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thetablet

Apocalypse RP | NO KoS | Custom Mod | Whitelist | Real Roleplay [TS3 Server]

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New player event Wednesday 29.05.13.

Register and leave a whitelist application now to participate in the event!

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We are looking for more RP players to join our community!

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The new ARP mod will soon be released!

Join us now!

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News:

The next release is in the final stages of testing, and when we release a full changelog and feature list will be posted.

Other than that, there's an even at 06.06.13 at 22:30 UTC+1! Apply to the whitelist now to participate!:)

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The next release will be open for public testing (players must be whitelisted though) within the next hour or two. This will hopefully be followed by a permanent release of the finished mod this weekend!

Join us today, there is A LOT to see!

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ARP mod 1.2 Beta Release

New mod release today - Visit us today and play!

VEHICLES

[ADDED] About 10 new vehicles

[MODIFIED] Rebalanced ALL the vehicles in the mod (a wiki of some sort will be added soon)

[MODIFIED] Changed factions for all the vehicles to be equally targeted by the cleaner patrols

ITEMS

[ADDED] 24 new weapons

[ADDED] A lot of new trash and RP items

ADDED] Uses for some of the RP items

[FIXED] Damage for some weapons

LOOT

ADDED] Different types of loot for different buildings (such as 3 different tiers of military buildings and their loot classes)

[MODIFIED] Loot rewritten from scratch (again)

[MODIFIED] Loot spawn points (something you'll rather have to see)

SKINS

ADDED] A few more lootable skins

[ADDED] Over 10 male starter skins and 5 starter female skins

[MODIFIED] Camo skins and ghillie suits decrease detection from cleaner patrols

MAP

ADDED] Streetlights around Chernarus; their lightbulbs can be shot

[MODIFIED] There are only a few fuel tanks on the map now

[MODIFIED] There is only 1 hospital on the map now

MODIFIED] Skalisty island redone from scratch as well

[MODIFIED] Chernogorsk suffered major changes

[MODIFIED] Airfields look less militarized

[MODIFIED] A lot of small changes

ZOMBIES

[MODIFIED] Slightly decreased speed

[MODIFIED] Increased chance of infection

[MODIFIED] Lowered damage

MISC

[ADDED] New zombie sounds

[ADDED] Business advertising through billboards

[ADDED] Frying pan - required to cook meat

[ADDED] First aid kit - required to be able to give blood transfusions

[ADDED] Cauterize wounds - (kinda like the equivalent of bandaging with a twist) with cigarettes and a box of matches

[ADDED] Smoke weed - Used as painkillers

[ADDED] Vodka - fills your thirst meter and warms you up

[MODIFIED] Several trash items made throwable

CRAFTING

[ADDED] Cooking: you can cook 6 different types of warm meals which warm you up and fill your blood by 2500 to 3500, thus making life easier for lone wolves; cooking is triggered by right clicking the cookbook in your inventory

[ADDED] Crafting: you can craft arrows and quivers; crafting is triggered by right clicking your knife in your inventory

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The new mod release has now been live on the server for 3 days, and we are getting lots of positive feedback!

Join us today, and experience the apocalypse the way it is supposed to be!

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