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rod (DayZ)

Zeds Suggestions

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Here is a few suggestions concerning zeds : instead of having zeds with superman's power, why not make them slower but harder to kill, like zeds are in any Zombie movie, with a blow to the head remaining fatal. Let's say it would take up to 5 hits to the body (or even 10) to kill a zed, wouldn't it make them more challenging without having to tweak their behaviour ? At the same time making melee weapons more common but guns harder to find would add some challenge without the need to have stuff like insane infection rate. I suppose the pro's and anti's patch 1.7.7 could settle for that since it adds more realism and make zeds a real challenge at the same time. Also a Zed should be able to sniff you like a dog would and roam in the general area you're in but not attack unless you're really in his LoS, that would guarantee a real possibility at sneaking and infiltrating without random aggro generated by who knows what. Finally, if possible why not add something like frantic/rabid/wild dogs in the game, those could be able to sniff you and aggro from a great distance and you would need something like a pet dog to avoid being aggroed by such dogs.

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i think it would make sense to create a consistent virus/parasite and therefore consistent zed behavior.

http://dayzmod.com/f...40#entry1372408

edit:

also this

http://www.reddit.com/r/dayz/comments/1eoapk/every_suggestion_w_confirmations_from_rocket_co/

and this

http://dayzmod.com/forum/index.php?/topic/139908-all-about-dayz-standalone-in-one-thread-picsvids-and-posts/

Edited by joe_mcentire

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super man can fly at apparent;y 85 sextrillion mile an hour....these zombies run slightly above human speed....

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super man can fly at apparent;y 85 sextrillion mile an hour....these zombies run slightly above human speed....

Did you make 832 posts as constructive and intelligent as this one ?

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