Nipernaadi 0 Posted July 9, 2013 (edited) Cycling * So basically, if a player hits a number of average survival days, he'l be awarded the survivalist skin or whatever... Its realy about the average, because 0 days survived can realy bring your average down... I would suggest 100 days or so... Edited July 9, 2013 by Nipernaadi Share this post Link to post Share on other sites
veristaya 71 Posted July 9, 2013 (edited) Oh, nevermind.Isn't it part of the fun that you really start completely new once you die? Edited July 9, 2013 by IOnlyCampMyFireplace Share this post Link to post Share on other sites
creature 1189 Posted July 9, 2013 Oh, nevermind.Isn't it part of the fun that you really start completely new once you die?Maybe he means suicide to get out of the Kamenka spawn? The answer would be; a server with a town west of Kamenka.I vote NO, for a special skin for average days alive.The Hero skin is enough of a target for grievers. We don't need the "Look, he's stayed a live a long time. Let's kill him for the lulz!" added into the mix. Share this post Link to post Share on other sites
Nipernaadi 0 Posted July 9, 2013 "Look, he's stayed a live a long time. Let's kill him for the lulz!"Dont you like a challange? Besides, by that time you will have a ghillie and what does the skin matter then... Share this post Link to post Share on other sites
Nipernaadi 0 Posted July 9, 2013 Or maybe an ingame item, like you learn to use the axe more efficiently(idc, just offering), or the food meter will deterioate slower because you are used to hunger Share this post Link to post Share on other sites
Clumzy (DayZ) 377 Posted July 9, 2013 Skins will not be in the Standalone, we will have separate articles of clothing that we can pick and choose. Share this post Link to post Share on other sites
methr1k2dop3 323 Posted July 9, 2013 yeah out with the skins.Realistically a bandit or hero could dress however they want. Share this post Link to post Share on other sites