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Karmaterror

Infection As On World War Z

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Ok This is a complete rip off form World War Z, but here goes..

 

When you get infected you get a new HUD icon that has a rising level of infection, as it rises you receive a % chance that zeds will ignore you that rises with infection. So a very heavily infected player could be almost invisible to zeds. Maybe tie it in with current HP so the closer you are to death adds a small bonus to the % chance.

 

Would add some survivability towards the end and could save your ass. An obvious con would be that people could get a transfusion then get highly infected for stealth( or other way round<<). Maybe the system could be that infection rises as your HP drops, so you are only getting the effects when you need them. If you are greater than say 30% HP then no effects are awarded.

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"Insert anti warz comment here"

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I don't mind this idea, I can definitely see certain people deliberately infecting themselves so that their harder to detect. The downside being that they could be one-shotted by a makarov.

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I know we got a credit roll clip that says "There is No Release Date." but do we have a "Survivors are Immune." one?  We can't be infected by the zombie virus (although thats not entirely what you're saying), and there's no 'magic infection' that would make zombies ignore us.  It hasn't been explained officially why zombies don't attack each other (one of the popular theories is pheromones) but it would be in the zombie virus itself.  Since it's been said about a thousand times that players are immune to the virus, we can't get infected with it and reap any 'benefits'.  I would point to 28 Weeks later, which is what our zombies are based on.

 

There's part of the movie where two girls go outside the clean zone to grab something from their old home.  They find their mother still alive and not zombied, but somewhat feral.  The military busts in and captures the mom, taking her back under quarantine to the clean zone for study because she had the virus in her blood but was immune.  The husband breaks into the lab she's locked up in to see her, she's strapped down to a gurney behind a locked door and they talk for a bit,  the husband (forget exactly what happens but think he kisses her) gets infected, goes insane and beats the wife (who's still strapped down and not a threat) to death with his bare hands, gets out and starts infecting more people, thus restarting the outbreak.  Point is she was immune and was not 'ignored' by the infected.


Edited by BigMike

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Ll be honest...iv always thought I was getting the zed virus when zeds hit me lol. Didn't know players were immune., but yeah the zeds could just be sensing that im infected with something. Something they don't like the taste of.

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Yeah there is a bit of confusion there about infection.  In the mod it's just generically called infection, it could be anything from the common cold to AIDs.  In the Standalone they'll be adding more types of infections, with different ways to treat/cure them (diseases like cholera, typhoid, ect).  Zombies, in the words of Great George Carlin, are pretty much degraded down to the reptile brain, which is 'Kill, Eat, Fuck.' or kill, eat, reproduce.  They don't really need/have the means to reproduce (other than infection of the zombie virus, and again we're immune), so its down to Kill and Eat.  Rabies (which is my theory of what 'The Virus' is) is pretty much a rage virus.  Victim becomes infected, usually through contact with something with rabies (normally via a bite or deep scratch with infected claws, not sure of other ways)  The victim slowly starts to lose his mind and go crazy, attacking and lashing out at pretty much anything that moves (and possibly infecting others) before the virus eventually kills the host.  I think there's a cure for rabies but it's fairly complex and painful (treatments are administered over the course of weeks) but you have to catch it fairly quickly.  Which is why when someone's attacked by an animal that normally wouldn't attack (raccoons, domesticated 'non violent' dogs, ect) or displays some of the signs of being rabid, the animal is usually tracked then put down and the brain is examined to see if the animal had rabies.

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Ok This is a complete rip off form World War Z, but here goes..

 

When you get infected you get a new HUD icon that has a rising level of infection, as it rises you receive a % chance that zeds will ignore you that rises with infection. So a very heavily infected player could be almost invisible to zeds. Maybe tie it in with current HP so the closer you are to death adds a small bonus to the % chance.

 

Would add some survivability towards the end and could save your ass. An obvious con would be that people could get a transfusion then get highly infected for stealth( or other way round<<). Maybe the system could be that infection rises as your HP drops, so you are only getting the effects when you need them. If you are greater than say 30% HP then no effects are awarded.

Karma karma...

 

This is one of these cases where you could have avoided to create a new topic, i'm sorry. There are games where we don't talk about :)

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As BigMike already pointed out, the infection we get ingame has nothing to do with the zombie pandemic virus. Players are just immune to this virus and get good old bacterial infections. If one got the zombie virus and was able to cure himself with a pack of antibiotics then there wouldn't be a pandemic in the first place. People would just use antibiotics and there would be no zombies at all.

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As BigMike already pointed out, the infection we get ingame has nothing to do with the zombie pandemic virus. Players are just immune to this virus and get good old bacterial infections. If one got the zombie virus and was able to cure himself with a pack of antibiotics then there wouldn't be a pandemic in the first place. People would just use antibiotics and there would be no zombies at all.

Then make it a huge risk. Lets say, once you are below 4000 blood and infected, it mutates into the zombie virus. Once a player becomes infected they have the chance to take antibiotics. Once it mutates they have to find various medical materials and craft a cure, antibiotics won't cure it anymore. Of course, once it mutates the player becomes a half-zombie, occasionally letting out an involuntary howl and being invisible to zombies. All the while their still very slowly loosing blood, so at some point the player HAS to cure them self, or they will die. It's a trade off. Do you want to temporarily infect yourself to make it less obvious while you loot the airfield, or take your chances against the bandits.

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Karma karma...

 

This is one of these cases where you could have avoided to create a new topic, i'm sorry. There are games where we don't talk about :)

You are aware that World War Z and Infestation: Survivor Stories (AKA The War Z) are two completely different things, right?

Hell, World War Z is the reason that The War Z was forced to change their name - leave the poor guy alone :P

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He's not talking about the game. He's talking about the movie World War Z.

Funny how everytime a new movie comes out everyone is so bubbling with "original" ideas. You really think the devs haven't seen every single zombie movie out there even if only for reference?

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Funny how everytime a new movie comes out everyone is so bubbling with "original" ideas. You really think the devs haven't seen every single zombie movie out there even if only for reference?

 

I never claimed it was an "original" idea....in fact 1st line says its a complete rip off, jus felt it lent itself nicely to day z ;)

 

And im completely anti War Z (the game). That thing just looks like a rushed attempt to to cash in on Day Z's popularity.

 

Edited by Karmaterror

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He's not talking about the game. He's talking about the movie World War Z.

 

oh THAT zombie virus no clue how I got them mixed up

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I don't really like this idea in DayZ, and not just because I thought that World War Z (the movie) was a travesty. I honestly think the game would be much better if players weren't immune to the zombie virus, like every other zombie game and most zombie movies.

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