kichilron 8550 Posted August 26, 2014 You can download DayZ Mod filter updates for 1.8.2 there: https://github.com/DayZMod/Battleye-Filters/archive/Release_1.8.2.zip Nice new Avatar. :D Share this post Link to post Share on other sites
facoptere 180 Posted August 26, 2014 Would that be related to all of the script restriction kicks I'm seeing on Wine Fr 34 ? #0/150/250 Not had it myself btw. I don't think so. Nobody was kicked because of a script restriction today. Share this post Link to post Share on other sites
geryon 180 Posted August 27, 2014 Much thanks facoptere on the 1.8.2 filters. For the life of me I couldn't figure out why when I place the sodacan's as a single regex line it was failing. Then I noticed that you split it in two lines instead. I suspected it but I gave up. Anyways cheers on the work you've done with the filters. Share this post Link to post Share on other sites
facoptere 180 Posted August 27, 2014 Each regex is limited to 128 characters. Everytime you add a word to a regex you have to pay attention to this and then to split if necessary. Share this post Link to post Share on other sites
endreu 25 Posted September 8, 2014 hey.transfusion problem still here ;(i will not duplicate the post so here the linkhttp://forums.dayzgame.com/index.php?/topic/206360-dayz-mod-182/?p=2106038 Share this post Link to post Share on other sites
facoptere 180 Posted September 8, 2014 hey. transfusion problem still here ;( i will not duplicate the post so here the link http://forums.dayzgame.com/index.php?/topic/206360-dayz-mod-182/?p=2106038 Check that you have the latest verion. https://github.com/facoptere/Battleye-Filters the "#0" restriction you have has been fixed few days ago. Share this post Link to post Share on other sites
endreu 25 Posted September 10, 2014 Check that you have the latest verion.https://github.com/facoptere/Battleye-Filtersthe "#0" restriction you have has been fixed few days ago.Yes, filters are latest, but same thin ;( Share this post Link to post Share on other sites
facoptere 180 Posted September 10, 2014 OK I see. Seems to be a problem in the size of the regex. There is a limit to 128 characters. Share this post Link to post Share on other sites
facoptere 180 Posted September 10, 2014 Yes, filters are latest, but same thin ;( Could you dowload the version I just pushed?https://github.com/facoptere/Battleye-Filters/archive/1.8.2.zip Share this post Link to post Share on other sites
endreu 25 Posted September 14, 2014 tyok today updated the server filters from your link, il see if there is any changes(after work only) Share this post Link to post Share on other sites
Skydive (DayZ) 71 Posted September 16, 2014 (edited) In the current version of remoteexec.txt there is a missing closing quotation that is causing mpeventhandler kicks for this:RemoteExec Restriction #0 "Hit" 16:162 Survivor2_DZ - "_this spawn server_playerHit;"This is the rule in remoteexec.txt that is missing the closing quote:5 !="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';" !="this enableSimulation false;this allowDammage false;this disableAI'FSM';this disableAI'ANIM';this disableAI'MOVE'; <-- Missing closing quotation! Edited September 16, 2014 by Skydive Share this post Link to post Share on other sites
facoptere 180 Posted September 16, 2014 In the current version of remoteexec.txt there is a missing closing quotation that is causing mpeventhandler kicks for this:RemoteExec Restriction #0 "Hit" 16:162 Survivor2_DZ - "_this spawn server_playerHit;"This is the rule in remoteexec.txt that is missing the closing quote:5 !="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';" !="this enableSimulation false;this allowDammage false;this disableAI'FSM';this disableAI'ANIM';this disableAI'MOVE'; <-- Missing closing quotation! Thanks for the typo. I pushed the fix on github. For the mpeventhandler event, I can't find this in the last 30 days of logs on my 2 servers. I won't add it and you should check whether someone is hacking on your server. Doyou know more precisely when this is happening? Share this post Link to post Share on other sites
Skydive (DayZ) 71 Posted September 17, 2014 Thanks for the typo. I pushed the fix on github. For the mpeventhandler event, I can't find this in the last 30 days of logs on my 2 servers. I won't add it and you should check whether someone is hacking on your server. Doyou know more precisely when this is happening? I will keep an eye on this event and see if it comes up again, but I had not noticed it until the typo caused it to pop up a few times in a row, each with different players, so I wonder if it is catching a normal condition in the game. Share this post Link to post Share on other sites
ebay 34 Posted September 17, 2014 (edited) . Edited January 1, 2019 by ebay Share this post Link to post Share on other sites
Skydive (DayZ) 71 Posted September 22, 2014 I think I may finally have a hit on that rule. Yesterday someone launched a script that added AI on my server and I was digging through the scripts.log and found this entry. I haven't seen this entry before, so could this be what triggered it?Line 1075740: 21.09.2014 20:24:17: SerIousHeAt (68.12.34.132:51058) deleted - #27 "#line 1 "z\addons\dayz_code\compile\object_setHit.sqf" Share this post Link to post Share on other sites
facoptere 180 Posted September 23, 2014 I think I may finally have a hit on that rule. Yesterday someone launched a script that added AI on my server and I was digging through the scripts.log and found this entry. I haven't seen this entry before, so could this be what triggered it?Line 1075740: 21.09.2014 20:24:17: SerIousHeAt (68.12.34.132:51058) deleted - #27 "#line 1 "z\addons\dayz_code\compile\object_setHit.sqf" this log line is quite weird. It seems legit since it's part of DayZmod. However it's like Battleyr catched something from the preprocessor and not from the actual running code. Never seen that before. Share this post Link to post Share on other sites
facoptere 180 Posted November 21, 2014 BE filters are not ready for version 1.8.3. I will work on it this morning. Share this post Link to post Share on other sites
endreu 25 Posted November 22, 2014 Thx for the update!will test them now Share this post Link to post Share on other sites
facoptere 180 Posted November 24, 2014 Yes the latest update seems fine. Share this post Link to post Share on other sites
vinyljunkie 165 Posted December 1, 2014 (edited) Hey Facoptere!I was hoping you might be able to help me with this.What is this? Player adding ammo?01.12.2014 21:00:29: Player - #1 "Class (configFile >> "CfgMagazines" >> _x)) then {player addMagazine _x;};} foreach _items;cutText [format [localize "str_bu"Thanks! Edited December 2, 2014 by vinyljunkie Share this post Link to post Share on other sites
vinyljunkie 165 Posted December 1, 2014 Hello again Facoptere, Alot of players are getting kicked for Script Restriction #86 on my server when trying to join with the JSRS Soundmod installed. Line 1: 01.12.2014 15:39:29: Player - #86 "if(isNil'SLX_XEH_MACHINE')then{call compile preProcessFileLineNumbers '\x\cba\addons\xeh\init_pre.sqf'};_this call SLX_XEH_EH_In" Would it be possible to update the filters? Thanks! Share this post Link to post Share on other sites
vinyljunkie 165 Posted December 1, 2014 (edited) And another one facoptere.This dude seemed to be having a blast, Banned him as I think there's some serious spawning going on.Line 3: 01.12.2014 15:56:39: #9 "fl = "#particlesource" createVehicleLocal getPosATL _v;Line 45: 01.12.2014 15:56:42: #9 "fl = "#particlesource" createVehicleLocal getPosATL _v;Line 48: 01.12.2014 15:56:42: #9 "Line 60: 01.12.2014 15:56:42: #25 "elect 2)<0))exitwith{};Line 103: 01.12.2014 15:57:20: #9 "9];Line 110: 01.12.2014 15:57:20: #18 "attachto [player, [0,3,1.7]];Line 114: 01.12.2014 15:57:25: #9 "9];Line 121: 01.12.2014 15:57:25: #18 "attachto [player, [0,3,1.7]];Line 125: 01.12.2014 15:57:29: #9 "9];Line 132: 01.12.2014 15:57:29: #18 "attachto [player, [0,3,1.7]];Line 136: 01.12.2014 15:57:33: #9 "9];Line 143: 01.12.2014 15:57:33: #18 "attachto [player, [0,3,1.7]];Line 147: 01.12.2014 15:58:46: #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 152: 01.12.2014 15:58:46: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 157: 01.12.2014 15:59:11: #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 162: 01.12.2014 15:59:11: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 167: 01.12.2014 15:59:12: #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 172: 01.12.2014 15:59:12: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 177: 01.12.2014 15:59:12: #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 182: 01.12.2014 15:59:12: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 187: 01.12.2014 15:59:13: #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 192: 01.12.2014 15:59:13: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 197: 01.12.2014 15:59:13: #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 202: 01.12.2014 15:59:13: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 207: 01.12.2014 15:59:13: #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 212: 01.12.2014 15:59:13: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 217: 01.12.2014 15:59:13: #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 222: 01.12.2014 15:59:13: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 227: 01.12.2014 15:59:13: #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 232: 01.12.2014 15:59:13 #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 237: 01.12.2014 15:59:14 #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 242: 01.12.2014 15:59:14: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 247: 01.12.2014 15:59:14: #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 252: 01.12.2014 15:59:14: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 257: 01.12.2014 15:59:14: #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 262: 01.12.2014 15:59:14: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 267: 01.12.2014 15:59:15: #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 272: 01.12.2014 15:59:15: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 277: 01.12.2014 15:59:15: #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 282: 01.12.2014 15:59:15: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 287: 01.12.2014 15:59:15: #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 292: 01.12.2014 15:59:15: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 297: 01.12.2014 15:59:15: #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 302: 01.12.2014 15:59:15: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 307: 01.12.2014 15:59:21: #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 312: 01.12.2014 15:59:21: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 317: 01.12.2014 15:59:21: #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 322: 01.12.2014 15:59:21: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 327: 01.12.2014 15:59:21:-#5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 332: 01.12.2014 15:59:21: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 337: 01.12.2014 15:59:21:-#5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 342: 01.12.2014 15:59:21: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 347: 01.12.2014 15:59:21: #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 352: 01.12.2014 15:59:21: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 357: 01.12.2014 15:59:22- #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 362: 01.12.2014 15:59:22: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 367: 01.12.2014 15:59:22: #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 372: 01.12.2014 15:59:22: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 377: 01.12.2014 15:59:22: #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 382: 01.12.2014 15:59:22: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 387: 01.12.2014 15:59:22: #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 392: 01.12.2014 15:59:22: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 397: 01.12.2014 15:59:23: #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 402: 01.12.2014 15:59:23: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 407: 01.12.2014 15:59:23: #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 412: 01.12.2014 15:59:23: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 417: 01.12.2014 15:59:23: #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 422: 01.12.2014 15:59:23: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 427: 01.12.2014 15:59:23: #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 432: 01.12.2014 15:59:23: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 437: 01.12.2014 15:59:23: #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 442: 01.12.2014 15:59:23: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 447: 01.12.2014 15:59:24: #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 452: 01.12.2014 15:59:24: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 457: 01.12.2014 15:59:24: #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 462: 01.12.2014 15:59:24: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 467: 01.12.2014 15:59:24: #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 472: 01.12.2014 15:59:24: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 477: 01.12.2014 15:59:24 #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 482: 01.12.2014 15:59:24: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 487: 01.12.2014 15:59:25: #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 492: 01.12.2014 15:59:25: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 497: 01.12.2014 15:59:25: #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 502: 01.12.2014 15:59:25: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 507: 01.12.2014 15:59:25 #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 512: 01.12.2014 15:59:25: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 517: 01.12.2014 15:59:25: #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 522: 01.12.2014 15:59:25: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 527: 01.12.2014 15:59:25: #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 532: 01.12.2014 15:59:25: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 537: 01.12.2014 15:59:25: #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 542: 01.12.2014 15:59:25: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 547: 01.12.2014 15:59:26: #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 552: 01.12.2014 15:59:26: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 557: 01.12.2014 15:59:59: #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 562: 01.12.2014 15:59:59: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 567: 01.12.2014 16:00:00: #5 ""5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";Line 572: 01.12.2014 16:00:00: #6 "ckLauncher"; _a10 removeMagazine "5Rnd_Maverick_A10"; _a10 addWeapon "BombLauncher"; _a10 addMagazine "6Rnd_GBU12_AV8B";What is this and why isn't the player kicked right away by Battleye?I am running the latest 1.8.3 filters,Thanks for your time! Edited December 2, 2014 by vinyljunkie Share this post Link to post Share on other sites
facoptere 180 Posted December 2, 2014 Would it be possible to update the filters? Thanks!done The players weren't kicked because the filters were set to log only, I added the kick feature in the latest version Share this post Link to post Share on other sites
vinyljunkie 165 Posted December 3, 2014 done The players weren't kicked because the filters were set to log only, I added the kick feature in the latest versionThanks! Share this post Link to post Share on other sites
vinyljunkie 165 Posted December 6, 2014 06.12.2014 14:00:30: - #7 " player addWeapon "M249";"06.12.2014 14:00:30: - #5 "player addMagazine "200Rnd_556x45_M249";"06.12.2014 14:00:30: - #5 "player addMagazine "200Rnd_556x45_M249";"06.12.2014 14:00:30: - #5 "player addMagazine "200Rnd_556x45_M249";"06.12.2014 14:00:30: - #13 " hint "ON";" Found this in scripts.log today, haxx right? Never seen it before, player spawning weapon and ammo in? Share this post Link to post Share on other sites