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6 New decayed Zeds ? that's against what rocket said

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Basically, the fresh infected should have more health, move faster and do more damage. The decayded ones are obviously the weaker and slower ones..

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Let's be honest.. The infection in DayZ is no different to the one in The Walking Dead. The way it happens might be different (No one knows how it truely occured as far as I know..) but have you actually noticed that the Zed's are as decayed already as the ones in The Walking Dead? Just look at their faces..

They are just shells. Not people. Not dead. You can pull both their legs off, they will still come at you.

Remember one bullet to the head. Another to be sure. Double tap. ;)

what! decaying is one thing but....

TWD: ppl comeback when they die, unless their brain gets ultimately destroyed, so this also means zeds can only be killed or stopped by direct damage to their brain (zeds "live" even without their bodies!!).

DAYZ: zeds don't comeback, any critical hit means death.

TWD zombies are the result of some supernatural events

DAYZ zeds are the result of bird flu

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Let's be honest.. The infection in DayZ is no different to the one in The Walking Dead. The way it happens might be different (No one knows how it truely occured as far as I know..) but have you actually noticed that the Zed's are as decayed already as the ones in The Walking Dead? Just look at their faces..

They are just shells. Not people. Not dead. You can pull both their legs off, they will still come at you.

Remember one bullet to the head. Another to be sure. Double tap. ;)

In the Walking Dead, only dead people turn. The bite wounds only cause a lethal infection, which kills you and then you turn.

In DayZ, people have gotten the infection, just like flu or something. They are still alive, but are frenzied and feel no pain. (Expect some of them say "FUCK DAT HURT"

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. (Expect some of them say "FUCK DAT HURT"

LOL, that's true.

It's tricky getting the zombies right.

First off the zig zagging, hovering, attacking through walls and the other laggy/glitchy BS they do needs fixing.

After that then various states of decay could then influence their speed/strength I suppose with the newly infected being faster/stronger and then decreasing with longer they have survived. You could then do variations on the size speed of the original human, reflecting the diversity of the community that was infected.

No super human powers though. They are ill humans who's cognitive powers have faded. They should be able to shake off hits but a fatal hit to a human should be the same for zombies.

Increasing their persistence would make a massive difference I think. You can loose them far too easily for a creature that is essentially existing for one purpose.

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Hello there

I like the Romero slow dimwitted, but potentially deadly zeds.

Being trapped in a room with one who *might* forget about you and focus on a small shiny thing or may just rip you to pieces makes, for me, a more tense atmosphere.

If I know they will always attack, no matter what, then the game becomes predictable and dull. I love the fact that a small squirrel can distract them and I believe it fits in with the degenerative disease.

Just my two pence.

Rgds

LoK

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to OP: I bet a hundred bucks that when hulk hogan gets infected he will take more then one bullet to the head! B)

Seriously: ppl differ, Zeds differ i guess

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A zed that's lasted longer will have more of the bacteria in their system, they will be MORE under the control of the parasite/virus. They would likely be MORE vicious, more aggressive, less affected by pain. The aim of an infection like toxoplasmosis is to alter the behavior of the host in order to facilitate the spread of the infection and the survival of the parasite/virus - in this case making the host aggressive and driven to eat human flesh, thereby allowing the infection to spread. It isn't really a degerative disease in the sense that we view other degenerative diseases. It's like it re-tasks the host. In other words, zed behavior is a survival mechanism of the infection.

Perhaps, "decayed" is the wrong word, but it is just a description, after all. Maybe "Stage 2 Infected" would be a better descriptor. Ultimately, what they're called makes little difference. I agree that I wouldn't enjoy Romero/Walking Dead style zombies. They may be good for single player/small online team play... but they'd be way too easy in a MMO style game because you couldn't have the numbers to make them a real threat.

Edited by entspeak
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to OP: I bet a hundred bucks that when hulk hogan gets infected he will take more then one bullet to the head! B)

Seriously: ppl differ, Zeds differ i guess

Money will mean nothing when the outbreak happens so taking that '100 bucks' from you wont benefit me when I take Hogan down in one hit to the brain.

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TWD zombies are the result of some supernatural events

DAYZ zeds are the result of bird flu

TL;DR

The Walking Dead: As of yet no clear definition of origins of infection. Medically would seem to be bacterial, still could be viral.

Dayz Mod: Infected but Not Dead. (I have never seen evidence of it being referred to as bird flu).

Dayz Standalone: Virus designed by a virologist just for the game.

-----------------------------------------------------------------------------------------------------------------------------------

As a person who follows both dayz and the walking dead with a passion. I think you may be a little off with that.

In the Walking Dead the infection is never really identified as being anything specific. From a medical perspective it would seem that It would most likely have to be bacterial. Inferred by the way bites take a while to infect even though the travel of blood to the heart is almost instantaneous. Amputation can save the victim. If it were viral their would be no way to stop it through amputation. Think of the zombie bite as being similar to a Komodo Dragon, it is bacterial based. Deadly, but not an absolute cause of death if dealt with properly.

Also there would have to be two different variants of the infection in order for the "You weren't bitten but you are going turn if you die." thing. One variant being airborne the other being carried by the Undead.

(but it is really just sci-f)

In dayz(the mod) there is also no real definition of the "infection" besides the fact that they are infected not dead. Unless there is some information I am missing(please send it to me if I am).

In regards to the "zombies" in standalone, rocket has mentioned several times that the virus is being designed by his brother who is a virologist so we are certain that it is an actual virus. The standalone virus has been mostly rationalized besides the fact that the zombies don't try to kill each other.

Sorry for nitpicking. :P

Edited by Rarabka233
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snip

in TWD i immediately think of Romeros created Zombies.."When there's no more room in hell, the dead will walk the earth" ..kind of thing...that's why i initially wrote "supernatural"

Edited by joe_mcentire

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what! decaying is one thing but....

TWD: ppl comeback when they die, unless their brain gets ultimately destroyed, so this also means zeds can only be killed or stopped by direct damage to their brain (zeds "live" even without their bodies!!).

DAYZ: zeds don't comeback, any critical hit means death.

TWD zombies are the result of some supernatural events

DAYZ zeds are the result of bird flu

Bird Flu? I've never seen the avian flu mentioned as the source of the infection. I've always assumed it's viral, and I wrote a very nice thread on it but people ignored and I got sad and I drank a lot then I killed a hooker or two. And that is how my El Camino ended up at the bottom of a lake.

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Bird Flu? I've never seen the avian flu mentioned as the source of the infection. I've always assumed it's viral, and I wrote a very nice thread on it but people ignored and I got sad and I drank a lot then I killed a hooker or two. And that is how my El Camino ended up at the bottom of a lake.

;)..at least one reads thoroughly.

....wait what?!

Edited by joe_mcentire

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If the game calls them zombies then it works for me. Zombies is just a name so if that's what we want to call them then we shall. If A zombie hipster wants to tell me otherwise I'll tell him to poke it.

http://i.imgur.com/lkPDJEN.jpg"]lkPDJEN.jpg

Edited by Steak and Potatoes
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And give them 2 weeks, they will become irrelevant again.

Then players can moan about KOS and other players, because we all know how Zeds are more of a distraction than a fear factor. I would love some more new Zeds, but seriously without any challenging aspects, they become an annoyance.

Let the devs play, once in a while they get it right!

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zombies infected all word play for limitation of what can be done with the mod.

anyway it would be nice to have varying zombies and different sizes aswell. all zombies infected seem to be same size :lol:

also some of the ones ala origins would be nice missing arms legs and such trailing zomibes no legs . dismemberment could be cool aswell.

melee weapons getting stuck in zomibes also could be cool and terrifying :) fighting big hoard zombies chop into one axe stuck in head arghhhh......run !

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an important way would be to totally randomize appearance as well as the behaviour. you simply should not be able to recognize a certain type of zed just by its looks

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an important way would be to totally randomize appearance as well as the behaviour. you simply should not be able to recognize a certain type of zed just by its looks

true

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also some of the ones ala origins would be nice missing arms legs and such trailing zomibes no legs . dismemberment could be cool aswell.

melee weapons getting stuck in zomibes also could be cool and terrifying :) fighting big hoard zombies chop into one axe stuck in head arghhhh......run !

In my opinion, this doesn't fit in with the DayZ mythos of the infected. Lose an arm or leg, you bleed out and die - infected or no... unless you have someone to stop the bleeding and sew you up... and, somehow, I don't think the zeds have a health plan. ;)

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In my opinion, this doesn't fit in with the DayZ mythos of the infected. Lose an arm or leg, you bleed out and die - infected or no... unless you have someone to stop the bleeding and sew you up... and, somehow, I don't think the zeds have a health plan. ;)

your dabbling in the words of infected and zombies . as said if infected who are we to say this effected blood clotting and other various things.

i do always laugh when people try to be to realistic then we remeber we are playing a zombie game oh sorry infected humans :lol:

at end of day its zombies. its a video game. only reason as said before infected is used is to accomidate not being able to do certain zombie things. or that infected suits the needs of the mod.

look at various zombie films some have zombies runnnig faster than humans super strength some have them as soft mushy rotten and slow. it really is just how the person who is making film wants them percieved and this is the same with dayz but this has certain technical limits so probably infected helps more ;)

also if some on had there leg bitten for eg ingame and infected they may turn get turned and in turn the leg maybe get mushy badly decomposed over time which leads to maybe being trapped and part of leg comes off. im no professor of zombie blood flow or how it would effect the body but most are using human terms which would apply .

at end of day the game still needs to be fun and just saying that isnt realistic is a lame cop out and stupid if you think about it as we are playing a non existent scenario in the first place and people argue about realism :lol:

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They seem to me like special zombies. Every special zombie suggestion by the community has been hissed and spat at, why is this suddenly being accepted when its basically Origins?.

Decayed does not equal special. Read the STAFF post above.

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Well he said it is an infection but no one really knows what it does, or how it affects the body. So maybe after a long period of time infected, it stops renewing the skin. You have to remember this is an infection that takes over a host, so it might have to shut other processes down in order to make the host do what the infection wants.

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