applejaxc 2500 Posted April 29, 2013 Right now, I can't place barbed wire to save my life... literally. I'll put it down and just trap myself in with zombies instead of keeping the bastards out. It's terrible.I have a few suggestions:Ghost-frame display. When you context-menu/inventory-choose to build a fortification, a transparent bluish-green should be shown in front of you, that moves as you move instead of instant placement of the fortification. You then (scroll-wheel) choose "Confirm" to place the item, at which point you finally crouch down and start building. This will make fortifying doorways and roads so much easier. No longer will I place something sideways that can't even stop a truck from getting by.Trenches! Why should I just have to use physical items? A E-Tool made trench could break legs, OR be used as a fox-hole to defend yourself. Climbing out would be as simple as hitting V (or whatever you are set to).Spillable gasoline that can be lit by a flare or match. BURN IT DOWN!Landmines, the absolutely rarest spawn of all. Detectable without too much effort, really only a danger to the unobservant driver or player running from a gunfight. Anti-vehicular (does not detonate without a certain amount of weight) and anti-personnel, each more-or-less effective against the intended target. Laying prone to crawl past an anti-personnel mine will save your life. Toolbox to disable, E-Tool to plant. Smaller explosion radius than ArmA 3's landmines.SpikesCaltrops: Causes light bleeding damage to the feet, slows zombies/players down. Crawling over caltrops causes considerably more bleeding. No direct damage; only bleeding is induced (it doesn't directly take blood away)Spikes: Pops tires, causes medium bleeding and deals direct damage. Easy to see/avoid. Mostly a warning and inconvenienceTank Traps (I don't know what they're actually called): Much like cactus, these x-shaped spikes stand at half the height of a man. Walking into one induces bleeding. Ramming one with a vehicle deals considerable damage. Zombies attempting to force their way into your base between them can gut/kill themselves.Each type can cause tetanus (or whatever Rocket wants in the game)I've got other ideas, but I figure this is enough to digest for now. 10 Share this post Link to post Share on other sites
colekern 1364 Posted April 29, 2013 Nice. I actually really like #1. Share this post Link to post Share on other sites
Steak and Potatoes 13480 Posted April 29, 2013 You have my vote appleoats Share this post Link to post Share on other sites
DemonGroover 8836 Posted April 29, 2013 I like the idea of being able to set a trap that delivers a disease.I remember seeing a doco once about how they used to fire plague victims over walls during sieges in the Middle Ages (i assume the plague victims were dead!)So for anyone that opens my tent a balloon full of rancid zombie guts and shit falls on their head. Share this post Link to post Share on other sites
Michaelvoodoo25 3120 Posted April 29, 2013 Sounds like the new Dead Island, Build a base and defend it!Agree we should have some form of defenses Share this post Link to post Share on other sites
Death_Dealer 3155 Posted April 29, 2013 Each type can cause tetanus (or whatever Rocket wants in the game)Lockjaw would be horrible in a zombie apocalypse... Share this post Link to post Share on other sites
applejaxc 2500 Posted April 29, 2013 Nice. I actually really like #1.Thanks. I really want to see it implemented.You have my vote appleoatsThanks, Mr. HockeyI like the idea of being able to set a trap that delivers a disease.So for anyone that opens my tent a balloon full of rancid zombie guts and shit falls on their head.Exactly!Sounds like the new Dead Island, Build a base and defend it!Agree we should have some form of defensesExcept... fun? XDLockjaw would be horrible in a zombie apocalypse...Pff... you just get hooked up to life support and... oh, wait. :) Share this post Link to post Share on other sites
declan223@gmail.com 271 Posted April 30, 2013 And add H barriers (The single Blocks only) 1 Share this post Link to post Share on other sites
Daemonkid 493 Posted May 2, 2013 The tank traps are called Hedgehogs, in game they're called Czech Hedgehogs. Tanks traps, Hedgehogs, call em what you will. Share this post Link to post Share on other sites
Slartybartfast 76 Posted May 2, 2013 Liking a lot of your ideas.Have me beans mate Share this post Link to post Share on other sites
applejaxc 2500 Posted May 2, 2013 Liking a lot of your ideas.Have me beans mateThanks man. Share this post Link to post Share on other sites
Guest Posted May 2, 2013 I support idea 1. It is very hard to fortify a area if you can't see what it looks like :PYou can already make explosive traps. I use them all the time with my clan for defending our base :) Share this post Link to post Share on other sites
applejaxc 2500 Posted May 2, 2013 You can already make explosive traps. I use them all the time with my clan for defending our base :)How? Share this post Link to post Share on other sites
Guest Posted May 2, 2013 How?I may reveal in due course. It involves a grenade and a wire fence ;) Share this post Link to post Share on other sites
applejaxc 2500 Posted May 2, 2013 I may reveal in due course. It involves a grenade and a wire fence ;)I thought you were going to suggest using a car you didn't want anymore. Share this post Link to post Share on other sites
Guest Posted May 2, 2013 I thought you were going to suggest using a car you didn't want anymore.Nah man. Everything has it's purpose in a zombie apocalypse Share this post Link to post Share on other sites
Clay Zombeh 0 Posted May 7, 2013 I like it! Support. :3 Share this post Link to post Share on other sites