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TheLastEmp

One thing about -SA-

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In essence, if you could reduce your excitements and expectations down to one, single, hypothetical experience or encounter.  What would it be?

 

 

As an example (and to get things started):

 

I am crazy excited for the first time I'm wandering through Cherno and come across a player tied up with zip-ties struggling to break free.  I'll know he's already been robbed and probably won't have anything of value for me... but he will have knowledge of which direction his assailants went... and what they're geared up with...

 

So when I cut his zip-ties and hand him the winchester in my bag and tell him "it's time to go hunting"... I'll know that the Standalone is everything I'd hoped it would be...

 

 

 

*Stated simply, I can't wait to free someone from their zip-ties and help them get revenge*

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It will be ongoing excitement as I realise I'm not being punched to death through numerous walls.

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I'm pretty sure that the Standalone won't be a better experience than the mod now. Because CoD kids, you know ^^

DayZ won't be the same like it was earlier :(

 

 

E: Edited the whole text

Edited by BaconTrooper
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Everyone acts like everything will change in SA, like you won't ever get shot...

 

 

No. They're still going to blow your head off when you run into Elektro.

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Everyone acts like everything will change in SA, like you won't ever get shot...

 

 

No. They're still going to blow your head off when you run into Elektro.

EDIT: I don't think anyone is actually hoping that there won't be people out there still KoS'ing.  If there weren't people shooting at you the game wouldn't be nearly so fun... I don't quite see what your responding to...  :huh:

 

 

I played on a nearly full DayZero server last night and spent about 2 hours total in Elektro and Cherno... Ran in to half a dozen survivors... No one shot at me... there were some intense interactions... but no shots were fired... (not saying this is typical, but that it does happen)

 

And the SA will be better balanced to promote cooperation and make killing survivors a bit more difficult/costly...

And I would hope there will still be players who will shoot on sight, because that's an important and terrifying element of the game...

With all of the cool mechanics added and the greater scarcity of ammo, there will be more robberies and hostage situations... This seems rather apparent to me...

Edited by TheLastEmp

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I'm pretty sure that the Standalone won't be a better experience than the mod now. Because CoD kids, you know ^^

DayZ won't be the same like it was earlier :(

 

 

E: Edited the whole text

 

Honestly, I get the feeling CoD/twitch shooter type players will get a little bored with the standalone before too long...

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Honestly, I get the feeling CoD/twitch shooter type players will get a little bored with the standalone before too long...

Maybe so. But I've been hearing people complain about how bad the mod is with the way people play it. Then they ragequit the mod and say something along the lines of, "Bah humbug, the mod stinks. I'm gunna wait until SA where everything will change!"

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KoS is because high weapons loot , if I am not wrong SA said that they will focus more in surviving than shooting, so I think that the CoD kids will give up after find out that there's no weapon on every corner

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KoS is because high weapons loot , if I am not wrong SA said that they will focus more in surviving than shooting, so I think that the CoD kids will give up after find out that there's no weapon on every corner

Well if they're gonna make a weapon out of every item in the game, then I think they'll find a way.

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Nice derail, guys.

 

Anyhow; I'm looking forward to cannibalism, with all of its side-effects included. (Even if it isn't confirmed, god damn it.)

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I'm pretty sure that the Standalone won't be a better experience than the mod now. Because CoD kids, you know ^^

DayZ won't be the same like it was earlier :(

 

 

E: Edited the whole text

 

 

exactly, until Rocket changes his mind about "no rules", KoS will be all Dayz SA can be..

 

there is simply no turning back the clock to when dayz was fresh. it truely suks but KoS is going to be the same problem it is now in the mod, or even worse due to the influx of players when alpha finaly (if ever) drops.

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Stop letting them shoot you. This constant KOS complaining is getting old.

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Stop letting them shoot you. This constant KOS complaining is getting old.

Right, because it's easy to stop yourself from getting shot while running through the woods or right after spawning.

Sure, if you stop sprinting into Elektro, you'll probably live longer, but that won't stop the inevitable.

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So are you suggesting that I am inherently better than you at this game? And it's not that I just take it slower than you? Maybe you shouldn't be running through the woods in high traffic areas in the first place. And yes, if you go into elektro there is a good chance you could die. Solution? Don't go into elektro if you want anything other than pvp...

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Stop letting them shoot you. This constant KOS complaining is getting old.

I have been a reader here forever and I will say it's not getting old running around for 2 mins after you spawn with nothing and getting killed is what get's old sometimes....No one kills for a reason anymore it's just ''Hey there's a fresh spawn lets drop em''

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Never been killed as a freshspawn in all 9 months I've been playing.... And I exclusively play high pop servers. But almost always vanilla. This must be more common on other mods that generally have a larger focus on pvp (origins, BP, overwatch, etc).

Let me ask you this: how many times have you been KOS'd when you were the one initiating contact via direct chat? My guess is that the majority of people that get shot out of the blue are in the open or in high value areas and are seen as a threat (NWAF, elektro, etc.).

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So are you suggesting that I am inherently better than you at this game? And it's not that I just take it slower than you? Maybe you shouldn't be running through the woods in high traffic areas in the first place. And yes, if you go into elektro there is a good chance you could die. Solution? Don't go into elektro if you want anything other than pvp...

 

so your suggestion is to basicly play Dayz as a single player expereince, cuz right now basicly EVERY encounter with another player results in bullets being exchanged not words or items or anything else..

 

news flash but playing the game with the idea of hiding or NEVER exposing yourself to any other players is the same as having a single player dayz version..

 

no thanks..there are those of us who desp. want dayz to go back to how it first was..

 

were players actualy conversed, and did other things then simply pressing "fire" everytime they see someone.

 

sure there was PVP, as there should be, but usualy it was in high lvl areas such as army bases/AFs and such.. not simply running along the beach or along some abondonded fire road and suddenly taking fire from 1000m away from some freshie killer... /lame

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Who said anything about not interacting with anyone? You're not going to talk to someone at 100+ meters through direct chat so don't expose yourself at that distance. The key is making contact when YOU are the one with their finger on the kill switch. Then their options are comply or die.

I wasn't around early enough to experience an environment where you could trust more people than not. So I had to learn that controlling the situation is the key to successful player interactions.

I'm sure the stark contrast between your average player a year ago and now is disillusioning. But player interaction is still possible. It's just a new scene with a more aggressive crowd.

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Never been killed as a freshspawn in all 9 months I've been playing.... And I exclusively play high pop servers. But almost always vanilla. This must be more common on other mods that generally have a larger focus on pvp (origins, BP, overwatch, etc).

Let me ask you this: how many times have you been KOS'd when you were the one initiating contact via direct chat? My guess is that the majority of people that get shot out of the blue are in the open or in high value areas and are seen as a threat (NWAF, elektro, etc.).

I've heard lots of my friends screaming as loud as they can in direct (FRIENDLY) FRIENDLY) and then next thing you hear is shots fired but you do have a point it seems like mods like Origins,Overwatch Epoch) are based 110% on pvp...But it's fun when you do run into someone new on the game and they play it just like we all did when the game first came out. 

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I've found that reluctant sounding threats are much more effective than yelling friendly; which essentially tells the other person that they can take the first shot

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I've heard lots of my friends screaming as loud as they can in direct (FRIENDLY) FRIENDLY) and then next thing you hear is shots fired but you do have a point it seems like mods like Origins,Overwatch Epoch) are based 110% on pvp...But it's fun when you do run into someone new on the game and they play it just like we all did when the game first came out. 

This isn't what he meant.  screaming friendly over the mic very rarely works.  If you initiate contact first (over direct chat) most people will want to see how the whole thing plays out.  mainly because, as I've been told many times, the player you're initiating with has never been robbed before.  Read my 2nd or third post... literally came across 4 players in Cherno and 2 in Elektro last night and no one was killed... 1 stand-off and I may or may not have robbed 2 of them... but no shots fired...

 

E: I will add that this is only possible on vanilla or DayZero (as least as far as the mods I've played) and that it was one of the best times I've had playing DayZ in over a month

Edited by TheLastEmp

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Can everyone here do the OP of this thread a favour please?  Go and read the original question he asked and respond to it.  Thanks.  

 

Soz to be a grouch but the whole KOS debate is currently being discussed on many other threads.  I don't think the OP's intentions here were to start yet another discussion about the KOS mentality in DayZ.  It's probably THE no.1 most discussed thing on the forums, no need to turn this thread into another one.

Edited by Fraggle
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One does not simply make a thread and have it not turn into kos discussion :) I'm looking forward to finding my first camp.

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Really looking forward to the greater emphasis on survival, i'm hoping that we'll really have to think about things in order to stay healthy.

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