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potapmisha

Useless helicrashes

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Let's remember helicrashes in version 1.7.4.4 and older. That was legendary place with ultra rare military loot - FN FALs, .50 cal. rifles, PP-19, and much more. I remember I was found at least one FAL on every crashsite. And what's now. You're lucky if you found even M16 on this. I was found only two rare guns on it last month - RPK and SVD. This is on Mi-8 crashes. On UH-1Y crashes I saw only 1-2 M4 variants and food/medical supplies. Where is ultra rare guns? I remember old times... We was traveling on the north of map, looking for helicrashes, because we knew - we'll find at least one sweet gun on it. And what's now? If I see helicrashes' black smoke, I think that I don't need to loot it, because I'll spend 10-15 minutes and find only beans and painkillers.

My suggestion - return crashsites' loot chance to 1.7.4.4 patch state. Without M107 and AS50 of course.

For me and much more other players one on the main tasks in game - find ultra rare loot. This is really interesting - traveling in the unknown places, discovering new locations... But for now it's three main points for this - NWAF, Stary and NEAW (vehicles). You can just run between Stary and NWAF and in 2-3 trips you'll get the loot of your dream. I think that in this places you should get basic equipment - AKM/upgraded M4, regular backpack, better tools like GPS (very low chance). If you want something more, you need to go to helicrashes.

Repeat

My suggestion is - if you're just looting NWAF and Stary, you'll get only basic loot - regular rifle, backpack (like British Assault), not more. If you want to get some more you need to find crashsites, because it's harder than just loot barracks

Edited by potapmisha

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Maybe that's the entire point. When you can find military grade loot everyday at dozens of sites it makes the entire point of the game using those weapons instead of just surviving. They don't want Dayz to be a military sim but a surviving sim. That's what Battlefield3-4 is for. And get this! They actually give you tons of military grade loot BEFORE you spawn! Can you imagine? A game where people want a military sim experience who can just jump right in a start killing! I'm pretty sure you're playing the wrong game.

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That's another talk. That's really wrong that fresh spawn in Elektro can find DMR or smth and go to Dobry to kill other fresh spawns. I think that on the fire stations and deer stand should spawn only AK variants and some M4s (without silencer/HWS/GL and other rare modules). But helicrashes is not that. Let's compare.

Barracks: static place, every noob can get there and get tons of military gear

Crash site: randomly spawns all around the map. You have to walk in the empty areas, where's no lootable places kilometers away. You have to take a lot of food and drink because looking for crash site can take 1-2 hours and even more. And when you finally find it...you'll see some beans and morphine. Awesome loot.

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I see by your post that they did a good job with the update. Only because it's a military vehicle it doesn't mean it has to carry weapons to under the roof, i can also be carrying nothing at all. If you don't have to fight you won't need to haul weapons, ever thought of that possibility?

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I see by your post that they did a good job with the update. Only because it's a military vehicle it doesn't mean it has to carry weapons to under the roof, i can also be carrying nothing at all. If you don't have to fight you won't need to haul weapons, ever thought of that possibility?

That's all conditionally enough. Maybe for more realistic UH-1Y should be replaced with C130J or other huge aircraft. But ultra rare weapons should spawn on it. For me and much more other players one on the main tasks in game - find ultra rare loot. This is really interesting - traveling in the unknown places, discovering new locations... But for now it's three main points for this - NWAF, Stary and NEAW (vehicles). You can just run between Stary and NWAF and in 2-3 trips you'll get the loot of your dream. I think that in this places you should get basic equipment - AKM/upgraded M4, regular backpack, better tools like GPS (very low chance). If you want something more, you need to go to helicrashes. Maybe some more random locations will be added later, but now let's start from this Edited by potapmisha

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I actually like the way its gone now, I remember having tents with like 10- AS-50 and 10- 107 in older patches. But now if I get my hands on an M24 il usualy leave it in a tent and bring it out when a hostile group comes online. Its better that having a rare gun is something of an event, apposed to having stockpiles of everything.

 

I think the way it is now is better, less guns makes them more valuable and gives more excitement when ya find one.

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By definition, ultra-rare loot should not be easy to find. Running a few times back and forth between NWAF and Stary should not be regularly rewarded by finding ultra-rare loot.

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I actually like the way its gone now, I remember having tents with like 10- AS-50 and 10- 107 in older patches. But now if I get my hands on an M24 il usualy leave it in a tent and bring it out when a hostile group comes online. Its better that having a rare gun is something of an event, apposed to having stockpiles of everything.

I think the way it is now is better, less guns makes them more valuable and gives more excitement when ya find one.

You don't got the point. If I'll run 2-3 times between NWAF and Stary, I'll get loot like: full toolbelt, Czech/Coyote pack, ultra rare gun (like SVD/M40A3 and even LMG), lots of ammo maybe rangefinder and even NVGs. But if I'll spend several hours to find the crashsite, I'll find only some medicals and food. Where is justice?

My suggestion is - if you're just looting NWAF and Stary, you'll get only basic loot - regular rifle, backpack (like British Assault), not more. If you want to get some more, like

full toolbelt, Czech/Coyote pack, ultra rare gun (like SVD/M40A3 and even LMG), lots of ammo maybe rangefinder and even NVGs.

you need to find crashsites, because it's harder than just loot barracks Edited by potapmisha

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You don't got the point. If I'll run 2-3 times between NWAF and Stary, I'll get loot like: full toolbelt, Czech/Coyote pack, ultra rare gun (like SVD/M40A3 and even LMG), lots of ammo maybe rangefinder and even NVGs. But if I'll spend several hours to find the crashsite, I'll find only some medicals and food. Where is justice?

My suggestion is - if you're just looting NWAF and Stary, you'll get only basic loot - regular rifle, backpack (like British Assault), not more. If you want to get some more, like

you need to find crashsites, because it's harder than just loot barracks

 

But dosent it make more sense that the big bad guns are at the large military instillation, and only a very small amount of loot is in a helicopter. Also there is a lot more risk in going to NWA as its a static thing that everyone knows about, so is more likely to head to. A crashsite is a much lower risk thing as you may be the only person on the map that knows about it.

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But dosent it make more sense that the big bad guns are at the large military instillation, and only a very small amount of loot is in a helicopter. Also there is a lot more risk in going to NWA as its a static thing that everyone knows about, so is more likely to head to. A crashsite is a much lower risk thing as you may be the only person on the map that knows about it.

Everyone knows where is barracks. And I saw the servers where big clans using it like a weapon factory. You can't do it with crashsites because loot on them spawns only once after restart. barracks gives rare loot to everybody who comes, crashsite - only for 1-2 men who came first

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Yeah that's called loot farming....im guilty of doing it myself lol. But with new patch its 15mins before  building respawns so its been combatted loads. Farming is incredibly risky though.....especialy at NWA with the easy sniper spot on each barrack. And that's my point....a CS is so much safer to loot than a barracks so the loot shouldn't be good all the time ;) 

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I completely agree Karmaterror. Some people may make a mini game out of hunting for crash sites, but since they randomly spawn, it comes down to 

a:hunting for crash sites and lucky enough to stumble into one with almost no risk because you're in the dead zones of the map where people don't usually camp and just a few zombies spawn

b:randomly wander around the map and luck into one with almost no risk because you're in the dead zones of the map where people don't usually camp and just a few zombies spawn

Either way you put almost no risk into finding one and the people I see complaining about low loot spawns are probably the ones that have grown soft in being able to safely and routinely find great loot. Compared to the risk of Stary or NWAF I feel crash sites offer about exactly what they should at this point. There's even greater risk going into a town and looting the grocery store so the loot at crash sites should be even lower than that. Medical supplies and food. That's what people hiding from risk should be rewarded with. 

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re we talking about balance or realism? cause it WAY, WAY more realistic to find gun with ammunition on crash sites than in the bases, as in bases all the guns normally stay locked on a room, not thrown away in barracks.

 

on a helicopter, the tripulation would be certainly going to a conflict where the guns would be required, or at least they would use it to defend themselves, theres no point in throwing m240's on barracks and beans on crashed helicopters.

Edited by lipemr

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Finding a crash site by chance makes you feel quite lucky if you didn't really look for it. Farming really sucks...i also followed my team a lot of patches ago...it was terrifying how many weapons you could amass in such a short amount of time, they kept looting until we had a pile of at least 50 rifles and countless other sidearms and other loot in at least two piles lying in the forest next to the location. Of course i took an AK to fit the region while most of the others took western guns.

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If people will get only basic gear on state military object, they will travel all around the map to find crashsites. And crashsite hunting will be more dangerous. Because now you know that chance of meeting a man in the center of the map is minmal. Most people looting arifields and camps. And how do we travel now? Careless. Just running trough the forests and fields. But if people will walk there more often... Traveling on the map will be more interesting. You know that most people is not on the regular Elekro/Cherno - Stary - NWAF route, but looking for crashsites and with the same chance could be everywhere. You will be careful, you will check probably sniper spots. I think this will make game more hard and interesting.

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And powerful military guns will be finally limited - helicrashes' loot spawns only once after restart and it not it all could be found

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I've never had an SVD that's the way I think automatic guns should be.

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I ran from Electro to Gorka then to Stary and then the NWAF the other day after being killed, in between Electro and Gorka I found 3 crashes, and from Gorka to the others I found another 4. I was pretty much set before I even got to my destination. If anything they need to be even rarer and spawn a few more guns at each site IMO.

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I ran from Electro to Gorka then to Stary and then the NWAF the other day after being killed, in between Electro and Gorka I found 3 crashes, and from Gorka to the others I found another 4. I was pretty much set before I even got to my destination. If anything they need to be even rarer and spawn a few more guns at each site IMO.

They definitely aren't hard to find if you're going past fields.

It is safer and has better loot than NWAF

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I ran from Electro to Gorka then to Stary and then the NWAF the other day after being killed, in between Electro and Gorka I found 3 crashes, and from Gorka to the others I found another 4. I was pretty much set before I even got to my destination. If anything they need to be even rarer and spawn a few more guns at each site IMO.

 

Because they have fixed locations for the crash sites. Of course people are going to run the route they know where they know crash sites appear. The chances are sometimes slim but often enough you just run from one into the next. Using the whole map to spawn a crash site should be a priority.

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Because they have fixed locations for the crash sites. Of course people are going to run the route they know where they know crash sites appear. The chances are sometimes slim but often enough you just run from one into the next. Using the whole map to spawn a crash site should be a priority.

The server I play on has animated crashsites that spawn (i mean crash land) anywhere in the upper 75% of the map. The crash in towns, in the woods, on the road. Hell, my friend was driving a ural and was unlucky enough to have one crash land on him. :D

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The server I play on has animated crashsites that spawn (i mean crash land) anywhere in the upper 75% of the map. The crash in towns, in the woods, on the road. Hell, my friend was driving a ural and was unlucky enough to have one crash land on him. :D

 

Those are good...two literally came down on top of me in a 15 minute timeframe...but animated seems misleading..shouldn't it be dynamic?

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Maybe that's the entire point. When you can find military grade loot everyday at dozens of sites it makes the entire point of the game using those weapons instead of just surviving. They don't want Dayz to be a military sim but a surviving sim. That's what Battlefield3-4 is for. And get this! They actually give you tons of military grade loot BEFORE you spawn! Can you imagine? A game where people want a military sim experience who can just jump right in a start killing! I'm pretty sure you're playing the wrong game.

Battlefield is not a sim by any stretch.

 

And on topic; Helicopter crews would be the least likely to be carrying ultra-rare weapons. They usually only carry light personal defense weapons (like handguns, sub-machineguns and carbines) in case they get downed or need to land. The only instance I can see really rare weapons being in aircraft crashes would be if they were cargo aircraft carrying weapons. 

 

It makes more sense that you're finding an MP5A5 and M4A1 at a helicopter crash than an MK48. You'd even be able to justify the M240 more because it is used as a helicopter door gun (Which could actually be an awesome idea; you could potentially get a high-grade machinegun like a PK or M240 but you'd have to have the correct tools to dismount it)

Edited by Chaingunfighter
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Battlefield is not a sim by any stretch.

And on topic; Helicopter crews would be the least likely to be carrying ultra-rare weapons. They usually only carry light personal defense weapons (like handguns, sub-machineguns and carbines) in case they get downed or need to land. The only instance I can see really rare weapons being in aircraft crashes would be if they were cargo aircraft carrying weapons.

It makes more sense that you're finding an MP5A5 and M4A1 at a helicopter crash than an MK48. You'd even be able to justify the M240 more because it is used as a helicopter door gun (Which could actually be an awesome idea; you could potentially get a high-grade machinegun like a PK or M240 but you'd have to have the correct tools to dismount it)

If you want more realistic, you can imagine that choppers was carrying weapons. Or it gonna be replaced with C-130Js. But random locations is the best way to rare weapon spawn
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