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Fairlane

A new use for tin cans and nails in crafting?

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suppose they add some kind of way to "un-craft" certain items. such as bullets, or smoke grenades, or maybe even flares to obtain some sort of explosive powder like gunpowder or something. (could even lead up to bullet crafting/reloading, maybe)

 

so, take a tin can, 2 nail packs, powder (or some kind of explosive charge) maybe scrap electronics... nail bomb tin can!

throw in a thing of string and maybe have a "bouncing betty" type device? (minus the bounce)

 

could make it cause bleeding among players. If its possible, make it do half the damage of a hand grenade or something?(to go along with it being very basic and primitive) not sure if Arma actually has the ability to change explosive damage or if its all the same.

 

i dont know... i just figured these would be ideas to throw out and see what you guys think. it would need the addition of some kind of powder, but i feel now would be a good time to throw out crafting suggestions since its getting worked on.

 

 

I also wanted to say that i feel scrap electronics would fit the role better to fix the instruments on Helicopters. i mean, i dont know if this would make more sense on heli's like the huey and the Mi-17, i mean, i dont think those are really modern aircraft, so would the instruments be electronic still? or mechanical? i just find it weird that i can fix something like a pressure gauge and a altitude meter with a few rusty bars of metal and bolts. 

 

and pardon me if there is a crafting recipe sugg. thread specifically, new to the site still and just now getting the hang of where everything is (also its 5:30 AM for me :P). so apologies if this is the wrong place

Edited by Fairlane
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any new idea for give pain and suffer for player even death get beans from me :beans:  :thumbsup:  :D

 

maybe make so you can put in backpack with timer going say to player 'ok, nice to meet I going now' after run like hell away and listen BOOOOM!!! :P

 

don't run to far or you miss direct rage voice 'YOU BASTARD WHY YOU DOING THIS!!!' >:( 

Edited by KoS

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I think compounded scrap.

Scrap metal acts as a container.

Inside you kinda sift through the junk find common, medium and rare pieces of junk.

Common would be bolts, nails and rusted up building scrap.

Car parts would probably pass into the medium with heli parts being rare.

Boxes "like" medical boxes could spawn in garages with a bit of scrap.

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A communication system fully comprised of tin cans and string.

^the new Direct chat.

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A communication system fully comprised of tin cans and string.

 

At least a constructive way to use useless items.

 

OPs suggestion is a good way of turning perfectly good ammo into useless shit for KoS purposes.

You don't need scrap electronics to repair a russian helicopter, they work withsteel  cables and vakuum tubes for the on board computer to fly. Do military vehicles use basic off the shelf electronic parts...?

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The empty tin cans could be used to build a tripwire, wich makes noise if you pass through it. It would give a good warning signal if some is too close to your fortification/camps.

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You don't need scrap electronics to repair a russian helicopter, they work withsteel  cables and vakuum tubes for the on board computer to fly. Do military vehicles use basic off the shelf electronic parts...?

 

well it was just an idea. didnt know they used vacuum tubes. is the littlebird the same way?

 

also the whole "turning ammo into KoS shit" i think is a bit harsh, sure yeah its an explosive device, but you could use them against zombies... to either kill, cripple, or destract them. only reason i talked about players was to kinda give them a less lethal, deterring contraption. hence why i think it should cause bleeding, rather than just blow off the other players legs. but this is the whole point of throwing ideas out here, to talk about them.

 

One can easily use nails and shotguns shells to make buried foot mines. The vietcong famously made use of shotgun shell traps.

 

well, throwing this idea out there, could just use the double barrel shotgun shells (pellet shells, not slugs) in the crafting to get the powder, then you also have shot for extra shrapnel. no need to add a new "powder item" into the game then. shotgun shells are pretty easy to open.

 

 

The empty tin cans could be used to build a tripwire, wich makes noise if you pass through it. It would give a good warning signal if some is too close to your fortification/camps.

 they already did this. they have this system for cans, smoke grenades, frags, and flares.

Edited by Fairlane

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I'm just showing one use of them. Yeah, it makes sense to take apart bullets to use the powder, for starting a campfire for example. Or maybe you could even stack gunpowder together into quantities and once you have enough you could combine it to make hand grenade type devices like from The Last of Us. But it should be dependent on the quantity. That way, you'd actually have to sacrifice something like fifteen bullets or more to have a decent quantity of gunpowder. With ammunition extremely rare, it'd be a good trade off.

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So we're thinking about nailing things in the can?

New low for the DayZ community since first KOS.

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So we're thinking about nailing things in the can?

New low for the DayZ community since first KOS.

 

lol... but oddly that gives me an idea, maybe have the nails sticking out of the can? could maybe... *MAYBE* stick to flesh? I'm not going to say sticky bomb, cause theres no way i, personally could throw a spikey tin can into a sheet of plywood. maybe flesh but unless multiple nails penetrate in multiple directions, i dont think it would really stick to a player

 

was also thinking for the stand alone... maybe if they can get a fire mechanic, use those rags, and whisky bottles, and a 5L gas can and make molotovs or fire bombs or something. but as far as im aware arma doesnt REALLY have a fire spread, or damage system so i dunno if such a thing is possible. but it could be bad cause then you have flaming zombies chasing you..

Edited by Fairlane
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lol... but oddly that gives me an idea, maybe have the nails sticking out of the can? could maybe... *MAYBE* stick to flesh? I'm not going to say sticky bomb, cause theres no way i, personally could throw a spikey tin can into a sheet of plywood. maybe flesh but unless multiple nails penetrate in multiple directions, i dont think it would really stick to a player

 

was also thinking for the stand alone... maybe if they can get a fire mechanic, use those rags, and whisky bottles, and a 5L gas can and make molotovs or fire bombs or something. but as far as im aware arma doesnt REALLY have a fire spread, or damage system so i dunno if such a thing is possible. but it could be bad cause then you have flaming zombies chasing you..

Yes we need fire.

It's the ultimate primitive destructive force.

For sticky bombs... Fishing hooks would suit.

I also want tactical vest with IEDs so we can... Do that stuff.

Great with a heavy down to knees overcoat which they need IMO.

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Yes we need fire.

It's the ultimate primitive destructive force.

For sticky bombs... Fishing hooks would suit.

I also want tactical vest with IEDs so we can... Do that stuff.

Great with a heavy down to knees overcoat which they need IMO.

 

hmmm... i dont really like the IED's idea. theres already satchel charges in the game... and that just seems to be a big way for players to just troll n crap.

i think the molotov, the "less lethal" nail bombs (id kinda want the most damage for it to do is maybe half blood, but definatly cause bleeding damage. i mean... its a tin can with gunpowder, shot, and nails. its not a Morter shell) would be a decent addition. 

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hmmm... i dont really like the IED's idea. theres already satchel charges in the game... and that just seems to be a big way for players to just troll n crap.

i think the molotov, the "less lethal" nail bombs (id kinda want the most damage for it to do is maybe half blood, but definatly cause bleeding damage. i mean... its a tin can with gunpowder, shot, and nails. its not a Morter shell) would be a decent addition.

What you described is an IED.

(Improvised Explosive Device)

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What you described is an IED.

(Improvised Explosive Device)

 

yes but when you talk about IED's i think of the ones in Arma, that are diguised as trash, or buried, and looked like rigged up warheads. more specifically i dont like the "bomb vest" idea. sorry for not specifying that. but the bomb-vest/bag/body thing is already on another thread.

Edited by Fairlane

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yes but when you talk about IED's i think of the ones in Arma, that are diguised as trash, or buried, and looked like rigged up warheads. more specifically i dont like the "bomb vest" idea. sorry for not specifying that. but the bomb-vest/bag/body thing is already on another thread.

I suppose... In a survival game :(

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well it was just an idea. didnt know they used vacuum tubes. is the littlebird the same way?

 

 

The vacuum tube was a joke, i hoped someone would get it. The first computers the size of a house used vacuum tubes for calculation ( see here if you want to educate yourself http://en.wikipedia.org/wiki/Computer ) and i was kind of referring to the "low tech" side of the old russian equipment.

 

 

yes but when you talk about IED's i think of the ones in Arma, that are diguised as trash, or buried, and looked like rigged up warheads. more specifically i dont like the "bomb vest" idea. sorry for not specifying that. but the bomb-vest/bag/body thing is already on another thread.

 

In a survival situation you would normally leave something you can't eat or help you survive. Yes a weapon helps you survive and hunt game so you have food on your table but the current use in DayZ is a game of hunting players. btw...a lot of people would have get used to the taste of wild animals like f.e. deer because they kind of have their own flavor compared to our everyday meat.

 

I suppose... In a survival game :(

 

^ This

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