HellRaizer 3 Posted June 27, 2013 I mean come on...they shouldn't be able to spot me from as far away as they are. I could see if I was standing while running around, but crouch walking...come on...and just a few mins ago, I was on a hill outside of a town(im new so I don't know the town names yet) laying down in a bush...and I aggro'd a zombie in the town...I wasn't even moving... 3 Share this post Link to post Share on other sites
XOLiD 102 Posted June 27, 2013 (edited) True story Edited June 27, 2013 by XOLiD 5 Share this post Link to post Share on other sites
Dagwood 680 Posted June 27, 2013 Your character farted? A diet of soley canned beans and semi-cooked meat would create some pretty gnarly gas 3 Share this post Link to post Share on other sites
JustThatEpic 72 Posted June 27, 2013 Keep in mind this game is really, really, really buggy. Share this post Link to post Share on other sites
SoulHunter (DayZ) 233 Posted June 27, 2013 (edited) Keep in mind this game is really, really, really buggy.*coughs* mod *coughs* broken *coughs* Edited June 27, 2013 by SoulHunter Share this post Link to post Share on other sites
Statik (DayZ) 2695 Posted June 28, 2013 This game is kinda, sorta, somewhat, a lil bit of an ALPHA 2 Share this post Link to post Share on other sites
Muncywolverine 236 Posted June 28, 2013 This game is kinda, sorta, somewhat, a lil bit of an ALPHA Share this post Link to post Share on other sites
SalamanderAnder (DayZ) 1747 Posted June 28, 2013 They can't even catch up to you with your indefinite sprint, so what are you complaining about? Share this post Link to post Share on other sites
Sutinen 635 Posted June 28, 2013 (edited) Yes, the game is somewhat sort of an APLHA, but you have been a member since June, so should know that the zed aggro radius was good before. It got fucked up in the last patch released by Rocket and I'm not even surprised that the Community Dev team hasn't done anything about it, they only managed to fuck it up even more.They can't even catch up to you with your indefinite sprint, so what are you complaining about?Yeah, you can keep sprinting, but that's not the smartest decision when other players can spot you easily. Edited June 28, 2013 by Sutinen 1 Share this post Link to post Share on other sites
DemonGroover 8836 Posted June 28, 2013 Dude.Sweet.Dude. 1 Share this post Link to post Share on other sites
Bottlerocket 205 Posted June 28, 2013 (edited) This game is kinda, sorta, somewhat, a lil bit of an ALPHAPersonally, I don't think this excuse is cutting it any more. Yes, it's a work in progress, yes, it's based on a shonky engine ... and yes, technically we are still in ... sigh ... Alpha territory.But Zed aggro should have been fixed by now, if it's ever going to be - we're a year in and it's still dodgy as hell. I like the way the mod is going, but working zombies in a zombie apocalypse simulator should really be top priority.At the very least the devs should introduce banjo-style 'getaway' music for when you aggro a zed, because all my trips to town end with me sprinting for the trees, trailing half a dozen of the blighters and occasionally gushing blood (on a bad day).I'd turn and shoot at them, but they move like Olympic sprinters and have an uncanny six sense to dodge when a gun is pointed at them. I'd like to hit them with an axe, but seeing as one touch from an infected Z is instant death now that there's no antibiotics to be found, that's not really an option. Edited June 28, 2013 by Bottlerocket 2 Share this post Link to post Share on other sites
tajjuk 65 Posted June 28, 2013 Personally, I don't think this excuse is cutting it any more. Yes, it's a work in progress, yes, it's based on a shonky engine ... and yes, technically we are still in ... sigh ... Alpha territory.But Zed aggro should have been fixed by now, if it's ever going to be - we're a year in and it's still dodgy as hell. I like the way the mod is going, but working zombies in a zombie apocalypse simulator should really be top priority.At the very least the devs should introduce banjo-style 'getaway' music for when you aggro a zed, because all my trips to town end with me sprinting for the trees, trailing half a dozen of the blighters and occasionally gushing blood (on a bad day).I'd turn and shoot at them, but they move like Olympic sprinters and have an uncanny six sense to dodge when a gun is pointed at them. I'd like to hit them with an axe, but seeing as one touch from an infected Z is instant death now that there's no antibiotics to be found, that's not really an option.Yep.I can't understand the thinking behind the zombies currently. Fixing them seems to have gone out of the window but the devs will quite happily make them stronger, faster, add new features like the knock down and infection. yet the same annoying features of the way zombies work has if anything steadily got worse. 1 Share this post Link to post Share on other sites
grndctrl 28 Posted June 28, 2013 They can't even catch up to you with your indefinite sprint, so what are you complaining about?But he wants to HIDE not run.... sigh Share this post Link to post Share on other sites
v3c1c 86 Posted June 28, 2013 But he wants to HIDE not run.... sighcamp with sniper rifle near spawn point you mean ? Share this post Link to post Share on other sites
peetgamer 10 Posted June 28, 2013 Only thing is annoying is they constantly change behavior of zombies every new patch, but i think latest patch zombies are ok you can easly lose them and range is not that bad manytimes they dont see you eather. Share this post Link to post Share on other sites
Statik (DayZ) 2695 Posted June 28, 2013 Personally, I don't think this excuse is cutting it any more. Yes, it's a work in progress, yes, it's based on a shonky engine ... and yes, technically we are still in ... sigh ... Alpha territory.But Zed aggro should have been fixed by now, if it's ever going to be - we're a year in and it's still dodgy as hell. I like the way the mod is going, but working zombies in a zombie apocalypse simulator should really be top priority.At the very least the devs should introduce banjo-style 'getaway' music for when you aggro a zed, because all my trips to town end with me sprinting for the trees, trailing half a dozen of the blighters and occasionally gushing blood (on a bad day).I'd turn and shoot at them, but they move like Olympic sprinters and have an uncanny six sense to dodge when a gun is pointed at them. I'd like to hit them with an axe, but seeing as one touch from an infected Z is instant death now that there's no antibiotics to be found, that's not really an option.ArmA 2 was not designed to be a zombie shooter. The ArmA 2 pathing is shit, and it's a lot more complicated than you think to make these zombies what they are. In the mean time, you should just deal with it, crawl around, and wait for the SA. Share this post Link to post Share on other sites
sarkasm0 109 Posted June 28, 2013 This game is kinda, sorta, somewhat, a lil bit of an ALPHAThis was a nice excuse, like, one and a half year ago. Share this post Link to post Share on other sites