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climbing tall walls for standalone

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this has being suggested before but i'm too lazy to use search.

so basically right now you can just jump over small fences in standalone and that is quite cool but what the about climbing some falls i'm not talking about spider-man bs nope but they are those tall walls that Surrounds these factories and harbor it would be nice to able to climb them over. don't kill me please take this puppies instead they need home

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Well, unlike Arma, players in DayZ doesnt have 50kg gear with them, unless your über pro or cheating, so its actually not a bad idea.

It should take 5-10 secs though and you should be totally defensless in that time, so you have to think about the possible consequenses.

And maybe the players will only be able to climb walls with next to nothing on them. With 2 guns and some vehicle part on you, you should not be able to do this.

But in a post-apocalyptic world people would deff try to climb a wall, if its possible, to get to resources.

The problem however is the amount of time thats needed to make this happen.

New animations and all that takes a HUGE amount of time, so it might not be a priority at all.

EDIT:

Forgot to add you should not be able to climb a wall higher then you can reach with your hands.

No jumping 1m and climbing over a 3-4m wall pls :)

And your character should get very tired and start breathing heavily when you climb over things.

Remember you are a surviver, starved and dehydrated looking for food and other resources. You wouldnt have the "power" to constant climb walls over and over again.

Edited by Byrgesen

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But the action should be slow and realistic , not like some crysis 3 super jump

i agree

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Well, unlike Arma, players in DayZ doesnt have 50kg gear with them, unless your über pro or cheating, so its actually not a bad idea.

It should take 5-10 secs though and you should be totally defensless in that time, so you have to think about the possible consequenses.

And maybe the players will only be able to climb walls with next to nothing on them. With 2 guns and some vehicle part on you, you should not be able to do this.

But in a post-apocalyptic world people would deff try to climb a wall, if its possible, to get to resources.

The problem however is the amount of time thats needed to make this happen.

New animations and all that takes a HUGE amount of time, so it might not be a priority at all.

EDIT:

Forgot to add you should not be able to climb a wall higher then you can reach with your hands.

No jumping 1m and climbing over a 3-4m wall pls :)

And your character should get very tired and start breathing heavily when you climb over things.

Remember you are a surviver, starved and dehydrated looking for food and other resources. You wouldnt have the "power" to constant climb walls over and over again.

I like it, and the surface of the walls should affect the energy used climbing them

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yes i agree all of those player only can climb where they can reach by hand and jump

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Look up the SMK mod for Arma, it has that feature.

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I like it, and the surface of the walls should affect the energy used climbing them

Uhh yeh, so a rough surface takes more energy then a smooth surface, very nice addition mate. :)

Look up the SMK mod for Arma, it has that feature.

But its not for the mod, this is a suggestion for SA :)

Edited by Byrgesen

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I think it would be nice if there was a tool to do so, rope with a hook or something like that, to help you get up.

But if you are filled up with gear, pulling your weight + gear + loot up the wall might not be so easy. If you wanted to climb over a wall, there should be a max weight you can carry to do so.

I'd even like to have to take down the backpack and push it through a gap before crawling through, because I don't like that it just glitches through the wall.

In real life, not carrying a lot of stuff with you, increases your mobility. I see no reason why this should not be the case in standalone too.

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