to have a lot of medicine i don't know but i like the hand cuffs they are putting in

People shouldn't be punished for killing on sight - that's just silly.

It should just be that constantly killing on sight is rendered useless and more hassle than it's worth - the vast majority of normal players aren't going to bother if they aren't getting anything from an encounter and just wasting their ammunition.

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but still i think they are already doing the damage to equipment

Which is fair enough, that's a downside to using your weapon frequently.

The whole 'mentally insane' part is just punishing them for killing other players and not really fair - if the zombies are a lot stronger and there is limited ammo to waste (along with the equipment degradation) it will become too much of a hassle for a lot of players to just go shooting constantly.

Hopefully the infection mechanic is a big enough pain in the ass too that you don't even want to risk some infections.

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yea i guess the mentally insane thing is a little punishing because than every 5 mins you would walk into someone thats gone nuts :D  but i think that hey zombies why are we immue i mean they should put a infection but it is cureable i mean zombie u get killed by zoms and manage to find your old body it will be carrieing all your stuff unless some else has killed it

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um with forge wolf i don't think they would do that unless they wanted like bandit captures female survivor but that has a 20 % chance of happaning

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intensive survival feeling and scavening all the new houses feel.. I am looking so much forward to it :)

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