TIC 1050 Posted March 30, 2013 (edited) Hey guys, I'd like to suggest this idea because I believe seeing texts onscreen from players kinda ruins the concept of realism for survival. How about that text converts to audio.If the devs are working on taking off weapon reticules and possibly lock First Person View, why not have an option to speak out loud instead reading text so it won't appear onscreen as well?Example: http://en.wikipedia....File:MS_Sam.ogg (<--- Audio file from wiki source, not downloadable. Also shows an issue of saying 'Soy')Definition: Once the text is sent, the text can be converted to your character's voice and make it into dialogue(Text-To-Speech)After the text is sent, your character will begin to say it out loud.An option to change how your voice sounds which will replace Global/Side chat into Whisper/Yelling.When you are unconcious and attacked by a zombie which demonstrated in the mod, your own character's voice is heard from the menu settings so not all characters will sound the same. (Same applies to yelping from a gunshot wound, falling or any type of physical harm)Would benefit players who do not wish to use a mic or just don't have one to just simply speak from your character.Voices can be found from ARMA 2 and the Standalone can follow up on this idea. Changing pitch could be determined by you.Could be another way to distract zombies/players alike when the situation rises.Adds slight realism which could make a difference with a higher player count.ARMA 3 demonstrates an improved voice acting for characters in-game when commands are prompt. Same could happen for text-to-speech.(More to come)Whispering and yelling will be set for certain ranges for people to hear you.Problems:Some players would rather read instead of having to hear since it's easier to comprehend.Pronunciation of words would be incorrect. Especially for Russian words of locations in Chernarus.Hassle of having to stop in place to type so other players can just hear it instead of reading it anyway; making it time consuming.Players talking at the same time could cause interference for conversations (Solution is improved network coding for servers so we know when to speak and have an dedicated servers strictly on country locations to reduce lag)Possible bugs such as sounds looping or character's voices being cut off from more text being sent, not finishing your last message sent.(More to come)ConclusionThis idea is totally thrown out the box and thought it could make a good feature to have for additional realism. Edited March 30, 2013 by TIC321 1 Share this post Link to post Share on other sites
Testwd3r235 2810 Posted March 30, 2013 It would sound rubbish, all text to speech does. Share this post Link to post Share on other sites
beastoverlord 574 Posted March 30, 2013 (edited) If the devs are working on taking off weapon reticules and possibly lock First Person View, why not have an option to speak out loud instead reading text so it won't appear onscreen as well?No idea where you found that tidbit... Rocket just said at PAX that they will be leaving both 3rd and 1st person in, just that there may be the option for the server owners to lock it to just one.That's all, just doing my part to cut down false rumors.Beast out. Edited March 30, 2013 by BeastOverlord Share this post Link to post Share on other sites
Xucphra 453 Posted March 30, 2013 Wouldn't having a robotic text-to-speech voice talking for you be just as immersion breaking? Share this post Link to post Share on other sites
-Gews- 7443 Posted March 30, 2013 Text-to-speech? Something like this perhaps? Share this post Link to post Share on other sites
TIC 1050 Posted March 30, 2013 Text-to-speech? Something like this perhaps? I have said the voices could be found from your character profile settings. I'll make that more clear on the topic then :)No idea where you found that tidbit... Rocket just said at PAX that they will be leaving both 3rd and 1st person in, just that there may be the option for the server owners to lock it to just one.That's all, just doing my part to cut down false rumors.Beast out.Guess I'm out of date with the DayZ news lately. That was the last thing I heard was weapon reticules removed, locked First person view and more HUD icons hidden but guess not :) Share this post Link to post Share on other sites
Gunther (DayZ) 65 Posted March 30, 2013 This would be awesome in Dayz Share this post Link to post Share on other sites
TIC 1050 Posted March 30, 2013 This would be awesome in Dayz Haha. I could picture that happening but the chat won't be shared. I suggested side/global chat would be eliminated just for the text-to-speech suggestion :PBTW; is that actually part of the game? Share this post Link to post Share on other sites
harley001 315 Posted March 30, 2013 It would help with one thing. Often its better to type then talk so they cant follow your voice. This way even typers can be heard. 1 Share this post Link to post Share on other sites
BwobBwub 660 Posted March 31, 2013 Text-to-speech? Something like this perhaps? I actually watched the whole thing of that.. Fuck. Share this post Link to post Share on other sites
cgsprite 0 Posted March 31, 2013 I like the idea of getting rid of text on screen too and I think Side Chat should be in the game. it should be direct chat only if this were the case other than having radios in game. This could be severely abused otherwise. Share this post Link to post Share on other sites
master11388 23 Posted March 31, 2013 How about like 10-20 Things in a Chatmenu like in Battlefield? Share this post Link to post Share on other sites