DemonGroover 8836 Posted August 13, 2013 I am looking forward to my first sparring match with the king (cholera that is). 2 Share this post Link to post Share on other sites
TheLastEmp 295 Posted August 13, 2013 Awesome, Thank you Fraggle. @ Dub - Me too, I think coming across a camp will be even more nerve-wracking and potentially advantageous in the SA... Can't wait :) @ Flux - You mean, like, finding ways to avoid getting hit/sick, or figuring out different ways to treat yourself once you are sick? or both? (probably both). My intention is to stay away from youtube or any other tutorials for a while after SA is released so that I'll kind of be forced to figure a lot of those things out on my own. I'm in absolute agreement that trying to figure out ways to survive will be one of the more rewarding elements of the game. @ DGroove - "Hail to the King, baby" :D Yeah, surviving cholera seems like it will be a mini-game all unto itself... I wonder what will be the number 1 killer of survivors... Other players, Zombies, or disease... 2 Share this post Link to post Share on other sites
Fraggle (DayZ) 15720 Posted August 13, 2013 As well as the comments above I'm looking forward to the crafting element. That's something completely new and and I think will become quite a big part of the game. Working out what to do with all of these new items we'll be finding will be a lot of fun. 2 Share this post Link to post Share on other sites
TheLastEmp 295 Posted August 13, 2013 Fraggle, when you were taken hostage in the dev blog last week, were there actually zipties being used or was it just the animation? I'm wondering if you were able to try the mechanic to "break free of restraints". I'm very intrigued by that mechanic. Share this post Link to post Share on other sites
Fraggle (DayZ) 15720 Posted August 13, 2013 (edited) Fraggle, when you were taken hostage in the dev blog last week, were there actually zipties being used or was it just the animation? I'm wondering if you were able to try the mechanic to "break free of restraints". I'm very intrigued by that mechanic.That was actually just to demonstrate the new animation/positions. The different restraints are being added as we speak ;). The way it works atm is that you press F2 to "surrender". Your player then puts his hands in the air. Then you can kneel/crouch with your hands in the air, if you then press crouch again you put your hands behind your back which is when another player will be able to tie you up. The plan is to have different restraints (eg: cable ties, gaffa tape, hancdcuffs) which each take a different amount of time to wriggle out of. Time-wise I think they're looking at minutes rather than anything silly and if you log off while restrained it could mean the death of your character so that people don't just combat-log. It's all subject to change as different things are experimented with but as of now that's the plan I think. Edited August 13, 2013 by Fraggle 1 Share this post Link to post Share on other sites
p4triot 207 Posted August 13, 2013 If you logout IA should take care of your character rather than dying (sometimes people has connection failures you know, and would be a shame if that could get your char killed) 1 Share this post Link to post Share on other sites
JustThatEpic 72 Posted August 13, 2013 If you logout IA should take care of your character rather than dying (sometimes people has connection failures you know, and would be a shame if that could get your char killed) Well that just sucks to be that person then. If you let that one little percent in, people will take advantage of it. 1 Share this post Link to post Share on other sites
Fraggle (DayZ) 15720 Posted August 13, 2013 (edited) If you logout IA should take care of your character rather than dying (sometimes people has connection failures you know, and would be a shame if that could get your char killed)Yeh, unfortunately you can't design a game around unstable internet connections, harsh but true. My connection very occasionally drops but it's rare enough that I'll just suck it up if it affects the game, as with any other online game I play. If it got to a point where it was affecting my enjoyment of the game I'd call my ISP and sort it with them. If you think how rare it'll be to actually be restrained I don't think it'll be an issue unless you're extremely unlucky or have a very poor connection, in which case it'd be for you to resolve it at your end. Edited August 13, 2013 by Fraggle Share this post Link to post Share on other sites
TheLastEmp 295 Posted August 13, 2013 Well that just sucks to be that person then. If you let that one little percent in, people will take advantage of it. not necessarily... as he suggested, a basic set of AI controls could be imposed, leaving the character in-game for a minute or two after they combat-log/get disconnected. My network node is oversold and every day after I get home from work I get about 30 to 60 minutes of slower and slower internet until I end up pinging over 1000 and get kicked. After that my internet is screwed until about 1am :/ I'm moving in a few months, but if SA comes out before then I'd hate to have my character killed every afternoon because of my internet. 1 Share this post Link to post Share on other sites
p4triot 207 Posted August 13, 2013 (edited) Yeh, unfortunately you can't design a game around unstable internet connections, harsh but true. My connection very occasionally drops but it's rare enough that I'll just suck it up if it affects the game, as with any other online game I play. If it got to a point where it was affecting my enjoyment of the game I'd call my ISP and sort it with them. If you think how rare it'll be to actually be restrained I don't think it'll be an issue unless you're extremely unlucky or have a very poor connection, in which case it'd be for you to resolve it at your end. As TheLastEmp just said. It is not about a kick-ass IA, but more like just some IA bandaging-self, an not even moving unless for avoiding zombies. Only for 2-3 min. And I would add this for generical purposes, not only when being restrained - and I was also being gentle when mentioning the people with bad internet connections -. My goal would be for this to finally adress the combat-log problem. If you are in any other situation than alone and w/o any zombie/player around, IA should take care of your char if the game loses his connection to the server (be it accidentaly or alt+F4). And this should happen in almost EVERY situation, like being 50m closer to someone who's not your friend (in the case there's some sort of ingame-friendlist), or close to zombies, or being shot at (in fact, if you are in a 1km range of a shootout taking place, you shouldn't be able to disconnect), so as being chase/targeted by zombies, unconscious, seriously harmed or in a core zone such as big cities or airfields (I'm tired of people login on my back inside buildings - wether it is casuality or server hopping). This is not CS when you play for 20 min, get tired and then just click disconnect. This is closer to an MMORPG game, and In every MMORPG game I know, you MUST think where are you disconnecting if you don't want to die when in a loading black screen due to monsters or another players. On our clan-TS3 thinks like "Gotta go in 3 min, I better get going to a safe zone to disconnect" we're normal. Same goes here I would say. Edited August 13, 2013 by p4triot Share this post Link to post Share on other sites
iamlegend (DayZ) 14 Posted August 13, 2013 i just want to have a nice little place around Shakhovka 1 Share this post Link to post Share on other sites
Skat3rat 1633 Posted August 13, 2013 The one thing I can't wait to do in SA is run around electro nude with my junk flopping to blind snipers, while beating the shit out of zombies with a baseball bat. 2 Share this post Link to post Share on other sites
TheLastEmp 295 Posted August 13, 2013 (edited) The one thing I can't wait to do in SA is run around electro nude with my junk flopping to blind snipers, while beating the shit out of zombies with a baseball bat. 'Merica :D Edited August 13, 2013 by TheLastEmp 1 Share this post Link to post Share on other sites
Fraggle (DayZ) 15720 Posted August 14, 2013 As TheLastEmp just said. It is not about a kick-ass IA, but more like just some IA bandaging-self, an not even moving unless for avoiding zombies. Only for 2-3 min. And I would add this for generical purposes, not only when being restrained - and I was also being gentle when mentioning the people with bad internet connections -. My goal would be for this to finally adress the combat-log problem. If you are in any other situation than alone and w/o any zombie/player around, IA should take care of your char if the game loses his connection to the server (be it accidentaly or alt+F4). And this should happen in almost EVERY situation, like being 50m closer to someone who's not your friend (in the case there's some sort of ingame-friendlist), or close to zombies, or being shot at (in fact, if you are in a 1km range of a shootout taking place, you shouldn't be able to disconnect), so as being chase/targeted by zombies, unconscious, seriously harmed or in a core zone such as big cities or airfields (I'm tired of people login on my back inside buildings - wether it is casuality or server hopping). This is not CS when you play for 20 min, get tired and then just click disconnect. This is closer to an MMORPG game, and In every MMORPG game I know, you MUST think where are you disconnecting if you don't want to die when in a loading black screen due to monsters or another players. On our clan-TS3 thinks like "Gotta go in 3 min, I better get going to a safe zone to disconnect" we're normal. Same goes here I would say.I was talking about the restraints specifically. Combat logging is a whole seperate issue that is being addressed in more traditional way, eg: After you log out your character actually stays on the server for a certain time. 1 Share this post Link to post Share on other sites
SalamanderAnder (DayZ) 1747 Posted August 14, 2013 I can't wait to use the radio system as a means to do friendly favors and supply drops for survivors or groups I can contact indirectly, or to spy on my enemies. Also, the ability to build a base for myself. 2 Share this post Link to post Share on other sites
ZigZagGamer 12 Posted August 14, 2013 Sounds good, but let's be honest most of the time it will be."I cut him free and hand him the winchester in my back pack and say let's go hun..."*BANG* ......You're dead now. Share this post Link to post Share on other sites
big_t 66 Posted August 16, 2013 (edited) I'm really looking forward to those first 2-3 days of pure glory when the script kiddies and hackers don't have the hacks and scripts yet. Pure heaven listening to their butt hurt trying to survive with no skills, no brains and no scripted gear. Edited August 16, 2013 by Big_T Share this post Link to post Share on other sites
TheLastEmp 295 Posted August 16, 2013 Sounds good, but let's be honest most of the time it will be."I cut him free and hand him the winchester in my back pack and say let's go hun..."*BANG* ......You're dead now.Honestly, and I'm not making this up, I've never had a player attempt to kill me after helping them out (bloodbag, food, etc...) I dunno If I just get lucky or what... I feel like, at this point, so many coastal bambis are desperate for some friendly interaction that they are too excited to be interacting with a friendly player to make an attempt at murdering. I know if it were me, and someone cut me free and offered me redemption against my assailants, I would treat that player as a friendly from that point forward. No questions asked. Share this post Link to post Share on other sites
kalashinkov 34 Posted August 16, 2013 I'm looking forward to the SA itself :P, Other than that , I can't describe how much I want to use the radio . The trolling force is strong :D 1 Share this post Link to post Share on other sites
Skat3rat 1633 Posted August 16, 2013 I'm looking forward to the SA itself :P, Other than that , I can't describe how much I want to use the radio . The trolling force is strong :D Remember to play this song over the radio in SA http://www.youtube.com/watch?v=bc80tFJpTuo&feature=player_embedded Share this post Link to post Share on other sites