Welch (DayZ) 756 Posted August 6, 2013 I was thinking that whenever a loud noise goes off in a forest, like a gunshot, motorcycle engine revving, screams, etc., birds would fly off. It'd help pinpoint where some sounds come from if you could see the top of the trees. Of course it'd only happen every once in a while, because if there was a firefight, then birds would just be going everywhere. Just a thought. 9 Share this post Link to post Share on other sites
pwnage13371 147 Posted August 6, 2013 Actually, seeing thousands of birds flying off everywhere would be hilarious. This is a pretty good idea but for some reason I don't like it. 2 Share this post Link to post Share on other sites
MasterShak3 154 Posted August 7, 2013 (edited) I like this idea. MasterShak3 approves! :thumbsup: :beans: :thumbsup: ... Kinda sorta reminds me of Jurassic Park for some reason. Edited August 7, 2013 by MasterShak3 Share this post Link to post Share on other sites
Skypill 399 Posted August 7, 2013 Itsounds pretty cool that idea ^_^ Share this post Link to post Share on other sites
SalamanderAnder (DayZ) 1747 Posted August 7, 2013 I like this idea. Reminds me of the scene in the field in the Borne Identity. 1 Share this post Link to post Share on other sites
OrLoK 16186 Posted August 7, 2013 Hello there This has been brought up numerous times and is achievable in Arma2. Check Armaholic or the Bis Forums for the mod details. I'd like to see it either in the mod or the SA. Rdgs LoK Share this post Link to post Share on other sites
Welch (DayZ) 756 Posted August 7, 2013 Yeah I thought I saw it somewhere, Lok. Just in case I didn't, I posted this... Share this post Link to post Share on other sites
AP_Norris 1018 Posted August 7, 2013 If there's a planner running through the forest he should occasionally scare birds out of trees and such.This would be another reason to crouch walk, because at the moment it's just a slower version of standing. Share this post Link to post Share on other sites
RedTailedLizerd 12 Posted August 7, 2013 Seems like it'd work. Share this post Link to post Share on other sites
Skat3rat 1633 Posted August 7, 2013 That'd make snipers think twice before shooting for sure. It'll be a lot easier to spot them if birds start flying away from the sniper's general area. Share this post Link to post Share on other sites
SalamanderAnder (DayZ) 1747 Posted August 7, 2013 If there are readily available community assets, this should be seriously considered by both the mod team and the SA devs. (depending on the asset's particular compatibility with dayz's existing infrastructure of course) The problem is that generally these kinds of effects, along with bunnies, pigs, ect. are often not perfectly synced across different clients, as they are very low priority when it comes to server traffic. So it might be hard to implement very accurately, but if you disregard the slight inaccuracies of the rendering it's still a very good feature to at least try out. Would be excellent for spotting those sniping bastards, as Skat3rat just said. It might have saved my life just a few hours ago, as a matter of fact... Share this post Link to post Share on other sites
LancerG2 369 Posted August 7, 2013 Seems realistic. One thing though... Can we shoot the birds? Share this post Link to post Share on other sites
OfficerRaymond 2064 Posted August 7, 2013 (edited) Finally a reason to collect pellet rounds. Edited August 7, 2013 by OfficerRaymond Share this post Link to post Share on other sites
SalamanderAnder (DayZ) 1747 Posted August 8, 2013 Seems realistic. One thing though... Can we shoot the birds? I'm almost certain you can shoot the birds that are currently in the game... Share this post Link to post Share on other sites
Skat3rat 1633 Posted August 8, 2013 I'm almost certain you can shoot the birds that are currently in the game... Nah you can't. Trust me I've tried many times. Share this post Link to post Share on other sites
SalamanderAnder (DayZ) 1747 Posted August 8, 2013 Nah you can't. Trust me I've tried many times. Fair enough. Maybe I'm thinking of the first Arma. Share this post Link to post Share on other sites