Steak and Potatoes 13480 Posted March 30, 2013 I want my side arm to show up in the heros drop leg holster when I have it unequipped that is all. 6 Share this post Link to post Share on other sites
mr_chabowski@live.co.uk 2416 Posted March 30, 2013 Yes.And when I don't have a side arm, I should be able to use my holster to carry a can of Irn Bru.Also, add Irn Bru to loot-tables. 1 Share this post Link to post Share on other sites
Steak and Potatoes 13480 Posted March 30, 2013 Yes.And when I don't have a side arm, I should be able to use my holster to carry a can of Irn Bru.Also, add Irn Bru to loot-tables.Irn Bru a must Share this post Link to post Share on other sites
TheDesigner 1197 Posted March 30, 2013 I want my side arm to show up in the heros drop leg holster when I have it unequipped that is all.You want dragons too, huh?! HUH?! 1 Share this post Link to post Share on other sites
Steak and Potatoes 13480 Posted March 30, 2013 You want dragons too, huh?! HUH?!http://i.imgur.com/yZVEBcM.jpg"] 1 Share this post Link to post Share on other sites
NonovUrbizniz (DayZ) 137 Posted March 30, 2013 I love this suggestion and have thought about it myself a bunch, but I'm pretty sure it's bordering on impossible, there would need to be a whole suite of animations added for the character model (with gun running,walking,standing,crouching, etc etc etc) You MIGHT be able to make it work with a script but I'm fairly sure "fixes" like that do basically nothing but create load/lag on the servers...To properly insert that feature in the game would take tons of work, and to do a work around would cause lag... I could be wrong but pretty sure that about sums it up. 1 Share this post Link to post Share on other sites
TheDesigner 1197 Posted March 30, 2013 (edited) I love this suggestion and have thought about it myself a bunch, but I'm pretty sure it's bordering on impossible, there would need to be a whole suite of animations added for the character model (with gun running,walking,standing,crouching, etc etc etc) You MIGHT be able to make it work with a script but I'm fairly sure "fixes" like that do basically nothing but create load/lag on the servers...To properly insert that feature in the game would take tons of work, and to do a work around would cause lag... I could be wrong but pretty sure that about sums it up.All you have to do is strap it on to his model, you don't have to do animations, those are already done. Edited March 30, 2013 by TheDesigner 1 Share this post Link to post Share on other sites
m.w. vindicator 880 Posted March 30, 2013 Isn't there an "attach" feature in Arma/RV scripting. Could the devs "attach" the pistol model to the player's leg?I have seen all sorts of crazy contraptions from attaching things to things.There is a video on Youtube of M2 .50cals and DShKm attached to goats, cows, and other random things Share this post Link to post Share on other sites
Steak and Potatoes 13480 Posted March 30, 2013 Isn't there an "attach" feature in Arma/RV scripting. Could the devs "attach" the pistol model to the player's leg?I have seen all sorts of crazy contraptions from attaching things to things.There is a video on Youtube of M2 .50cals and DShKm attached to goats, cows, and other random thingsMakes sense just add an attach for each pistol model Share this post Link to post Share on other sites