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ZtruK

Question about chemlights

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My buddy and I have been playing a lot of nighttime and having a blast. We find that chemlights are the best way to stay together however the only usable ones are blue and I'm wondering if the blue are bugged or the rest.

Basically a blue chemlight lights up the entire player model if you are within say 25yards, when you move out of that range, all you see is a little wisp that is the chemlight itself. It would be much harder to notice from far away therefore much safer to use. The red and green chems just light up the entire model no matter how far you are. Much less safe.

Which one of these is bugged? I'm hoping blue is the way it's suppose to work and the others need to be fixed?

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They're like that on purpose I believe. The other two actually do have limits of how far away they can be seen, but it's much further ranges.

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Yea blue by far is best at the moment. If they have set ranges on purpose before they drop the back-lighting of the model blue is the only one that is really usable without saying "shoot me please".

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Blue: 20m

Red: 40m

Green: 60m

Interesting. Can you link the source of that info please I would like to read more on this.

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