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gray1107 (DayZ)

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About gray1107 (DayZ)

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    Woodland Warrior
  1. gray1107 (DayZ)

    DayZee or DayZed?

    Zed after the last letter of the alphabet - Z
  2. gray1107 (DayZ)

    Am I the only one surprised? Thankyou Rocket :)

    Here's a quite from Rocket in an interview; "I've pitched the idea to DayZ to other studios and I was laughed at me when I was working in the videogame industry before I left to go into the army. The view was that what gamers want, isn't what they want, and I think that's wrong. There's a lot of dumbing down, with some exceptions. People are prepared to feel real emotions. They want to identify with their characters and live stuff out with them." Basically, Publishers are hugely bureaucratic and disconnected from their market.
  3. gray1107 (DayZ)

    Is DayZ realistic?

  4. gray1107 (DayZ)

    New NVG Spawn location?

    Maybe....
  5. gray1107 (DayZ)

    Pending Update: Build 1.7.2

    This will (obviously) add scarcity to ammo. In terms of rebalancing, it might be worth implementing ammo conversions between other compatible types of rounds (in addition to .45 ACP).
  6. gray1107 (DayZ)

    Arma II 94103 is out...

    This sounds dangerous; [94002] Fixed: PlayerId changed for users using Reinforcements or Arma X Anniversary edition to prevent PlayerId conflicts. DayZ is using PlayerID for your persistence, that could be your problem.
  7. gray1107 (DayZ)

    Pending Update: Build 1.7.2

    No, lonewolf would be impossible. If you get hit, you die. I don't think so somehow.
  8. gray1107 (DayZ)

    Possibility of other maps?

    I read in an interview that DayZ works on all the maps. It's a possibility but atm there are more pressing issues.
  9. gray1107 (DayZ)

    Guille Suit and the Backpack

    A backpack with the Ghillie would only be useful if backpacks reliably stayed put when you removed them. Meaning you could leave your pack hidden somewhere and go off and snipe.
  10. gray1107 (DayZ)

    Alt + F4 exploit

    Maybe some people like to PvE?
  11. gray1107 (DayZ)

    Pending Update: Build 1.7.2

    Please implement additional ammo conversions; https://dev-heaven.net/issues/33748#change-137436
  12. gray1107 (DayZ)

    Pending Hotfix: Build 1.7.1.5

    +1 Awesome idea. And people wonder why we have the forums? * [NEW] Flashlights can now be packed to toolbelt also (gear action) .. water bottles? Needs an advantage over soda cans which are _everywhere_. they already do' date=' it is called they are refillable at any water source (other than the ocean). [/quote'] No point keeping an empty water bottle when soda cans are more common than water sources at the moment.
  13. gray1107 (DayZ)

    Pending Hotfix: Build 1.7.1.5

    How bout doing the same for the flashlight? +1 Awesome idea. And people wonder why we have the forums? * [NEW] Flashlights can now be packed to toolbelt also (gear action) .. water bottles? Needs an advantage over soda cans which are _everywhere_.
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