poirot1959 1 Posted June 9, 2013 (edited) I am asking this question as I am totally fed up with hackers. It seem that there is no games, unless single player, that doesn't have a hacker in it. So my question is: How is the anti-cheat system working on this? I know it's totally impossible to be hacker free, but at least is the system updating on a regular basis? Is anyone having problems and/or complains about hackers and the lack of response of admin.I was reading on Dayz origins and the amounts of users complaining about hackers is unbelievable and without much results about it. So if both games are on the same platforms then I should assume that the same hacker’s problem should be on this one too.Since I am a newbie I really would like to be part of a clan, or at least to have some friends that I could play with so we can help one another. So please be free to invite me or pm me.I know it will be also impossible to completely stop every hacker out there, but a few suggestions and a few modification on the server side could help at lot.1: The server should have the possibility to records some part of the outgoing game, This way one could look on the recording session, follow a suspected hacker and see if he hacks or not. Then report the hacker with the video as proof.2: Ban on games should not be limited to just the CD key but also the hardware. This way one would think twice before hacking since his hardware would be banned and not just the key.3: As an admin, if you go just as a spectator and look at every player from his point of view, you would be able to judge if he is a hacker or not and then banned him permanently on your server. And if recording session is on then appeal for a global ban, thus rendering him unable to play the game since his hardware would be also banned.I know that having a hardware ban will probably never happen has they will stop making money by reselling a key, the key word being money. But maybe as not to be as drastic as a full hardware ban, to record the hardware of the hacker and upon replaying with a new key, to have a message that this user was banned for using a hack and now just bought a new key, so be warned.There is a lot that can be done to almost stop hacking on games, but are the developer willing to go the distance? That is the question. Edited June 9, 2013 by poirot1959 Share this post Link to post Share on other sites
triage 117 Posted June 9, 2013 Battle Eye is actaully one of the most popular anti-cheats out there.It bans Hundreds of Hackers each day globaly. The ant-cheat system has improved since it first started out on dayz. There is way LESS hackers then there use to be. Share this post Link to post Share on other sites
thelonewarrior 886 Posted June 9, 2013 Yeah your right about other games, chivalry, aliens colonial marines also I've seen hackers inThe problem is that it's so easy for hackers to use a new CD key and rejoin the server even if privateI once saw a hacker go through a load of CD keys, at least 50 and keep rejoining after he got banned and eventually the admin shut Down The server perminantly because he couldn't keep up With the banning Share this post Link to post Share on other sites
Qu1n 140 Posted June 9, 2013 Yeah your right about other games, chivalry, aliens colonial marines also I've seen hackers inThe problem is that it's so easy for hackers to use a new CD key and rejoin the server even if privateI once saw a hacker go through a load of CD keys, at least 50 and keep rejoining after he got banned and eventually the admin shut Down The server perminantly because he couldn't keep up With the banningI shut my server down for the same reason - even putting in quite a few hours every single day to admin the damn thing I couldn't keep up and my community whined at me despite my hard work. It simply wasn't worth the effort, which was a shame because it was quite a populated server too =( Share this post Link to post Share on other sites
Mullraugh 1151 Posted June 9, 2013 Most 'hackers' are just people who are better than the person they killed and get accused of hacking. The people accusing others of hacking are worse than the hackers themselves IMO Share this post Link to post Share on other sites
poirot1959 1 Posted June 9, 2013 I know it will be also impossible to completely stop every hacker out there, but a few suggestions and a few modification on the server side could help at lot. 1: The server should have the possibility to record some part of the outgoing game. This way one could look on the recording session, follow a suspected hacker and see if he hacks or not. Then report the hacker with the video as proof. 2: Ban on games should not be limited to just the CD key but also the hardware. This way one would think twice before hacking since his hardware would be banned and not just the key. 3: As an admin, if you could go just as a spectator and look at every player from his point of view, you would be able to judge if he is a hacker or not and then banned him permanently on your server. And if recording session is on then appeal for a global ban, thus rendering him unable to play the game since his hardware would be also banned. I know that having a hardware ban will probably never happen has they will stop making money by reselling a key, the key word being money. But maybe as not to be as drastic as a full hardware ban, to record the hardware of the hacker and upon replaying with a new key, to have a message that this user was banned for using a hack and now just bought a new key, so be warned. There is a lot that can be done to almost stop hacking on games, but are the developer willing to go the distance? That is the question. Share this post Link to post Share on other sites
poirot1959 1 Posted June 9, 2013 Most 'hackers' are just people who are better than the person they killed and get accused of hacking. The people accusing others of hacking are worse than the hackers themselves IMOI absolutely agreed with you, and having a high end PC, will certainly make a player better than one that is playing on the minimal setting. But this being said, it is fairly easy to see the difference between a good player vs. a hacker. Share this post Link to post Share on other sites
OrLoK 16187 Posted June 9, 2013 Hello thereThis has been covered in depth many times here and has affected the build of the SA itself. Have a good root around for the info you need.RgdsLoK Share this post Link to post Share on other sites
geoffdeath 43 Posted June 10, 2013 On the server I'm helping admin we now have th ability to spectate players.Haven't found any cheats yet but has confirmed a few where not hacking.Have seen a players base being raided while the owner of the base was raiding the first players base. :) Share this post Link to post Share on other sites
Spikér 136 Posted June 10, 2013 best case i have ever seen was on a server i only play on.lets call the hacker player A to keep it simple.Admin watched player A and his friend spawn in a weapons crate and promptly banned them.Player A then logs onto our public TS3 server and demands proof he was hacking in 30 mins or he would take it to the DayZ forums under server abuse.Player A then does as he stated and comes on to the DayZ forums and starts a flame thread.Now for the best part!I google player A's name and find the EXACT name on a certain hack site. I check his profile and BAM it states 'only interested in DayZ and Minecraft hacks'. I then respond to the flame thread with this info and stating that i have gave it to a forum mod to ban his forums account to which he responds withYou have no right to give out private information about me to anyone. If my game gets banned AGAIN(!!!) then you will be paying for a n ew CD key under the data protection act! lmfao Share this post Link to post Share on other sites
terrorizer33 131 Posted June 10, 2013 Like Orlok said, the way the multiplayer coding in the SA is done is completely different from the mod (serverside). This should ensure that client side hacks don't work anymore.. Share this post Link to post Share on other sites
tajjuk 65 Posted June 10, 2013 Like Orlok said, the way the multiplayer coding in the SA is done is completely different from the mod (serverside). This should ensure that client side hacks don't work anymore..Hopefully this will help a lot as it takes away the scripting. At the moment you just have to have very vigilant admins, on our server I regularly check the gear of players just to see what's what especially after they have logged in. There are usually clues, I also manually go around to peoples bases to see what's around, multiples of vehicles or weapons or ammo is usually a give away. We went to the camp of a group on our server that had seemed to have got geared up very quickly despite being on the server for just two days (not for the whole time like a few hours play a day). They had two choppers on the go and were stocking up tents. When we got to the camp we looked in the tents and vehicles and they had like 10 cayote backpakcs, 50+ mags of Stanag SD, like 4 M107s. This was all additional to the kit they had on them which was similar. No way 4 guys in two days have found 6 M107s and 14 Cayote backpacks. We couldn't conclusively prove the hacking so we just hounded them off the server under new names, killing them wherever they set up camp and destroying all their stuff.It's not like DayZ is the only game though, even massive games like Bf3 have plenty of hackers. The obvious ones get caught easily but the more subtle ones get away with it. Headshot people across a map with a hipfire M60 and it's pretty obvious. Give a decent player a wallhack that tracks the threats near him is less so but there are still tell tale signs. I've shadowed a few Bf3 players who were having immense rounds on my team and they did things that couldn't be explained by situational awareness and tactics. Share this post Link to post Share on other sites
poirot1959 1 Posted June 10, 2013 Hopefully this will help a lot as it takes away the scripting.At the moment you just have to have very vigilant admins, on our server I regularly check the gear of players just to see what's what especially after they have logged in. There are usually clues, I also manually go around to peoples bases to see what's around, multiples of vehicles or weapons or ammo is usually a give away. We went to the camp of a group on our server that had seemed to have got geared up very quickly despite being on the server for just two days (not for the whole time like a few hours play a day). They had two choppers on the go and were stocking up tents. When we got to the camp we looked in the tents and vehicles and they had like 10 cayote backpakcs, 50+ mags of Stanag SD, like 4 M107s. This was all additional to the kit they had on them which was similar. No way 4 guys in two days have found 6 M107s and 14 Cayote backpacks. We couldn't conclusively prove the hacking so we just hounded them off the server under new names, killing them wherever they set up camp and destroying all their stuff.It's not like DayZ is the only game though, even massive games like Bf3 have plenty of hackers. The obvious ones get caught easily but the more subtle ones get away with it. Headshot people across a map with a hipfire M60 and it's pretty obvious. Give a decent player a wallhack that tracks the threats near him is less so but there are still tell tale signs. I've shadowed a few Bf3 players who were having immense rounds on my team and they did things that couldn't be explained by situational awareness and tactics.Thanks for all your input. And I should have finish downloading all the ARMAII files. Wow these server are not downloading faster than 400k/s. Took close to 20 hours for all files pffui. Anyway, can you please tell me, tajjuk, what server you are playing on? I would glady join you, since I assume with your post that you are vigilant and playing with your team would be a more enjoyable experience.Also I know about BF3, was playing it at lot but hacker kill my game play. I had my own server for a while, but beside being there 24/7 and looking at the stat of every players and micro managing it, there is no way you can get ride of each hacker. And when managing well you don't play.I am a team player, working with my team to achive ours goals. I don't really car about points as long as I have fun, and hacker kills all that fun. My son and I we use to play a lot together as a team and you can really see the difference, more when we where in a chopper or a tank. The goal is, for me, to share, help, achieving goals and enjoy the gamplay and even making new friends in the process.Now I just hope that we can do the same with this game and start enjoying it. Share this post Link to post Share on other sites