ZtruK 0 Posted June 19, 2012 My buddy and I have been playing a lot of nighttime and having a blast. We find that chemlights are the best way to stay together however the only usable ones are blue and I'm wondering if the blue are bugged or the rest.Basically a blue chemlight lights up the entire player model if you are within say 25yards, when you move out of that range, all you see is a little wisp that is the chemlight itself. It would be much harder to notice from far away therefore much safer to use. The red and green chems just light up the entire model no matter how far you are. Much less safe. Which one of these is bugged? I'm hoping blue is the way it's suppose to work and the others need to be fixed? Share this post Link to post Share on other sites
Zakificus 10 Posted June 19, 2012 They're like that on purpose I believe. The other two actually do have limits of how far away they can be seen, but it's much further ranges. Share this post Link to post Share on other sites
gusmanak 1 Posted June 19, 2012 So Blue is the best? Share this post Link to post Share on other sites
ZtruK 0 Posted June 19, 2012 Yea blue by far is best at the moment. If they have set ranges on purpose before they drop the back-lighting of the model blue is the only one that is really usable without saying "shoot me please". Share this post Link to post Share on other sites
Tegla (DayZ) 112 Posted June 19, 2012 didn't know that. i picked up the ones which colour i liked :P Share this post Link to post Share on other sites
gray1107 (DayZ) 0 Posted June 19, 2012 Blue: 20mRed: 40mGreen: 60m Share this post Link to post Share on other sites
Molten 0 Posted June 19, 2012 Blue: 20mRed: 40mGreen: 60mInteresting. Can you link the source of that info please I would like to read more on this. Share this post Link to post Share on other sites