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 Prema C.

stronger cars

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I don't know if this has been suggested yet but:

 

I was thinking that it would be call to be able to find/craft a blow torch, hammer, screws, bolts and a different kind or scrap metal (distinct from the normal scrap metal in some way) and apply these materials to your vehicle as a form of armoring not bullet or bomb proof but just enough to withstand hitting something a bit more but you still cant drive at a hundred kilometers an hour into a wall and expect not to get damaged a bit   

Edited by Prema C.
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They should have crumpling car physics.

And then get an old steel car with no crumple zones and you can knock walls out of the way and stuff but hurt yourself instead of the car.

Cars shouldn't break in one, and head on crashes at around 60KMH don't damage a driver seriously much, but the front of the car will be a crushed soda can.

Old cars are built like tanks, new cars are built like bent soda cans.

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Not killing your fun here. Origins has some modifiable vehicles...Never played enough to give a crap about it though. 100kmh into a wall I would like to see total destruction. Not a Burntout Paradise "Drive-Away"

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Not killing your fun here. Origins has some modifiable vehicles...Never played enough to give a crap about it though. 100kmh into a wall I would like to see total destruction. Not a Burntout Paradise "Drive-Away"

 

Origins yes but what about the standalone?

 

You got my full support buddy.

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An idea almost exactly like this was posted several days ago.  I think it's a good idea though, and would be cool to see in SA.

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SA is actually the part of dayZ i was talking about just telling you's to clear up any misunderstandings   

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An idea almost exactly like this was posted several days ago.  I think it's a good idea though, and would be cool to see in SA.

 

skat3rat

 

how u get to it were it at

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No amount of "armoring" will save your car from getting damaged when hitting obstacles. The material underneath just isn't strong enough, you would have to build a car out of at least 1/8 sheets of metal and replace most parts with stronger ones to make it very durable. Don't underestimate how much weight you can add just by doubling the thickness of the body parts. They did make cars with thick walls ages ago and they weighed tons, well they weigh tons nowadays, too.

On the other hand having a car without crumple zone will kill the passengers when hitting an obstacle even at very low speeds. The human body can only take that much.

Edited by Enforcer
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No amount of "armoring" will save your car from getting damaged when hitting obstacles. The material underneath just isn't strong enough, you would have to build a car out of at least 1/8 sheets of metal and replace most parts with stronger ones to make it very durable. Don't underestimate how much weight you can add just by doubling the thickness of the body parts. They did make cars with thick walls ages ago and they weighed tons, well they weigh tons nowadays, too.

On the other hand having a car without crumple zone will kill the passengers when hitting an obstacle even at very low speeds. The human body can only take that much.

If you put a new seat on an old car aswell as cut the front shell of a newer car with its crumple zones and just wielded it onto the front of an older car you might achieve a safer but slow tank which you can buff even further.

However with the already bad engine and extra weight it would be one dem old slow tanks.

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You just add extra weight with no benefit from incoming fire. Those stell plates are not hard enough to stop a bullet anyways. Most HMMWV crews didn't even up armor their vehicles because it just made them a slow target.

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You just add extra weight with no benefit from incoming fire. Those stell plates are not hard enough to stop a bullet anyways. Most HMMWV crews didn't even up armor their vehicles because it just made them a slow target.

Is that why an Abrams tank can drive at 67Kmh?

Not as slow as most people expect tanks to drive.

But in armored car you only really need reinforcing in a few places really to keep the vital workings like engine and crew safe.

Still it might be worth blocking some windows to make yourself a harder shot and keep yourself safe from zombies.

But, something sensible for zombie defence might be bars around the vehicle just attached to the body.

It won't make your car stop suddenly and strawberry jam you on windscreen, but it will keep Zeds from smashing windows and eating your brains while you could also put Kevlar in the doors etc etc to stop bullets.

Maybe a steel plate over the engine block so your engine can't be easily shot out by medium calibers.

Some spikes on front of car so you can carry loot around on front of car when a slow bandit tries his luck.

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Is that why an Abrams tank can drive at 67Kmh?

 

 

The M1 is a good example, it was designed just to do that. A complete opposite would be the Tiger tank, good armor and firepower but the base was way too weak to support it's weight. They just kept slapping on armor plate after armor plate without thinking about upgrading the suspension or engine. But i get what you are trying to point out.

But even a M1 has it's limits, you can't just double the armor without having effects on it's mobility, right? Most uf us know how well a small car handles with one or two passengers riding, but once you put four people plus luggage it's a completely different driving experience. That's what i'm trying to point out. There has to be a negative for every positive, that's the law of physics.

Having steels baskets hanging ont the sides are a good way to carry equipment. The bus above is a good example of moderate armoring, but i bet if you didn't have a disadvantage that truck would look like it had heavy armor plating plus a TUSK package mounted.

Edited by Enforcer
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Yay so instead of ruining your body work you will grind your shocks in no time :)

Also we don't talk about Dayz Origin here.

Edited by Lady Kyrah
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I think that if you hit someone with your car, they should thump onto the bonnet, possibly twack against the wind-screen and damage the glass and slow the car

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I think that if you hit someone with your car, they should thump onto the bonnet, possibly twack against the wind-screen and damage the glass and slow the car

Agreed. Definetily realistic.

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I think that if you hit someone with your car, they should thump onto the bonnet, possibly twack against the wind-screen and damage the glass and slow the car

The more graphic the better.

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If you put a new seat on an old car aswell as cut the front shell of a newer car with its crumple zones and just wielded it onto the front of an older car you might achieve a safer but slow tank which you can buff even further.

However with the already bad engine and extra weight it would be one dem old slow tanks.

The thing is that cars are ment to crumple. When the car absorb the energy of the impact by crumpling, that's energy that is not exerced on you, the pilot. If the car doesn't crumple or absorb the shock in any way this shock will be directly transfered to you.

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The thing is that cars are ment to crumple. When the car absorb the energy of the impact by crumpling, that's energy that is not exerced on you, the pilot. If the car doesn't crumple or absorb the shock in any way this shock will be directly transfered to you.

Thankyou for not reading what I had down properly, try again.

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If you put a new seat on an old car aswell as cut the front shell of a newer car with its crumple zones and just wielded it onto the front of an older car you might achieve a safer but slow tank which you can buff even further.

However with the already bad engine and extra weight it would be one dem old slow tanks.

 

 

The thing is that cars are ment to crumple. When the car absorb the energy of the impact by crumpling, that's energy that is not exerced on you, the pilot. If the car doesn't crumple or absorb the shock in any way this shock will be directly transfered to you.

 

He is right in a way...double the crumple zone doesn't mean half the impact energy and a new seat won't save you either plus i'd like so see someone drive a car safety with about 100kg of weight packed in front, try running around with a case of beer held with straight arms then without to find out the difference. You are still travelling with the same speed as the car and that energy has to be absorbed by something or somebody. In the worst case the front will be so strong that the passenger cabin will deform instead ruining any kind of protection the car could have provided, and that's a very weak part compared to some parts of the car.

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Is that why an Abrams tank can drive at 67Kmh?

 

 

 

Ap_Norris, I don't mean to condescend, but please. An M1 Abrams has a 1,500-horsepower gas turbine engine. No civilian vehicle has comparable power. Haven't you seen the episode of Mythbusters where they actually armored cars with phone books and shot at it? The weight of the phone books alone slowed the vehicle dramatically.

 

I'm not saying we shouldn't be able to armor our cars, but you're comparing apples to oranges my friend.

 

 

 

 

 

But before we get armoring, I'd really like to see a simple "duck" mechanic for people inside a vehicle. I want to be able to crouch down behind the steering column to avoid being shot straight through the window. Maybe ducking as the driver would slow your steering response time to make it harder to control, that way you can't just drive around ducking all the time.

Edited by SalamanderAnder

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